Shin Megami Tensei 1 Coming To North America For The First Time

By Ishaan . February 27, 2014 . 10:30am

Shin Megami Tensei—the very first Shin Megami Tensei for the Super Famicom from 1992—is coming to North America for the first time ever, in English. Atlus USA will be releasing the game for iOS devices in March, which is actually a port of the Game Boy Advance version from 2003. This version has upgraded graphics like wall textures. You can watch a trailer for it below.

 

 

SMT1 has a number of the features that fans of modern Shin Megami Tensei games are familiar with, including demon negotiation and the demon fusion system. You can visit the game’s official website here.

 

Shin Megami Tensei will cost $7.99 and will be available March 18th.


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  • transferstudentx

    ye…..wait ios nnnooonoooooooooo dont do this atlus dont go to the dark side atleast release it on handhelds or android as well for god sake

    • Hound

      Atlus Japan released SMT1, 2, and if.. on iOS quite a long time ago (and for no other consoles as of late.) I’m surprised Atlus US didn’t port it over back then, but it could just be that they didn’t have the proper go-ahead at that time.

      Personally, I’d rather have an SMT collection released on a console that I use, but at least an English port’s finally green-lit.

    • DyLaN

      iOS = dark side. K

      But really, I doubt a PS3/V PSN release is possible.

      • Ni ~Algidus~

        They can just translate the PS1 version (like they did with Eternal Punishment) and release it on PS1 Classics. or release this version on PS Mobile

        • Trevor Nicolaysen

          Eternal Punishment was localized back in the PS1 era.
          It’s unlikely that it would be translated/localized solely for a digital emulation. There are a lot of ways that could go wrong. Look at Ghostlight’s attempt to release DDS 1 and 2 on psn in Europe alone…

      • Zeik56

        What in the world would make you think the PSP is a possibility? The only way that would make sense is as a PS1 classic playable on the PSP…and Vita.

        • DyLaN

          Maybe I’m just really sleepy atm. Edited.

  • dannyhibiki

    This is really cool! I’ve been playing the fan translated SNES version emulated on my android tablet for a while. Nice that there’ll be a legit way to play it.

    • Zeik56

      Hopefully it will be a lot more stable than the hacked rom.

      • Lalum

        The translation was fixed recently.

  • http://www.thejaystack.com/ Jon Stachewicz

    I’d rather it be on a proper handheld, but the original SMT is one of the best in the series still and definitely way at the top of the short list of best RPGs on the SNES, so the more people can play it, the better

    Wonder how the pricing is gonna be

    • dannyhibiki

      It says right in the article that it’ll be $7.99

      • http://www.thejaystack.com/ Jon Stachewicz

        Oops, forgot how to read

  • SlickRoach

    ios, really? They must really wanna force people to play more Persona don’t they?

  • Ni ~Algidus~

    now let’s see the anti-mobile force be all over it and say that they’re going to buy it. :v

    btw, this is based on GBA version right? that’s awesome because of the vision quests. if you never played SMT and want to try go for it.
    Now Atlus just need to release the PS1 version on PSN and the GBA version on VC

    • dannyhibiki

      PSX Version from 2001
      Edit: Huh… it is the GBA version. $7.99 seems a little steep for that.

      • Zeik56

        Well they had to go through more work to make this game available than the usual ports, so it seems fair.

        Plus I think I’d pick the GBA version over the PS1 version anyway.

        • Ni ~Algidus~

          I would get both. I just can’t resist the battle theme on the PS1 version but at the same time Vision quests are a must. so i’ll remain Neutral and try both

  • http://watercrown.info/ Ryusui

    DAMMIT!

  • Setsu Oh

    smthg tells me it ll come to vita too

    • Laer_HeiSeiRyuu

      Your doll?

  • OtoriGolden

    Oh boy, I’m hyped for ‘Getting Lost in Empty Rooms: The Game’!

  • AlphaSixNine

    I would buy it… IF I HAVE AN IPHONE. Damn… does Atlus want me to buy an iPhone or something? At least put it on Android too. It’s bad enough it’s on mobile phones.

    • Hound

      SMT 1 & 2 are already on Android in Japan, so I wouldn’t be surprised. “if…” is currently only an iOS port.

    • Hound

      Yes. Atlus wants you to buy the following:
      A Playstation 3 (Persona 5, P4 Arena x2, PSN ports, Dragon’s Crown, Catherine),

      a Playstation Vita (PSP ports on PSN, Dancing, Dragon’s Crown, P4 Golden),

      a 3DS (Soul Hackers, Etrian Odyssey IV, EO: Untold, SMT IV, Persona Q),

      an iOS device and maybe an Android device soon (SMT 1, 2. However, if.. is only on iOS at this time),

      and a WiiU in the future (SMT x Fire Emblem.)

      • AlphaSixNine

        I already have those except iOS and WiiU. WiiU I’m willing to get but iOS? No thanks, I already have an Android device.

        • Kamakuma

          I have everything up there… Just not an iOS device and I still don’t want one thank god. Still maybe next time android can hope. t–t

    • Slayven19

      Yeah me too, I have an android and that’s as far as I’m going with phones.

  • Zeik56

    I was disappointed when the article mentioned the SNES version, as that’s a pretty clunky version of the game, but that trailer looks like one of the more recent updates, so that makes this much more exciting.

    Except for the part where I don’t have an iPhone. Hopefully it makes its way to Android.

  • Laer_HeiSeiRyuu

    Put it on the 3DS eshop Atlus :>

    • DyLaN

      I doubt Atlus USA will go into the effort to re-port the whole thing for 3DS since an existing iOS port is available in Japan.

      • Shane Guidaboni

        I’m smelling a re-make using the Etrian Odyssey engine. Atlus, are you listening?!

        • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

          That sounds like a pretty not-bad idea!

          I’m really hoping that the need to hype SMTxFE will give Atlus an excuse to remake SMT I, II and (especially) III for the 3DS some time before it comes out.

    • Lordshade

      Atlus USA doesn’t make games, they localize them.This game is not on 3DS VC in Japan, as it is an SFC game. The IOS version is the most recent release and therefore the easiest to program.

      • Laer_HeiSeiRyuu

        Okay. They can port the GBA version then

        • Lordshade

          That’s up to the Japanese branch, and likely Nintendo, since they haven’t released GBA games on eShop to non-ambassadors yet.

          • Laer_HeiSeiRyuu

            WiiU man

        • Hound

          that would be full of rofls. I’d rather see the PS1 versions ported onto PSN (at least the vita could make ‘em portable)

          • Laer_HeiSeiRyuu

            GBA/PSX versions have the updated stuff in them

      • Shane Guidaboni

        Get out of here with your logic! We want it for the 3DS!

      • Dave Kokandy

        Japan also has an Android version: https://play.google.com/store/apps/details?id=jp.co.indexweb.android.megaten1&hl=en

        Wish they’d translate both at the same time.

  • AlteisenX

    At last I can– *sigh* never mind. Good job Atlus, your first official translation of this game is on a mobile. /sarcasm

    • Zeik56

      All things considered its probably the most sensible place to release it. Until we see a proper remake this is more than I would have expected to happen.

      • ThatGuy3190_7

        I would have gladly purchased this from the eShop classic games or whatnot.

        • Zeik56

          So would I, but I think that would be much harder for them to pull off as far as a localized version goes.

          • ThatGuy3190_7

            You’re right. There’s also the matter of sales. I am not certain many people will play the games before Persona 3 or 4 aside from the hardcore fans. Personally, I would love to play as much games as I can prior to the Persona series.

        • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

          As much as I wish it were otherwise, I’m pretty sure that the market for Virtual Console games is not big enough to justify localizing a title from scratch. As other people in this thread have mentioned, though, now that there is an official English script it can be reused for any future ports or remakes of the game.

    • http://www.whitneymattila.com/ Tanyuu

      Atlus US doesn’t make games; they just translate them. That’s why they’ve released games from companies other than Atlus.

  • http://danierc-polloconpapas.tumblr.com/ Eduardo Rocha

    Really!? IOS!? I was hoping for eShop or PSN :C

    • Hound

      e-Shop is a definite no unless Atlus Japan makes a 3DS or DS port (probably won’t happen.)

      PSN I could see, even though the iOS ports are by far the most recent version of the games.

      Either way, Atlus US is branching out on all consoles this year, why not iOS as well? (well.. we’ll probably need to wait for WiiU’s SMT x Fire Emblem)

  • Ty Austin

    OMG SO HAPPY RIGHT NOW!

  • Michael Richardson

    I’d be happy to support this if it comes to Android. Otherwise, no deal. I don’t support Apple or their products.

    • Hound

      That’s actually a possibility. Atlus Japan released Shin Megami Tensei 1 & 2 on Android. “if…” didn’t get an Android port yet though

      • dannyhibiki

        Nice! I’ve always wanted to try out if…
        Hope that comes out in English as well.

        • Joseph Santee

          Aeon Genesis is translating it right now. It’ll probably take a long time though, given AG’s workload.

      • Michael Richardson

        If… seems to be the one game in the series you can’t even play in English on an emulator, let alone obtain a legit copy of.

        • Hound

          Playstation ROMs weren’t circulated very much at the time (maybe Sony was cracking down on the websites), but SNES ROMs were widely available. As such, SMT 1 & 2 were hacked into English.

          I don’t think Kyuuyaku Megami Tensei (Megami Tensei 1&2′s enhanced SNES port) was though.

          • Joseph Santee

            It’s hasn’t been, sadly, although there have been a few attempts at translating it.

  • http://playstationallstars.wikia.com/wiki/PlayStation_All-Stars_Wiki Sackchief

    Good thing I have an iPhone. And good thing its not 30 bucks like other companies charge *cough*square enix.

    • SMT

      To be fair, the only SE game that cost that much was Final Fantasy Dimensions, and it was a complete game with over 60 hours of gameplay and nobody would bat an eyelid if the game was released at that price for the eShop or PSN… It was surprisingly fun and a nice nod to old FF games, being somewhat of a mix between FF5 and FF2.

      Unlike the FFV and FFVI “remakes” that are nothing but very lazy ports and aren’t worth the price, especially when FFVI was released with a glitch that made it UNPLAYABLE. Those are overpriced, even if their original games are well worth that price.

  • http://truner.beluva.hu/ Truner Razer

    This is definitely a good thing. Even though this port is actually a pile of poop (at least it was when I played the Japanese version), it means that Atlus has an English script that they can reuse any time they want. Though the only other version they have on sale right now is the PS1 one on PSN… Either way, crossing fingers for Android release now!

  • Nanaki

    Whoo!! My iPad is ready.

  • SMT

    I’m legitimately surprised, this is great news! I played a little of the SMT2 fan translation for the SNES, heard the first one was infamously bugged and unbalanced and that the GBA version (Which the iOS version is based on) mostly fixed the issues (Except maybe the balance, I read that charm bullets basically break the game and that it’s a more extreme version of the series staple “If you don’t break the game, the game will break you”)…

    I’m definitely going to support this if it means we get SMT2 and If… as well.
    Edit: Well, that is, if it’s available outside the US as well. Aksys released “Banshee’s Last Cry” internationally, I hope nothing stops Atlus from doing the same.

    • Lalum

      The bugs mostly came from the translation patch, but have mostly been fixed now.

      • persona_yuji

        There was one bug that I found on the SNES(without translation) and Sega CD versions. At a certain point in the story when you’re trying to escape Kongokai, you were supposed to fight a boss but that event wouldn’t trigger, making it…well…a dead end. But it seems that this was a rarer bug, meaning that I was unfortunate to find it twice.

  • ZEROthefirst

    I’d prefer it on the 3DS/Wii U eshop thank you very much. Congrats to everyone that gets to play this though…

  • new_tradition

    Ahhhh, why do I get the feeling I’m gonna suck at this game? T.T

    • Lalum

      It’s a bit archaic in some ways compared to the later games (that’s a given) but it’s hilariously easy what with stun locking enemies and charm bullets etc.

      Unless those were fixed in the later versions, I’ve only played the original Super Famicom version.

    • http://www.whitneymattila.com/ Tanyuu

      I dunno. It’s a lot easier to grind and do all the footwork on a mobile device/game console, and that’s often the key.

  • Junko Enoshima

    So what if it’s on iOS? The important thing is that this is coming to America for the first time!

  • Suicunesol

    Goddammit. I’d be all over this if there was Android version.

  • Lalum

    At least this shows that Atlus USA isn’t afraid to get their hands on the older games in the series, even if they don’t get current remakes like Soul Hackers. If… and Devil Summoner 1 please, maybe Majin Tensei and Kyūyaku Megami Tensei if they come to the Japanese Wii U eshop.

    • SMT

      Atlus USA really wanted to translated Devil Summoner 1 for the PSP, but couldn’t because that version was a really clunky emulation of the Saturn version, since the source code was lost.
      The only hope for that is if Atlus Japan remakes the game from scratch.

      And is it even possible to translate VC games? Aren’t those basically emulated, and thus can’t be edited unless the original SNES data is edited? Or is that not the case? I’m really wondering if there’s a precedent to a Nintendo VC game or a PS1/2 classic of a game that wasn’t originally localized…

      • MrSirFeatherFang

        Monster World IV by Sega was localized for the Wii VC and it was also released on PSN and XBLA.

        • SMT

          Ah, thanks. That definitely makes me hopeful for other such scenarios! :)

          • MrSirFeatherFang

            Well… this is only one example. I just wanted to let ya know it’s happened before, although… I’m hoping it isn’t impossible for other companies to do the same.

          • SMT

            One example is all it takes to prove a possibility, even if it doesn’t tell anything about likelihood… before your reply I didn’t even know if it was possible, so that doesn’t change my thanks to you :)

        • Lordshade

          I think that was the cause of this situation, since Sega owns Atlus now..

      • Lalum

        Sin and Punishment and Monster World IV come to mind. Yeah I know about the whole Saturn code thing, just wishful thinking from a guy who really wants to play Devil Summoner 1.

  • Afternoon Intergalactic

    I would pick it up if I had an iOS device.

  • Rinne111

    What about Android?First Banshee last Cry now this it is getting really disappointing:(

    • megaten666

      And tiring. Like it’s not bad enough to have this fantastic game on an inferior platform, they chose the most overpriced mobile device/system of all.

  • ChiffonCake

    WHOA IS IT TIME FOR A REMAKE oh wait no.

    Still cool, I guess.

  • persona_yuji

    After 20 years, finally…finally…SMT 1 gets a western release!
    Alas, the version they chose to release was the iOS one. *siiiiiiiigh*

  • Jorge

    Or, ya know, make it for android.

    • Hound

      It is on Android in Japan. According to the Japanese website 6-9 months went by between the times that SMT 1 & 2 were released on iOS and when they were released on Android.

      So, I wouldn’t be surprised if we saw an Android port a few months after the iOS port is released.

  • Weeb

    IOS? Back to fan translations then. I’ll only buckle if SMT iF… gets translated.

    • remote_viewer

      aeon genesis (the guy who translated the sfc version of smt) is working on if… so, yeah. sit tight.

  • Kumiko Akimoto

    My need for an itouch grows stronger

  • Blesmi

    lol so many poor booty blasted people complaining about it only being on iOS. Feels good having money.

    • Istillduno

      It’s ok, it feels much better to have the same specs, more money left over to buy other things and to be playing all sorts of games all the way up to the Dreamcast.

      Now, should I play Phantasy Star Online, F-Zero X, start the fan translation of the SNES version of this or start the origional Persona on my lunch break tommorow, descisions, descisions.

      Naturally played with the usb controller of my choice with the simple addition of a £2.50 OTG cable.

  • revenent hell

    I don’t think ive been so happy so quickly and had that happiness evaporate just as fast .

  • Audie Bakerson

    Well at least it’s turn based so it will be ruined a lot less than most phone ports…

    • Kumiko Akimoto

      Implying that any other style of gameplay is ruined because of it being a port to a mobile instead of it being the developers fault

      • Audie Bakerson

        Yep. Turnbased games are the only thing remotely playable when you don’t have buttons.

        • Kumiko Akimoto

          Wow I guess you really haven’t played a lot of things.

  • megaten666

    SNES version instead of PS1 version.
    Only for iOS instead of porting it to both mobile platforms.
    Mobile platform instead of gaming platform.
    ???
    One of my favorite title in the franchise and ATLUS somehow managed to disappoint me beyond belief :(

    • http://www.whitneymattila.com/ Tanyuu

      Atlus US doesn’t make games, so they can only localize what’s been published. However, the good news is that this script can be put into future ports and remakes of SMT1, and it’s one of the first times one of Atlus’s many mobile device games has been localized. There’s actually tons of them.

      • megaten666

        You practically gave me a new hope regarding the script. I must thank you for this.

  • Scipio

    SMT HD Collection when Atlus?

  • Strain42

    Best day ever, best day ever, this is the best day ever!!!

    What scares me though is fan reaction. I’m seeing a LOT of negativity over this simply because of the console it’s on, rather than excitement that SMT is actually being released officially stateside. If this does really well maybe we could see SMT2 and if… but if people are gonna try and go all boycott on it, it might not succeed, and that’s very sad.

    • http://www.whitneymattila.com/ Tanyuu

      People tend to forget that Atlus US doesn’t make games; they just localize them. If a port does not exist, they can’t localize it.

      • Strain42

        Yeah. I mean don’t get me wrong, I don’t consider this best case scenario, but it’s still SMT1 officially localized, and that’s pretty awesome. Atlus USA is working with what they’ve got and they’re giving it to us, and that’s part of why I love them as a publisher.

        • http://www.whitneymattila.com/ Tanyuu

          Yeah. Plus, it’ll possibly introduce new fans to the genre.

  • Arizato

    Been waiting for a translation of SMT If… for a while now. Aeon Genesis are doing it but I don’t mind an official release. Really hopes this does well here since it’s the first time we see this game in the west.

  • kassandra

    for god sake atlus just remake this game! it’s really hard to play, and you guys if you want to play this on android just download a snes emulator and the translated rom, though is not as good as the psx version, but there only one translation of this game and it’s the snes version with no actual 3d dungeons just overlayed screens.

  • Rake

    ATLUS HAS LISTENED.

  • Kayriss Wins

    …Terrific, a game I’ve been hoping get’s localized on a console for years and it’s not even coming to a real console…

    • Strain42

      Yes it is.

      • Guest

        No, not by definition.

        • Strain42

          What is the definition then? Because this discussion has shown me in the past that any definition that tries to claim iOS devices aren’t real consoles would also apply to PCs, and have fun trying to tell an avid PC gamer that it’s not a real console.

          • Guest

            A PC is not a video-game console, it’s more. It’s a general purpose electronic machine that the user can choose to specialize to play video-games (Gaming PC) or other things and still be able to do more.

            A video-game console is a device specifically designed for consumers to play video-games.

            Smartphones and tablets are just multi-purpose gadgets; it’s the tech equivalent to a swiss knife.

          • Lordshade

            Sony marketed the PS3 as a multi-purpose multimedia device, yet people still call it a dedicated gaming console…

            The lines are a lot blurrier nowadays, especially since MS and Sony like to cram a lot of extra features on their consoles, and market those features as well. The PS3′s slogan was “it only does everything.” after all..

          • Guest

            As I said earlier, it’s not unheard of marketing/PR teams using “nice terms” to look good and ease their message to the mainstream public looking for more sales.

            But PS3 is about video-games first and foremost, take that part of the device, and what remains? It’d lose the important part of it, the part that it was designed for.

          • Lordshade

            Well, would you consider the OUYA a dedicated gaming system? it uses Android and is made for playing smartphone games on a TV screen.

            I said the line is blurry nowadays. PC’s can be built that arfe dedicated to gaming (thats what a console is).
            And the console I just mentioned is made for smartphone games, which means they can also be played on dedicated systems, depending on how much you wanna mess with something.

          • Guest

            Yes, the OUYA is a dedicated gaming device, it was designed with that as its primary purpose. But it was fundamentally flawed, because on the other hand, its software, the Android games, are not designed with OUYA in mind.

            The line might start to get blurry but we’re no quite there yet, video-game consoles are still limited by what their creators decide to put in them and what they allow us to do, a PC can be whatever I want, a console cannot. And smartphones/tablets are even more restricted.

    • http://www.whitneymattila.com/ Tanyuu

      The lines are a lot blurrier nowadays- I mean, my ipad mini does a lot of the same things my PS3 does, only I can fit it inside my purse. Besides, Atlus JPN has been making lots of megaten-themed mobile phone games. We’re just finally getting one translated.

      • Kayriss Wins

        For the record I’ve got nothing against mobile gaming and I don’t doubt IOS’ capabilities when it comes to providing quality videogames that very well rival consoles like PS3, the problem I have is the fact that It’s becoming somewhat of a pandemic, companies like Capcom invested a TON of money into the production of Mobile gaming… if this keeps up home consoles and handhelds will soon become an obsolete form of entertainment and companies like Sony or Nintendo will just find they’re self’s jumping the bandwagon.

        • http://www.whitneymattila.com/ Tanyuu

          The thing is, mobile gaming has always been something companies did- it’s just that these games were never ported over. Nowadays it’s a good way to not have all your eggs in the same basket, especially as developing games for consoles are extremely expensive. Also, in Japan, mobile gaming is tons more popular than it is here, so they’re following their primary market.

          I understand your concern, however. Sometimes I want to experience a game in full sound and on a larger screen.

  • http://www.whitneymattila.com/ Tanyuu

    The thing is, I bet if it sells well, Atlus may look into porting it into other formats.
    After playing some SMT4 on my 3DS, I’m sold on the fact that games that involve a lot of good ol’ fashioned grinding and management are great for handhelds.

  • Kazekage Gaara

    A remake on the 3DS of the 1st and 2nd games would be amazing…..the 3DS is hands down the best console for first person dungeon crawlers imo. Etrian Odyssey is proof of that :D Otherwise give us the PS1 versions on the PSN. Playing them on the Vita would be great too…..

  • Joseph Santee

    …WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT!
    …:D

    • Joseph Santee

      Y’know, I must say that even with the iOS exclusivity, I’m not bothered. It’s not like Atlus Japan has announced a remake on 3DS or Vita anyway. I’d be a little more pissed if that was the case.

      • doubleO7

        Yeah, a lot of people don’t seem to realize that. They’re like, “why did they release this on iOS instead of 3DS?!”

        Well, guess what people? There is no 3DS version, at least not yet.

        But lets look at the bright side. I’d like to think that if a 3DS remake/collection does eventually happen, we’ll be more likely to get it here since there is now one less game to localize.

  • Kazekage Gaara

    I nearly had a heart attack when I saw the title of the article :(

  • ShawnOtakuSomething

    phone port?….. -_-

  • Kazekage Gaara

    HOLD IT! This is a port of the GBA version not the SFC original :|

    • doubleO7

      I thought it was a port of the PS1 version?

      • Kazekage Gaara

        Nope its the GBA version.The PS1 version has somewhat 3d graphics when you’re dungeon crawling. The GBA version has better graphics than the snes version but the sound is a bit lower in quality. The PS1 version can be considered the best but it has loading times. – Fun Facts

  • Guest

    I don’t know what to make of this…
    If I support this, I’ll get a great game (while having a not-ideal experience) and more efforts could be done, but this also can be interpreted as “I’ll support ports on non-specialized gaming devices, do more please :)”; and I really don’t want that.

    But if I don’t… ATLUS is awesome, they do great things I’d want to support them more; but they may interpret that as “They didn’t want the older games, let’s never do this again on any kind of device”.

    Which is the neutral path? :P

    • Lordshade

      “I’ll support ports on non-specialized gaming devices, do more please :)”‘

      They already publish downloadable games on Steam, and PC’s are non-specialized gaming devices…

      Hell, given Sony’s marketing, you can say the same about the PS3 and 4, which they market as multimedia devices.

      • Guest

        PCs can be anything, among these things gaming PCs, as it’s the users who choose what is going to specialize in…
        and it can be more than one thing.

        And well, marketing/PR teams like to use… euphemisms to manipulate masses. Hence we see those awful misconceptions so often, things like “Next-gen” as a raw power term or that classic “Blast-Processing” slogan.

  • kaimo

    Coming right off the heels of all these persona announcements for actual consoles, this paints a pretty clear picture of how little the main series matters now.

    • doubleO7

      You sure about that? This port it technically two years old, they just didn’t localize it until now. SMT4 came out well AFTER Atlus Japan ported most of the SMT titles to iOS/Android.

  • Istillduno

    I can’t help but wonder if titles like this ending up I-whatever exclusive isn’t due to executives not really knowing what smartphones/tablets are and just refering to them all as Iphones.

    Remember it came up at work a while ago, finanaces guy with no bloody clue as to how the IT department was running, what software was being used and how stuff was being networked wanted us to migrate to Macs and Iphones whilst expecting everything to work as normal.

    Luckily that ended up not happening, but things like this, where the product itself ends up on seems to be on the last thing the expected audience for a game like this would go for does make you wonder.

  • https://twitter.com/Nicalrant Nicalrant

    I fucking love that people are saying that Sega is ruining Atlus with this announcement. Twats, this shit along with SMT 2 and if, were on iOS waaaaaay before the whole index/sega fiasco. Good Lord, do your damn research before you drool fanboy everywhere.

    • revenent hell

      Im not happy about the iOS thing but people are going a bit overboard on the Sega thing… I swear to god I looked in to a few threads and such and there where endless people going on about how Sega is killing Atlus and how Atlus will close shop for good after a few game releases and so on……….Altogether the only thing that came from me reading all of those peoples blind hate was to give me a bit of paranoia…. But then you never know what might happen in the future but with persona being as big as it is I kind of doubt “Atlus” will close down for good anytime soon

  • maelxich

    kinda bummed they did not release the wii version as I rather play that version then the ios port and its ok but not perfect controls

    • doubleO7

      Well, the Wii VC version was a direct port of the SNES version, which was never localized. So unless you wanted to play it in Japanese, that was never really an option for Atlus USA.

      • maelxich

        actually nintendo and sony both allow companies to release there VC titles and PSone Classics in English even if they were not originally in English they just cost more.

        • doubleO7

          That’s the first I’ve heard about that. I’m not aware of any newly-localized retro titles on the eshop or PSN, just untralslated “import” titles.

          If an old game got a proper port that’d be different since it would be optimized for current hardware, but if its for emulated PS1/2 classics and VC titles they would still need to go through QA testing after localization and programming (which is quite the obstacle itself for old titles), which at the very least Sony hasn’t supported for PS1 titles in years, and I think they may have ditched PS2 QA support recently too.

  • http://linkapics.tumblr.com/ Linka

    I’m gonna go against the curve and say that I’m gonna consider picking this up at some point down the line. Never got to play the original SMT before, and RPGs are far far less of a hassle on iOS. While a shame that they can’t do it on other handhelds, it’s just as much power if people show interest in the game.

  • totoro

    iOS ?

    okay atlus i’ll try not to feel too bad.

  • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

    I appreciating that they’re bothering to translate it, but man is this ever not the sort of game I’d want to play on my cell phone.

  • doubleO7

    I’m pretty excited about this. I’m just glad to see this game FINALLY available in English. I just hope the Android version isn’t far behind, as I don’t have an iOS device to play this on…

  • Ricardo C

    I guess if the Persona series wont go back to its beautiful roots of Persona 1-2 then i guess I should try out SMT from the very beginning since its similar. I miss fighting demons and talking with them in the Persona series so I guess I can return to that in SMT.

  • hng qtr

    At least it seems to be based on the PS1 version, which hopefully was more polished. While SMT I is a game I like very much there’s no denying that it is terribly unbalancedand had a crappy UI on the SNES version.

  • Göran Isacson

    Kinda curious if this game still holds up, or if it’s hopelesly outdated and annoying to play by modern standards. Anyone who’s played it who can chime in with their opinion?

    • hng qtr

      The SNES version doesn’t quite hold up because of UI, unbalanced gameplay, the highest encounter rate I ever saw in a RPG and horrible dungeon design(this one seems to be based on the PS1 version though). It was fun to play for me but I couldn’t be more of a MegaTen fanboy. SMT II on SNES on the other hand is seriously up there with Chrono Trigger and FF VI for me, much better on all gameplay and presentation aspects compared to the first one.

  • Nicolas Simonpietri

    This seems to be the GBA version. Someone has an idea of the modifications of this version, graphics aside ? Maybe additionnal demons or dungeons ?

  • Guest

    This seems to be the GBA version. What are the modifications aside of the graphics ? New dungeons maybe ?

  • Julien_N

    So the iOS port was localized by Atlus USA? I would have never thought they would approach this game aside from a potential remake on the 3DS. SMT 1 was already ported a lot in Japan but it was indeed never localized. I guess the localization of an iOS game is less risky than a localization of a console game.

    It will be interesting to see how well it fares. If it manages to reach decent numbers, it could trigger a localization for iOS SMT 2 as well, and why not open the gates for remakes to cash in on this new found popularity of the games. That’s just speculation and wishful thinking of course, but I think there still might be people who could be interested in the earlier games but prefer not using fantranslations and emulation, or people who never heard of SMT 1 and 2 before.

  • Trinity

    Will it work on an iPad or is it iPhone/iPod touch only?

  • Ziko577

    As I say, about freaking time! I love the early games but too bad this and possibly II will just be straight ports of the GBA games which aren’t very nice looking but good to play regardless of that.

  • Hinataharem

    its official, I think we are done with the days of not getting games localized (from here on out)

  • celery

    I don’t even mind that this is a mobile release. Yes, I would have loved to have it on a console but to have it released at all is good enough for me.
    What makes me sad is that it’s only on iOS and not Android. Sorry Atlus, I really do wish I could support this release!

  • Ni ~Algidus~

    WAS a spin off. now it’s its own franchise

  • Demonspartanx20

    still technically an SMT game though as well. Also takes place within one of the various universes in the amala network

  • dannyhibiki

    I suppose so since Persona has its own spin offs now too.

  • Zeik56

    It’s still technically a spin-off. Popularity doesn’t really change the definition.

  • Ni ~Algidus~

    and that the games no longer have Megami Ibunroku in the title

  • Ni ~Algidus~

    But so is SMT a spin-off/re-take of Megaten that was inspired by the Novel…so… Everything is a spin off in this franchise :v

  • Demonspartanx20

    lmfao yeah i guess that is true, though i still consider the persona SMT games because the continuity is still there between the most popular and only theory smt if… going into persona. Though i get what you mean it’s practically its own series now lmao

  • dannyhibiki

    Pretty much! :D

    Jack Bros. lol

  • hng qtr

    Yes, exactly.

  • MrSirFeatherFang

    Sorry, but please don’t link those kinds of stuff here. Should be easy enough for everyone to find it with a search engine.

  • Lalum

    I can’t see why you couldn’t just delete the link, or tell me to edit it.

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