MangaGamer’s Go Go Nippon Has Sold Nearly 10,000 Copies

By Ishaan . February 24, 2014 . 1:00pm

MangaGamer’s Go Go Nippon! is up for download on Steam today for $9.95. Some of our readers may remember this as the game where you play as a character visiting Japan for the first time, and being shown around by a pair of twins.


Meanwhile, Overdrive president Hiroshi Takeuchi, who was involved with the game, posted a message on his Facebook page, commenting upon its Steam release and his desire to create an updated version of Go Go Nippon!, should the developer be able to gather the necessary funds.


“[The game] was put on [discount sale] for about $5, but I’m really surprised because I hear it might hit 10,000 units sold soon, at the rate it’s selling,” Takeuchi wrote.


“The PC game market abroad is impressive, but seeing all these reactions also made me think I’d love to update a lot of its aspects and create a version 2 for sale, so could someone please fund it? lol”


Takeuchi humorously added: “It doesn’t have to be that much money, lol.”


At 10,000 copies sold, Go Go Nippon has outsold a number of MangaGamer’s other titles. While the profit margin on the game is lower than some of the company’s bigger titles, like Koihime Musou, we have it on good authority that in terms of sheer numbers, Go Go Nippon is among MangaGamer’s highest-selling games.

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  • Land of Green Pasture

    a vn?

    • M’iau M’iaut

      Pure VN yes. Very short and only two pure love romance characters, but some definite care (Overdrive) was put into it. Was originally commissioned by Mangamer as an introduction to both VNs and Japan.

      Having a gateway game only available on MGs and a few other eroge download sites was never going to get folks to find it. Steam is exactly what the niche needs to open that door further.

  • Dsvkb

    It’s a visual novel on Steam about visiting Japan. I’m not surprised at all that it’s selling well. (…I bought it too.)

  • Tenetan

    If more VN’s could reach 10k sales I’m sure we probobly will start to get a flood of VN’s over to the english market, Sadly I don’t see it happening as long as the games don’t find it’s way to Steam, and Steam do nto allow eroge so mayority of the titles gets ignored.

    I’m intrested to see how Higurashi will do, and even more intrested if Yast usa can manage to get Steins;Gate to steam what numbers that can make.

    • M’iau M’iaut

      It seems many of the indie ELVN games have also done well once Greenlit. Process may have been slower than necessary from Valves end, but I don’t think they are ignoring that market any longer.

    • landlock

      Couldn’t they release 2 versions a H version on there website and a non-H version on Steam. With some games at least such as Da Capo where a non-H version already exists.

      • M’iau M’iaut

        This was intended from the start to be an all ages game. You clearly end up with one of the sisters as a fiancee — anything more would feel tacked on just to show some tits or ass — as more than one all ages game game has been forced to pretend to be.

        • Crazy_O

          I’m okay if it’s intended like this, but after playing kirakira on my phone than buying the *full* version I understood some things a little better – removing scenes can take away from the overall experience.

      • Christopher DeBono

        It’s probably worth pointing out that if it has a H-version then Steam wont allow it regardless. That’s why Aselia was never allowed on Steam ( even though the 18+ version is only in Japan, the fact that it exists = automatic no )

        • landlock

          Really? that just seems plain silly. I guess that kills that idea then.

        • Ladius

          Is there any source about this policy? I never read anything about this, and it’s very interesting.

          • Christopher DeBono

            It’s never been outright confirmed in interviews but if you ask them over twitter ( DM normally ) they generally don’t keep it hidden.

            It was apparently submitted twice, the first time they didn’t hear back. The second time they were told it was because a H version exists.

  • Rita Tong

    Personally I’m glad it’s selling well. It was nice game and actually surprisingly accurate

  • dahuuuundge

    If games like Steins; Gate got put on Steam, I’m sure it’ll be successful as well.

  • Quizler

    I don’t even use my steam, but I sure as heck got on to support it as fast as I could. No Idea it would sell this much, that’s great. I love overdrive’s VNs.

    • Yause

      At $5, it’s quite cheap. I doubt the numbers would impress prolific indies, but it’s a nice result for a VN.

  • Yause

    For context, Takeuchi is the head producer of both Overdrive and MangaGamer (he’s also the vocalist/songwriter of the band Milktub, but I digress), so he would be the one to finance and greenlight a sequel. If sales keep up, we can probably expect further development.

    • Sacchinftw

      Bamboo is not the president of Manga Gamer, he is the content director.

  • ZetaSiren

    If only we could get the umineko ps3 games on PC that would be nice

  • Light Soul

    When did they get Go Go Nippon on Steam? I only found out now and just purchased it. Stiill it’s great that VN’s are starting to get more recognition.

    • Landale

      As I recall it’s been on Steam’s Greenlight section since nearly the beginning of that, and was just put up for sale on Steam within the last day or so.

  • Rol

    You can add me as one of the 10,000 sales. I’ve always wanted the game, but putting it on Steam AND on sale just made it too easy a decision…

  • Kelohmello

    I bought it. The fact that it shows both english and japanese simultaneously is really great for someone trying to learn japanese. Perfect way to get some practical study in.

  • DividedSeraph

    Games put on widely accessible storefront sell. News at 11.

    Taking notes, 5pb?

    • The game was only made available on Steam recently. The vast majority of those sales happened while it was on discount sale, it would seem.

      No one’s arguing Steam isn’t a great platform, but in this particular case it isn’t responsible for these sales.

      • malek86

        It was launched on Steam recently, but the launch price was 50% off (which might be what the guy is referring to) and we know that Steam sales have this kind of effect on buyers.

        I wouldn’t be surprised if the Steam launch alone were responsible for a big chunk of these sales. In other words, yeah, if japanese companies want to try their hands with VN on the western market, they absolutely need Steam.

        • They’ll have to deal with the fact that a significant percent of the sales would come from discounts though.

          • malek86

            That is so, but it hasn’t stopped other devs from making a lot of money, so I guess it’s not as big a problem as it seems.

            If anything, the bigger problem might come later. Right now the number of greenlit titles that have been released is still small, but the actual number of greenlit games is getting higher by the month. In a few months, perhaps a year, the store will be literally filled with small greenlit titles of questionable quality, probably all sold at a discount.

            In other words, discoverability and quality concerns might start affecting everyone soon.

  • s07195

    Hmm, I had interest in this a while ago, but didn’t act on it… maybe I’ll get this sooner or later.

  • xe7en

    I hope this has a domino effect on other niche games like this.

  • CH3N9

    *slow clap*

    “The PC game market abroad is impressive”.
    It is great to know someone still have their brains.

  • CirnoLakes

    Ah, that’s great news! I’m glad that more and more developers in Japan, both indie/doujin and major, are realizing how well games can do on Steam.

    And I’m so glad that the game has sold so well. 10,000 copies may not seem like much, but for such a small and unknown visual novel, that’s very good. I think that’s more than E.X. Troopers sold on the Nintendo 3DS.

    And, like with other Steam games, the sales will only continue to go up. As it’s a digital distribution method. I really hope that this leads to more Visual Novels being localized and put on Steam, and more Japanese video games being put on Steam in general.

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