Monster Hunter Producer On Growing The Community In The West

By Ishaan . March 12, 2014 . 5:23pm

Recently, Monster Hunter series producer Ryozo Tsujimoto visited Capcom U.K.’s headquarters, where he took part in a community event with Monster Hunter fans. During this time, Eurogamer caught up with Tsujimoto to ask him about his goals for growing the series in the west, and how he feels it’s doing so far.

 

“We’ve definitely developed the community greatly from when it started in the west, from when the first title was released here,” Tsujimoto says, with regard to the success of Monster Hunter 3 Ultimate in the west. “We’ve got to a great place now, but we’re not stopping. We’re going to keep going and we’re looking forward to being able to achieve greater heights with the community and with the next Monster Hunter titles over here.”

 

On the subject of Monster Hunter 4 Ultimate, Tsujimoto says that he feels a portable Monster Hunter game with online multiplayer will open new opportunities up for the series in the west. Tsujimoto says that the 3DS game will potentially allow people to introduce their friends to Monster Hunter via local multiplayer, and that those newcomers will then be able to hop online, where there will be a thriving community of veteran players who will be able to assist them further.

 

Regarding the Nintendo 3DS, Tsujimoto points to the system’s dual-screen setup, touch screen and stereoscopic 3D capabilities as its strengths, and the aspects of the platform that the Monster Hunter games play upon. He also mentions that there are no plans to bring Monster Hunter 4 Ultimate to the Wii U at the moment, since the Nintendo 3DS version of the game already has online multiplayer, and Capcom are interested in seeing how 4 Ultimate performs on a single platform.

 

Tsujimoto also touches upon why Monster Hunter isn’t developed for consoles, when pressed on the question.

 

“It’s based on resources,” he says. “Frankly, it’s not like we have some multi-thousand member development team on this game. It’s about 150 people on the Monster Hunter development team.”


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  • Wesley Kenneth Houpt Mattingly

    You could start by putting MH on more system than just one in the West. Vita, PS3, 360. All of which had claim to MH far before your partnership with Nintendo. Sure I bought a Wii U for MH3U, and bought a 3DS in anticipation for MH4U. But I am the exception, not everyone can afford to buy all systems to play something they like. And you alienate 3/4 of the gaming world by being exclusive to Nintendo in the West.

    • flameraver64

      MH was exclusive to Sony last generation, only on the PS2 and PSP, and it didn’t grow that much.

      No reason to put it on the Vita, the Vita sales are so low that there’s no point.

      • Wesley Kenneth Houpt Mattingly

        It was not exclusive to Sony at all, it was PC since 07, and not long after 360. 09 Was Wii, and MHP3rd was the best selling MH until MH4 came out.

        • flameraver64

          Frontier is a completely different beast, we’re talking about the WEST, and obviously I meant it was exclusive before it went to Nintendo. In the West, the only MH games you could get were MH1, MH2, MHF1, MHF2, and MHFU. Guess where those were all on? Sony.

          • bananaking123

            to be fair, most psp games were not bought, as they were “attained” in that era

        • planetofthemage

          Have you ever looked at sales of the 360 MH Frontier? It doesn’t help that even at the peak of it’s popularity, the 360 had trouble keeping up with the PS2 in Japan. (Yes, ps2, not ps3.)

      • Lastlight

        Wesley does have a point MHP3rd was the best selling MH until MH4 came around…If they kept it on the vita what makes you think it wouldn’t sell that system?

    • Serge

      I think you don’t get how exclusive games works.

    • yukisama

      No idea why not the PS3,360, but they’re not releasing on the Vita because it is selling rather poorly. Capcom traces where the money leads them.

    • konsama

      Holy shit it’s at 400 now, KEEP EM COMING.

    • Guest

      damn right, if they don’t put it on our hardware of choice, i’d never buy it. afterall it’s a business not some charity.

    • ronin4life

      Why should being exclusive to Nintendo be considered “alienating”

      Or did I miss something and Nintendo systems suddenly stop playing games?

  • 하세요

    Series feels just right on the 3DS. Even if they did multi-platform, I’d still get it for 3DS.

    • bananaking123

      I love the 3ds, but a friend commented once before, “you look weird playing on that tiny screen for so long.” I find that very true, how a tiny screen can grab my attention like that :X

      • 하세요

        People do it with cellphones all the damn time.

        • konsama

          The hypocrisy is ridiculous when it’s handhelds systems bash time lol. -_-

          • ShinTekk

            Yep, there’s a lot of people who criticize smartphone users for looking at a screen. Meanwhile, these same “crtics” are criticized for being occupied on a gaming handheld. It’s a vicious cycle. *O*

          • J_Joestar

            really? i usually see the criticism against smartphone users being more towards dedicated buttons and the like rather than screen size when it comes to the handheld crowd. Wouldn’t be surprised about console only people though.

      • konsama

        Tho that doesn’t even apply 100% anymore, XL screen is even bigger than PSP’s, if people still use that as an excuse i can only lol.

      • Kazekage Gaara

        Then the XL is your friend.

  • Spider-Man

    I’d follow Monster Hunter to any platform, so I don’t care. Thought I prefer handhelds now.

    • 하세요

      Same. I really don’t like being tied down to a TV when it comes to hunting games, especially ones with insane droprates.

      • Spider-Man

        Yes, portability is pretty convenient too.

      • DINGO

        I don’t like being tied down to a TV either, but I started playing Monster Hunter on the Wii U… I put off buying it for a long time because I wasn’t a fan of MHFU on the PSP (And Off-Screen TV play wasn’t initially available for the game). None of my friends had the game, and playing it alone gets really boring after a while, thank goodness the Wii U version had online! I would jump with joy if they announced MH4U for the Wii U, I dislike gaming on my 3DS (the original model)… It’s tiny and uncomfortable, the Circle Pad Pro alleviates the hand pains a little but it still feels like I’m gripping a tiny brick… It might be more of a personal issue than a design flaw, though. That being said, I’m still getting MH4U when it comes out, and I’m playing until I die from a combination of blood clots and arthritis.

  • riceisnice

    It would grow quicker if you release the game this year *Cough cough*

    • 하세요

      I don’t agree for the sole reason that when it comes to MH, there are many, many gear sets and weapons to feel accomplished with before moving onto the next installment. This gives fans time to complete MH3U as much as possible before moving onto the next generation.

      Although I did jump ship when MH4 came out (I never stared at an eShop download so hard) but I left behind many things I didn’t get around to in 3U. If it weren’t for the drastic gameplay changes, I would’ve played 3U for awhile longer.

      I’m really, really glad they have a data transfer feature this time around or I would just stop playing MH4 now and wait for 4G.

      • Namuro

        Left many things behind? No wonder you started out in your undies and nothing else on the Captain’s ship! LOL

        • 하세요

          Ey, but we still had to do that epic battle to…get his hat back. xD

  • MrRobbyM

    I just hope they continue releasing console MonHun games. I’d get ino the handheld versions if the hardware was better. I’m used to 1080p and smooth frame rate from MH3U on Wii U.

    • SolRevr

      Yeah, when I play MH3U on the 3DS XL it’s hard to look past the jaggies (hur hur). The resolution is poor, and it feels like I’m looking at the game through some kind of 80s interlaced TV filter. After playing for awhile I start to get used to it, but man after owning a Vita as well I just can’t help but wish it was on the Vita with it’s beautiful screen and right analog stick.

      • Serge

        You know, i have a 3DS and a Vita and i can tell that you are lying.
        The game looks amazing on the 3DS and anyone who played the game can tell that, and while i think it would look even better on a Vita, i hate when people try to bash a system just because you’re trying to promote other. Stop doing that, you’re not helping the handheld.

        • SolRevr

          Who are you to tell me that I’m lying? I’m being totally honest with how I feel about it. The 3DS resolution is behind the times, there is no getting around that no matter how much you like the system or the games.

          You say the game looks amazing, and I would agree that the game assets and art are quite good. However the amount of blur and jaggies from the output resolution are unfortunate, not to mention the terrible pixelated text.

          • konsama

            Oh, i have to add, try disabling the 3D function on MH3U options, the game will look smoother, run even faster and with more steady FPS.

          • SolRevr

            It’s really not the FPS that bothers me. Still seems smooth to me most of the time with 3D on. The color always looks better to me in 3D. But I do turn MH to 2D sometimes because it gives me headaches faster than any other 3DS game.

        • MrRobbyM

          I don’t think anyone bashed anything. Just stated some facts and opinions.

          Edit: Look at dem bots, man.

          • Kazekage Gaara

            Look at dem bots :o

          • s07195

            Huh, for once the bot upvoted a fair opinion. XD

          • Serge

            > The resolution is poor, and it feels like I’m looking at the game through some kind of 80s interlaced TV filter.

            He’s not.

          • MrRobbyM

            I think you apply “bashing” too easily. He owns a 3DS and enjoys it. He’s hardly bashing anything. All I’m reading is an opinion. Just because he compared it to something hardly qualifies as bashing. Bashing would be a bit more harsh than that.

          • Serge

            Because comparing the 3DS resolution with a 30 years old Tv is not bashing. C’mon the game looks better on the 3DS than any MH on PSP.

      • konsama

        I own both, and couldn’t disagree more, serge already gave some insight on what i think but ima add one more.

        Do you really think a Vita MH would look better, run better and load faster? Being developed for vita doesn’t guarantee the game would like much better than 3U and 4 do right now, for all i know and knowing capcom, a vita MH would look like P3rd with a smoothing filter.

        And second, have you played any hunting game in vita? There’s a reason why toukiden, god eater and soul sacrifice still got the option to “claw”, because very few of the “hunter” fanbase actually praise and cherish the right analog, don’t get me wrong it’s very useful, but in other kind of games, in hunting games is redundant, especially to the older fanbase that grew attached to the “claw”.

        • SolRevr

          Yes, I do think a Vita MH would look better. Would it run as smooth? Possibly, if they optimize it correctly. Would it load faster? It doesn’t need to load faster, however I doubt it would load as fast either given my experience with Vita games.

          It doesn’t matter to me whether the art assets were upgraded to “look better” on the Vita, the fact is it would look better simply from the increased resolution.

          Yes, I have played both Toukiden and Soul Sacrifice on Vita. I have enjoyed them both. Maybe not as much as MHFU on PSP back in the day. Although Toukiden is quite good.

          The claw is pretty hard to do on the Vita imo. I was used to it on the PSP 2000, but the Vita 1000 has an odd shape and is really thick. Between using L trigger and the Right stick I see no reason to use the claw on Vita.

          I’m not sure how the right stick could be considered redundant in a hunting game when the only other option is using L plus the claw. It’s not exactly comfortable. I have the frankenstick for 3DSXL. It is comfortable, although bulky. And I’ve used the touchpad d-pad a bit, but I don’t love that.

          • konsama

            Well i can’t really opinion about the CPP, since i don’t use one, i played my 3DS as it is since i got it, and didn’t have any problem, of course that’s just me, not generalizing.

          • SolRevr

            For some reason I found my hands really cramped up in MH without the CPP. And my hands are pretty small for dude hands. But the last time I was playing MH3U without the CPP I was having a fine time using the touchpad Dpad for short sessions.

          • Alter

            Right analog stick makes easier to run away from the monster while the camera facing the monster. It’s very useful in every way :)

        • Chris Evan Jonance Ingeniero

          im not familiar with it but what is the “claw” system?

          • konsama

            You hold the PSP/Vita/controller with the index finger on the d-pad, moving the analog with your thumb, and pressing the L button with your middle finger.

            That way you could move, control camera and sort thru menu on MH.

            Was also used in MPO for strafing.

          • Chris Evan Jonance Ingeniero

            Oh! So thats the claw.. i have been using that mode in the 3ds… i have big hands and i use the regular 3ds. i didnt even have to put the directional button in the 2nd screen in MH3U~ but then i learned about camera lock … and i didnt have to use the claw mode any more

          • SolRevr

            hehe. The “claw” was a way of using your left hand on the PSP to both control movement and camera at the same time. Your thumb would be on the analog nub, and your index finger ‘clawing’ onto the Dpad for camera control.

        • MaximDualBlade

          if they are planning to expand in the west, the right analog seems useful, since newcomers to the game aren’t even fanbase yet XD
          And that’s for every game that has a camera control, using the 2n anlog to move it ,is really convenient.

          About the game, I’m not gonna portbeg, I will get it if I have the system for it.

          • J_Joestar

            well they still give you options outside of buying a new attachment for the 3DS.

            You can use the digital D-pad which acts like an extra analog camera control, and you can pretty much adjust it’s size/position on the touch screen to accommodate your preferences.

            Then there is the even easier Target Cam that functions like a “Face Forward” one button press camera control but can be set to face the targeted monster.

            I started the series on Tri for the Wii with a classic control so i was more used to using dual analog instead of clawing, but the options they give on a normal 3DS felt more than adequate.

          • MaximDualBlade

            thanks for the clarification

        • Istillduno

          Getting attached to something and having your hand unaturally contort into something are two different things…

          In all seriousness I’ve been RSI problems myself recently due to lots of typing at my job and gaming at home and playing hunting games with a dual analogue setup does feel like the way to go when it comes to not messing up my hands worse.

          So yeah it’s not redundant if you want properly functioning hands.

          Doesn’t the 3DS have another analogue attachment though, or have they not started selling those yet.

      • MrRobbyM

        It’s just a preference of mine, really. I prefer a nice couch and surround sound when playing MonHun. I’ve played both versions of MH3U and it’s also weird switching between 1080p and nowhere near HD resolution.

        • SolRevr

          Unfortunately, I’m not sure if I’ll ever own a WiiU, but I considered getting one for MH3U when it came out. Tri was pretty sweet on the TV.

          • MrRobbyM

            MH3U is the only game I own for my Wii U and I’d say it’s worth it if you like MonHun enough. Though I DID get it at a good price and I had some extra cash.

            I was originally going to wait for MK8 but I got impatient lol. Still, the game looks great and the environments and monsters look gorgeous.

          • SolRevr

            Cool. I had a friend who only had it for MH too. I think it might be too late for me now though knowing MH4 is coming out next year.

            If they can get it down in the $200 price range I might bite. Plus, Fire Emblem X SMT and ‘X’ :)

    • DINGO

      I hope they release MH4U on Wii U as well. I don’t have an issue with the 3DS’ specs, but I just prefer playing on a controller. That being said I don’t think the framerate is all that smooth, it’s pretty erratic actually. It never gets to the point that it’s unplayable and tends to stay pretty high most of the time, but it could be smoother…

  • https://www.youtube.com/user/BaoZakeruga BaoZakeruga

    My first monster hunter was 3 ultimate for wii u. Now I’m hooked on the series and the genre. Currently playing god eater and awaiting monster hunter 4 in the west.

  • CozyAndWarm

    Oh, Eurogamer. They were really pushing for a non-Nintendo port for a long time there. In any case I think MH4 coming with online will make good strides for MH in the west.

    • http://www.siliconera.com/ Ishaan

      I did think that was a little rude. Tsujimoto didn’t sound like he was particularly happy about the constant pressing on the “why no consoles” subject. Understandable, given how many times in the past this question has been answered. Personally, I’m a little bummed that no questions about the game itself were asked.

      • konsama

        ikr, they could have asked for a bit of insight on 4U new content, or other stuff, instead they went “why 3DZ and not muh PS3vita360One”. -_-

        • JonathanisPrimus

          They actually never brought up Vita, which would’ve been an interesting topic to hear Tsujimoto respond to for a variety of reasons.

          The article itself was framed as Monster Hunter’s shot at western success 10 years in. It wasn’t meant to be a MH4G hype article.

          • http://www.siliconera.com/ Ishaan

            True, but when you have an interview with the producer of Monster Hunter–the guy behind it all–you don’t ask ridiculous questions that flame console wars. Especially when those questions have been answered time and again.

            That comes off as a little insulting. Game creators often love the platforms they make their games for, so constantly asking, “Why isn’t it on this other platform?” is missing the point entirely.

            There are so many other questions that could’ve been asked about player habits and trends. We asked some of those the last time we spoke to Tsujimoto before 3U’s release. There’s a wealth of topics to choose from, even if he wasn’t open to discussing 4U itself in detail.

          • bananaking123

            After the WiiU article clickbait, I find it hard to read Eurogamer without grimacing.

          • http://www.siliconera.com/ Ishaan

            I think you’re being a little harsh there. Eurogamer’s a great site, and I read them often. Just that I feel they could have chosen certain questions better in this particular interview.

          • bananaking123

            True, but I haven’t seen a website quite like Eurogamer, one with it’s readers and writers united against Nintendo. Though it might be understandable, seeing as Nintendo doesn’t give alot on the European market

          • JonathanisPrimus

            I’ve seen Capcom EU/US staff asked about why Monster Hunter’s platform choices, but they’re so far removed from production that their comments might as well be taken as their personal opinion. I actually can’t recall the Capcom Japan staff having been asked that before.

            If given the chance to interview someone from that team, I certainly would’ve asked about platform choices, especially if the topic of discussion was expansion into the west. It is a trend, and habit of western gamers to prefer home consoles over handhelds. Monster Hunter has been on home consoles, but the ones Capcom chose may have not been the easiest for MH to succeed on.

            Were there questions I’d like to have seen asked, that weren’t? Sure. I’d like to know how the team has responded to the games birthed from Monster Hunter’s success. I’d love to know what happened to the director of the Monster Hunter Portable games after the proper games went Nintendo exclusive, since he apparently hasn’t worked on those. I’d even ask Tsujimoto if he believes that Monster Hunter’s gameplay has the potential for large scale success in the west. But neither of us landed this interview, and I didn’t find what was asked to be offensive.

            Yes, the Eurogamer writer pushed platform choices, but the majority of the interview was actually about development fundamentals. I was never aware that the first Monster Hunter was developed alongside Auto Modelista, or Resident Evil Outbreak as an attempt to get into the online games market. Through the author’s console questions I also learned how large the traditional MH team is.

  • hazelnut1112

    It feels like if he will focus on just one platforms and decides to go next gen. I’m thinking that he will make it Wii U or PS4 exclusive.

    • konsama

      PS4 will never be apossibility, at least of main MH’s, they would rahther maximize sales with the lowest resources budget if possible. It happened on PS3 vs Wii, on PSP vs PS2, on 3DS vs Vita and will surely stay that way in handhelds (which i totally prefer over consoles at this time) over more resource spending home consoles, especially next gen ones atm.

      • Heisst

        What about the MH that’s on the system that’s infinitely more resourceful than the PS4/Xbone, the PC?

        • konsama

          That’s not being made by the MH team, just like MHFO

  • konsama

    Want to gather more people in the west, then don’t take your damn ambiguous stance towards localization whenever a new game is out, hell even saying “No” is better than “stay tuned for 1 year of nothingness”.

    And don’t take ages to localize them, 4U is a great step forward compared to previous MH’s localization gaps, but IMO still not good enough.

    I can understand there’s still people starting up or not done with 3U, but c’mon, the game is almost 2 years old, there’s people that finished 3U in less than 3month or so (like i did) and there’s also tons of people that bought 3G, same ones that already are playing the japanese MH4.

    You already got the fanbase and the customers, the only ones hindering sales are themselves.

    • CozyAndWarm

      3 months? I got 3U on release and I STILL play it from time to time. I can wait for 4U, I know it’s coming.

      • konsama

        I meant that finished it lol, i still play it to date too, but i got like 90% of equips and stuff in around 3 month, right now is mostly “im bored, ima kill a jinouga” moments.

    • CatHatGuy

      I’m sorry, almost 2 years? Uh, no, MH3U released on March 19th, 2013. More like almost ONE year.

      • konsama

        Know what MH3G is? I’ll leave it as homework for you.

  • TheBlackRabbit

    LOL the community was already here dude….look at what was on the psp, now look at the Nintendo consoles…….no you are just…ugh…point is we been here, an we are still here.

    • Sylveria Shini

      Releasing the games in the west in a timely manner might help grow that community to…But they seem to want to sit in their thumbs for years.

    • bananaking123

      Nintendo might have signed a secret exclusivity contract with them for the main game releases since mh3u.

    • ronin4life

      According to Capcom at least, sales have improved with Tri and TriU compared to the past releases. The fanbase may have been there to an extent, but now with Nintendo support they believe it is there, it is bigger and it is growing, and have confirmed as such themselves.

      But this is something that has been discussed endlessly for years now, so I am not going any further with it right now.

  • azureknight

    Monster Hunter would have taken off in the west a lot sooner, if they had included an online mode from the beginning on the PSP.

    • ronin4life

      Being Nintendo exclusive is the only thing that helped. It was pretty much universally trashed and hated by gamers until it came to Wii, and even then would remain unnoticed and un-cared for until 4 was announced for 3ds instead of Vita.

  • Michael Richardson

    Really looking forward MH4U. Online multiplayer is a great addition.

    Don’t own a Wii U yet, and a MonHun game with no online and thus no potential for multiplayer for me really makes me hesitant to invest in the 3DS version of MH3U.

    • Guy Rainey

      I guess you didn’t hear that Monster Hunter 4 has an online mode on 3DS

    • s07195

      Um, it even mentions in the article itself that MonHun 4U has online multiplayer. Even regular 4 has it, so why wouldn’t it?

    • Michael Richardson

      I don’t think you folks are understanding me. The online multiplayer is why I am “really looking forward to this.” The one I’m hesitant to get is 3U, which has no online, which is why I mentioned the Wii U. 4 doesn’t have a Wii U version. I’ll edit the comment to make that clearer.

  • Kazekage Gaara

    I am starting to dig portables more than consoles atm so this is good for me.

    • nonscpo

      I know how you feel, honestly Im surprised more older gamers arent on Vita or 3DS It feels like most people just dont have the free time that we all once had.

  • SetzerGabbiani

    The interviewer really pressed on the other consoles questions; left a bad taste after an otherwise decent interview.

  • Namuro

    Wow, one of the comments on Eurogamer said that Monster Hunter needs “better control” in order to be successful…

    • Sylveria Shini

      I kinda agree.. I played the 3U demo and the thing that turned me off is how clunky and sluggish the movement and combat felt. Shortly after that I played Soul Sacrifice which felt so much tighter and I fell in love with that game.

  • phayroent

    Want to grow the community in the West? Multi-freaking-platform.

  • J_Joestar

    “Introduce their friends to Monster Hunter via local multiplayer”
    what? makes it sound like there is some sort of download play option…

  • Raltrios

    Give me the black MH 3DS XL and I’ll give the series a try. I liked Gods Eater Burst after all, but I really want that XL.

  • DRIG

    I wonder how long they plan on staying with Nintendo, I want my MH on ps3

  • Wesley Kenneth Houpt Mattingly

    MH games are on PC, 360, PC, Vita and PS3 already, and recent ones just releasing this year. But all those titles are only in Japan/Asia. Release them in the west and expand your market. This is not rocket science. Capcom has plenty of money, with the innumerable Street Fighters they’ve released along with MHF Being P2P for 8 years. They don’t want to do what it takes, its lazy.

  • bananaking123

    They don’t have the fund to please everyone. I’m pretty sure having all the fans on one console would benefit the community as well.

  • Minos

    “Capcom has a lot of money”

    Sure, just like Squeenix.

  • Letrico

    Nice upvote bot there :) Looking the number go up from 20 up to 100 now :)

  • ZEROthefirst

    Capcom does not have a lot of money, if you actually paid attention their financial status for the past few months you would know this. As you like to say, this is not rocket science. Capcom turned most of their profits from Monster Hunter 4 into the mobile market and Capcom doesn’t have enough to port the next umpteenth iteration of SF4 to next gen consoles.

    Monster Hunter’s boost of interest in the West came about due to online with Tri and keeping the series on Nintendo consoles and having online. If they decided to just start jumping around consoles with online then not only are they going to start losing money from server costs, but versions of the game that probably won’t sell in the West such as the Vita and in my opinion the 360 and PC versions probably wouldn’t fair to well. Monster Hunter’s fanbase has been primarily built around the Playstation brand and the only entries on the 360, PC and Vita are of Frontier which in all honestly doesn’t actually feel like Monster Hunter, it feels and plays more like a cheap MMO cash-in..

    By the way nice up-vote bot you’re using on your posts. Maybe try lowering the count to a more I don’t know realistic number instead of in the hundreds?

  • konsama

    Imagine the downvote count from sonybrobot now we can’t see them. lolz

  • Letrico

    Funny heh I was looking at his bottom comment as well and was only 2 likes and refresh after typing the comment AND WHOOP. 111 now :) This guy is funny

    EDIT: heh 132 now after another refresh. I like this guy. Losing an argument and upvote bot to feel superiority.

  • konsama

    Funniest is that even if he isn’t the one manipulating the lolbot, any veracity and seriousness in wesley’s posts is gone now lol.

  • planetofthemage

    As was everything in every era.

  • JonathanisPrimus

    “terribly”

    PSP sold more than 17 million units in the US.

  • ronin4life

    After years and years.
    Monster Hunter was gone by then.

  • JonathanisPrimus

    That 17 million unit figure is actually from March 2010. Monster Hunter Portable 3rd hadn’t even shipped in Japan. It’s very likely that PSP eventually did over 20 million units over here.

    http://ca.ign.com/articles/2010/03/13/gdc-10-umd-format-alive-and-well

    edit: Removed some unrelated personal things.

  • ronin4life

    Ouch. A guy makes one mistake and you wanna block him… @.@;

    I was wrong I guess. Thanks for showing me that.

    As for blocking, I have no idea. But you should take your edge off, because I’ve seen you around and your no clear vision saint either.

  • JonathanisPrimus

    I just want to say that the comment I edited out wasn’t formed due to a factual error.

  • bananaking123

    Not an impossibility, perhaps even giving Capcom a larger cut of the profits by taking less(hence less then admirable fiscal year?) by securing a strong title

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