Consecutive Standard Attacks Transition Into Finishing Moves In Super Smash Bros.

By Ishaan . February 26, 2014 . 11:00am

Super Smash Bros. director Masahiro Sakurai has shared another gameplay tidbit on the game via Miiverse. In his latest post to Miiverse, Sakurai posted the screenshot below, stating: “Now consecutive standard attacks will always transition into a finishing move. This is Fox’s finishing kick after his standard combo attack.”

 


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  • Chardo

    good for raw damage mid-screen, not so good for high-damage looping strings on corners, but I guess we have to see how strong these finishers are to draw a conclusion

    • http://www.senran-international.boards.net/ TwinTails

      Maybe strong enough to knock the opponent away to avoid a counterattack.

    • k.b.a.

      Anything goes in the world AM.

  • grayson gee

    I’ve noticed that Samus is being chosen as the punching bag character a lot more lately.

    • Nanaki

      Hm. . . .New Challenger?

    • Michael Kelehan

      Sakurai must’ve just played Other M. I totally feel that.

    • J_Joestar

      maybe it is some sort of joke to say her armor got damaged and then announce Zero Suit’s return?

    • Aaron K Stone

      Clearly Sakurai didn’t like Other M.

    • MaskedHero99

      She is that my girl

  • https://www.youtube.com/user/BaoZakeruga BaoZakeruga

    Hmm interesting. I like it.

  • XaviIniesta

    Might be a good way to hit confirm into a knockout instead of gambling with a slower start up smash move.

  • GameTaco

    And so everyone proceeded to spam B instead. i dunno i got nothing

    But yeah, if this means what I interpret it as meaning, I guess this will slightly soften the blow if predictions come true and Metaknight rejoins the roster.

    • http://www.senran-international.boards.net/ TwinTails

      Of course spamming B is much slower and gives room to block or counter with one press of the A button.

  • Arrei

    So this means unending flurries like Captain Falcon and Kirby’s standard combos are gone?

    Wait, that means I can’t just sit there and feebly headbutt people at mach speed as Pikachu anymore. Nooooooo!

    • ChaosDT08

      Not sure if Pikachu fits in that category

  • Just Tim

    “Now consecutive standard attacks will always transition into a finishing move.”

    Sounds like a cancel to a special/super to me, Sakurai.

  • KoRLumen

    Cool. This means a new move for everyone who used to have infinite jabs.

    Dammit guys, I can’t hold out much longer. I NEED THIS GAME IN MY LIFE.

    :C

  • chroma816

    Good – no more Kirby/Cpt. Falcon/Metaknight/etc. a button spam.

  • k.b.a.

    So no more flurry attacks? Why not due it like Link in melee? If you don’t press fast enough it just wont come out. Leave it in but make it slightly more difficult to perform. Everybody wins.

    • GuyAlpha

      He didn’t say no more flurry attacks. He said standard combos end with finishers. Like, Fox’s standard rapid kicks will finish with a strong kick.

      • k.b.a.

        I swear my head is still turned upside down post brawl. I’ll just wait and see

      • Göran Isacson

        Oh, so stuff like Kirbys rapid punch is still in, it’s just regular combos now have an extra strong attack or something?

        • GuyAlpha

          Yes, Little Mac does it in his trailer when he’s punching really fast and ends it with an uppercut.

          • k.b.a.

            Bet money that’s not a neutral jab combo fellow Guy player.

  • Ben Sylvia

    I’m kinda hoping for characters with multi attacks the finisher is used by pressing attack, and the multi by holding.

    Although I’m thinking they might be gone. :( Fare thee well rapid sword thrust Toon Link.

  • Dianatos

    Sounds like the P4U autocombo. ZIODYNE!

  • SlickRoach

    Better late than never I guess.

  • Chris Cruz

    Fox: CHESTOHHH!

  • glenngunnerzero

    While I’m like 90% sure Zero Suit Samus is in this, It’s a little strange that she hasn’t been shown minus the Varia Suit.

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