How Nintendo 3DS Shooter Moon Chronicles Looked To Metroid For Inspiration

By Ishaan . February 28, 2014 . 5:30pm

In 2009, Renegade Kid released a first-person shooter for the Nintendo DS, titled Moon. The game put players in the boots of a member of a special task force sent to research a mysterious hatch on the moon, leading underneath its surface. Renegade Kid are now remaking the game for Nintendo 3DS and releasing it via the Nintendo eShop.

 

While this is a little known fact, parts of Moon (and the 3DS remake, Moon Chronicles) are actually inspired by Metroid—but not the Metroid Prime games, as you might suspect. Speaking with Siliconera, Renegade Kid co-founder Jools Watsham said that the inspiration for certain design elements in Moon were picked up from Super Metroid.

 

“My inspiration for the gameplay of Moon Chronicles—specifically in terms to the game flow and level design—was more from Super Metroid than the FPS Metroid games,” Watsham shared. “However, the stylus control method was absolutely inspired by Metroid Prime Hunters on the DS.”

 

He explained, “One of the main ‘Metroid’ aspects that we incorporated into Moon Chronicles is the ‘gates’ or progression blockers that must be returned to once the solution has been acquired. In Super Metroid this is usually accomplished by collecting a new power-up, whereas with Moon Chronicles it is largely story-driven or involves accomplishing a task or collecting a special item to gain access to the new area and progress through the game.”

 

“Another key element that I love about the Metroid series is the sense of many secret hidden pick-ups scattered all about, requiring the player explore beyond the main path of the game, which improve the player’s attributes in some way,” Watsham continued.

 

“This is where we utilize the Remote Access Droid (RAD) in Moon Chronicles, enabling the player to navigate the RAD unit into small ducts that Major Kane cannot enter in order to disable force-fields to allow Major Kane access and collect special items or progress into new areas. The RAD also provides a great sense of puzzle solving, which is another key aspect of the Metroid series.”

 

Another design element picked up from Metroid is how health and ammo drops work.

 

“There is a chance that each enemy destroyed will drop a pick-up that helps your current situation,” Watsham says. “You’ll find that you will typically get what you need at that moment, whether that is ammo for your Muon Pistol or a health pick-up. This serves as a great way for the player to feel the need and satisfaction from destroying enemies.”

 

Moon Chronicles will be released in four separate chapters, with chapter 1 planned for release in March. Further details of its release can be found here.


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  • Kazekage Gaara

    Haha too bad no one gives a shit about a Metroid clone…..

    • Mrgrgr and Unacceptable World

      I would say many would give a shit here as till now, there are still many asking for Metroid series to come back here.

      Not to mention this is the first FPS for 3DS.^_^

      • Kazekage Gaara

        I would have rather preferred a Metroid Prime Hunters Sequel though…..

      • Fox

        I would love to see a return to proper Metroid games.
        I could care less about the Prime spin-offs.

        • Laer_HeiSeiRyuu

          Prime should be on the 3DS and Pandoras Tower x Metroid Fusion can be on the WiiU :P

    • dragoon_slayer12

      What he said. When I had my 3ds,i bought a CCP for those specific games. When I got my XL, I felt no need to order one as I played those that needed it. I just recently ordered one specifically for this game. I’ve been dying to see a fps in 3d (as the 3ds is my only 3d capable device)

    • Scissors

      I don’t give shits, I manufacture them and sell them for a high price.

      • Kazekage Gaara

        I salute you good sir and or madam.

      • http://keiserone.tumblr.com/ KeiserOne

        HA!

    • Laer_HeiSeiRyuu

      Reven got funded on Kickstarter. Tis a Metroid X Deus Ex Clone.

      And MOON’s on the DS. And its an FPS

    • Scipio

      Are you kidding? If Nintendo won’t make Hunters for 3DS then this will do nicely. I loved the controls in Hunter and if other developers want to take its mechanics and implement them to their games, then by all means do it.

  • Foxeh Shihōin

    but what if they did a remake of metroid prime hunters? :o

  • chocodino

    the prime series made me go away from metroid, but Other M brought a new hope

  • popyea

    None of what they described isn’t also a large part of the Prime games. Prime is basically Super Metroid in 3D.

    • Amine Hsu Nekuchan

      While I’d agree most of those are present in the Prime games (puzzles is seems pretty iffy), Super Metroid and Prime feel completely different to me.

  • KingGunblader

    Been really intrigued by this since I first heard about it. My 3DS is ready… whenever it decides to come out.

    • AJ

      As someone who played Moon……you are in for a treat. So much awesome.

  • Quan Chi

    inspired inspired inspired inspired inspired inspired inspired inspired
    inspired inspired inspired inspired inspired inspired inspired inspired
    inspired inspired inspired inspired inspired inspired inspired inspired
    inspired inspired inspired

    Article writers, thou must broaden thou’st volcabulary. :P

    • http://www.siliconera.com/ Ishaan

      Being verbose for the sake of being verbose is hardly the sign of a good writer.

    • Bacon_n_Lettuce

      I only count five uses of the word, two of which are quoted, and one of which is the title. So… what’s the issue?

    • http://gentlerobot.com/ Gentle Robot

      Thine vocabulary. Try taking your own advice.

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