Here’s How Super Smash Bros. Looks On 3DS With And Without Outlines

By Ishaan . March 25, 2014 . 9:00am

Super Smash Bros. on Nintendo 3DS will feature black outlines around the game’s characters, in order to make them easier to see on the device’s smaller screen, when things get too hectic. Depending on your preference, these outlines can be left on, made thinner, or turned off completely.

 

Earlier today, Sakurai posted a comparison image of characters with outlines on and off on Miiverse, featuring Mario and Link. “Here’s a comparison of characters with and without their outlines on the 3DS version,” he wrote. “They also give off a different impression in 3D, so customize the look however you like.”

 

Super Smash Bros. is in development for Wii U and Nintendo 3DS.


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  • XYZ_JolteonZ980

    Kind of mixed, at least in this small image posted, it looks pretty and mighty fine with the lines off.

    • s07195

      I’m not so sure about how it’ll look zoomed away though. They have yet to show many screenshots about that.

  • Derry Santoso

    The black outline looks ugly

    • Ronldbx6

      Finally someone with an honest opinion. I feel the same way. I can’t believe some people actually like them. I mean, the only reason they are needed to help people see character movements on a smaller screen but I don’t think they add any particular attractiveness to the game at all.

      • http://gentlerobot.com/ Gentle Robot

        OMG I DISLIKE THIS COMPLETELY OPTIONAL FEATURE

        • s07195

          I personally like it, but I know some people don’t, and that’s fine with me. Like you said, it’s totally optional, so it doesn’t really matter if they just state why they won’t use it, in my opinion.

        • http://twitter.com/#!/Leafy_Cam Leafhopper

          Its some how bad to dislike an optional feature? Sure one does not have to use it but, just because its optional doesn’t mean they can’t voice an opinion of it.

          • http://gentlerobot.com/ Gentle Robot

            And people say sarcasm is impossible to parse on the internet. OMG + ALL-CAPS = THE SECRET SARCASM FORMULA!

        • KnifeAndFork

          Opinions brah

      • Spirit Macardi

        I think the outlines give almost an illusion of the characters being 2D sprites, which is rather charming to me. It’s all opinion though, and obviously you have a choice of which one you want to use.

      • KoRLumen

        And I can’t believe people actually dislike it. Like spirit macardi says below, it adds an almost spritish charm to them. And he’s right. They are quite charming.

        Also I like how you’re implying everyone who says they like the outline are liars.

  • Jettythesunfish

    Yeah, I’m pretty mixed as well. Both look pretty good. And we already get why outlines are available.

  • KingGunblader

    Does anyone else think that the 3DS version looks just like Brawl? It’s even more noticeable with the lines turned off.

    • Ronldbx6

      yes, definitely looks a lot better too.

    • ZEROthefirst

      Yeah, obviously it doesn’t look as clean but it does look a lot like Brawl.

    • KoRLumen

      The colour really adds more character to the game. It’s a very noticeable departure from Brawl. But from this pic, they do look quite similar, huh?

      • KingGunblader

        I think the Wii U version is visually distinctive, being much more vibrant I guess, but on 3DS everything appears to be much more muted, giving it a more Brawl-esque look, although that could just be the screenshots.

  • Quan Chi

    How the hell are we supposed to compare that small ass picture?

    • Herok♞

      Simple look at Mario in the left one he blends in more and on the right one he stands out more.

      • Quan Chi

        Yeah, real simple looking at a pic that takes up 1/16th of a screen. SADDOWN!

        • Herok♞

          Its the same size as in the miiverse post so I don’t think modifying would do any good

        • KoRLumen

          Taking big screens for granted! Tsk tsk! Back in my day, the screens got about as big as 800×600 and by golly, we liked it!

          (not really, it kinda sucked)

        • Ferofax

          I suppose it pains you to look at 3DS screens, then? Because that image probably retains the original resolution, just cropped and halved and put together.

    • César H. Sandoval

      Well, like it or not, this is the 3DS screen size.

      So, You may wanna consider the WiiU version if you have a problem with small images.

      • Quan Chi

        Pic cap rez is not the same as system screen size but thanks for caring :)

      • LustEnvy

        The 3DS is huge then going off what I see on my 60 inch tv.

    • Unlimax

      There you have it .. in 1920 x 1152 with some Photoshop effects xD

    • subsamuel01

      That’s how big the 3DS screen is so I don’t see the problem.

    • KnifeAndFork

      I guess the same way were supposed to just grin and bear it when Japanese game preview vids stream in 340p only like its still 2006…

  • Shane Guidaboni

    I don’t think I would care either way.

  • Guest

    #TeamOutline

    And cross your eyes to see a preview of the 3D xD

    • Suicunesol

      Heh, I would have were the pictures not the same.

  • https://www.youtube.com/user/BaoZakeruga BaoZakeruga

    Keeping them on

  • dragoon_slayer12

    I like both. Without looks like a GameCube caliber game, with looks cell shaded. Can’t wait to get this

  • Unlimax

    “Outlines”
    Umm .. Isn’t that considered Cel Shading effect ?

    • Zefiro Torna

      Cel shading refers to the shades of colors (light/shadow) as displayed on the polygon model in a stylized cartoon-y manner, giving an almost flat-looking appearance. Outlines may be added to compliment the effect, but aren’t required. An example of cel shading without the outlines can be seen in The Legend of Zelda: the Wind Waker.

  • http://www.siliconera.com/ Ishaan

    I think the more important takeaway here is that Sakurai just confirmed 3D. I didn’t want to make that the headline or put it in the post, just in case he meant something else, but it sounds pretty straightforward to me.

    • ZEROthefirst

      Depending on the way it’s used I have a feeling that it’s going to be a bit painful or hard to really watch with the way SSB is played. Not to mention that since the 3DS versions camera will be more panned out it might make it even more difficult with the 3D on.

      • http://www.siliconera.com/ Ishaan

        I dunno, I feel like 3D is something that would actually help in this case, precisely because it makes objects stand out better against the background. I guess we’ll see when the game is finally done.

        I’m just glad 3D is in. I hate playing 3DS games without 3D, unless I’m doing some sort of frantic online multiplayer in games like Kid Icarus.

        • KoRLumen

          I agree. And frankly, I personally have never understood any of the arguments against 3D. Unless its Pokemon. Gawd, the 3D in that is horrendous.

          • Andrés Ortiz Ozeta

            I actually like Pokémon in 3D, and i would use it more often if it weren’t for the horrible graphical lag it has whenever its on

          • http://www.siliconera.com/ Ishaan

            @korlumen:disqus @andrsortizozeta:disqus Pokémon X/Y in general feel like a downgrade from Black/White, despite all the improvements. Just in terms of atmosphere, it feels so much less like an adventure.

            Kalos doesn’t feel as exciting and varied as Unova. The game’s graphics look kind of bland and flat with that cel-shading effect they opted for. There’s barely a difference between day and night now, too, which was one of my favourite features, ever since it debuted in Gen2.

            And yeah, the framerate… ugh. I’m so disappointed that Game Freak and Nintendo would release a game in that condition. I really, really hope they fix a lot of this stuff in Z.

          • KoRLumen

            Ah… The hypothetical Z. Honestly, I hope they just skip Z and make all the improvements in the inevitable 7th gen games.

            But before that, I really want a Pokemon XD/Coliseum type game on Wii U. And before even that, I want a Pokemon game with real time battles a la Tales (honestly, when I played Tales of Symphonia for the first time, my first thought was how awesome a Pokemon battle would be in that battle system).

            But that’s just me *shrug*

          • xPhoenixMoon

            Lol just said the same thing, I was very disappointed that they would release it that way also, Pokémon X/Y are in need of some serious optimization. During hordes it is awful.

            I feel like they made up an excuse in saying the reason they didn’t add full 3D was because the game looks so good. No offense, it does look good but it doesn’t look as good as some other games that do also have full 3D and no terrible frame rate issues like it does during battles. Those battle scenes have frame rate issues just from the pokemon simply standing there doing nothing.. I know very well the 3DS can handle those battles better.

            Seems more like they couldn’t get the game up and running like they had planned is all. A shame we will probably never see a patch to improve on any of that, as we all know how Nintendo and patching games goes. Unless it is very widespread or absolutely needed, they don’t seem to come around too much.

        • xPhoenixMoon

          Same here, I love the 3D. I never turn it off unless I absolutely have to like you said, since for more frantic games it is kind of hard to keep within the sweet spot.

          As I said above I’ll be super sad if they remove 3D entirely from their next portable.. Instead I think they should just improve it more. Even better maybe make it work in way, so both screens can use it.

          That is if their next handheld has two screens.

      • Ferofax

        Why would it be difficult? With how Smash is usually presented, it’ll probably just be like looking through the glass into a tiny terrarium and watching figures jump around in that. Nothing difficult with that.

        • ZEROthefirst

          If you’re used to it that’s one thing, but I’m not. I don’t know why, but for me personally I have a hard time dealing with the screen for games on the 3DS. When I upgraded to the XL it helped a lot, but with games like Monster Hunter and such where the camera is more panned out from the console version I have a hard time with it due to my fingers cramping after a while of using the 3DS and squinting to see everything well on the screen because of the camera.

          I know obviously this isn’t a problem for everyone, but for myself and I know there are others it’s hard and uncomfortable to play games like this with the 3DS. I love my 3DS don’t get me wrong, but if there are games like this on it and a console I’m going for the console version.

  • ZEROthefirst

    I plan on getting both the Wii U and 3DS versions of the game, but I can almost guarantee I won’t play the 3DS version unless I’m out of town somewhere and even then I can’t guarantee I will. Has nothing to do with visuals or anything, but with the 3DS’ small screen (the XL helps with games like Monster Hunter, but it just seems like the camera is panned out more than the Wii U counterparts and I still end up squinting to play) and awkward controls for something like this I don’t think I’ll really use it other than to collect.

    • ShawnOtakuSomething

      Lets hope the 3Ds version has other modes then the wii-u one

      • ZEROthefirst

        That would be a bad move on Nintendo’s end because they’d be encouraging more people to skip over the Wii U AGAIN by giving the 3DS version some extras.

        • ShawnOtakuSomething

          Ahhh your right with reverse what I said

  • subsamuel01

    Yea, I’m just going to get the Wii U version for now. Good thing I have a 3DS XL, it might be too small on a regular 3DS.

  • Raltrios

    As long as Cloaking Devices also hide the outline, all is good.

  • idrawrobots

    If I was getting this version I would turn the outlines off.

  • Azure Flame

    I love how people complain that smash on 3ds looks bad when it’s arguably one of the best looking 3ds games right now.

    • Marcelo Gouvêa

      I know right? People are all like “omg it’s so ugly when compared to the Wii U version!”.

      ….Well, duh?

    • MaskedHero99

      It could be the best 3ds game but thr comparing it to the console version. ..console vs handheld who win console every time

    • KnifeAndFork

      Yeah right. In just fighting games alone, Dead or Alive Dimensions, Street Fighter IV, and Tekken all look way better than this and outside that, Kingdom Hearts Dream Drop Distance…

    • xPhoenixMoon

      Not saying it doesn’t look great for the 3DS, as it will be up there with the best of the 3DS games in terms of graphics but lately there are quite a few games that seem to be matching that same type of quality. I am actually very surprised at the level of quality people are getting out of the 3DS now.

      Senran Kagura 2: Deep Crimson is looking pretty spiffy, and it is in full 3D, those boob physics are mighty impressive also I might add. Kills me seeing games like that run in full 3D knowing Pokemon X/Y doesn’t and has some pretty bad frame rate issues at times even during horde battles with no 3D.

      Sigh.. really wished Pokémon X/Y was in full 3D also, didn’t learn that until I bought it. I just love the 3D effect, so much so, I almost hate playing 3DS games without it. If they remove 3D from their next portable I am going to be very disappointed.

      God I hate disqus, always messing up my paragraphs.

  • thaKingRocka

    I could have used that in the previous games. I actually won a couple of matches despite having lost track of my character. That’s not a testament to my skill. It’s a testament to the effectiveness of not being perceived as a threat as you constantly charge Snake’s side smash. … I never did like these games.

  • soulz

    Is the super smash on 3ds going to be capable of Wi-Fi matches or local only?

  • Aaron K Stone

    Looks good either way.

  • Altumn

    I think the idea is way cleaver, I just don’t really care for how it looks.

  • Michael Cortorreal

    Well…they look both nice enough, depending on why you’re using the feature, with the 3DS small screen it can be helpful to have those lines…and once you get used to the game turning it off (to add challenge since sometimes SB gets kinda confusing with all the movement xD)
    On the other hand, i will buy a Wii U and the Wii U version…thinking back, SB Melee destroyed my controllers (the sticks specially…dashing here and there) i dont know how the 3DS could keep up with such gameplay.

  • ZEROthefirst

    It’s called having big hands, and playing on a cramped control scheme with some weight to it. I didn’t have an issue with the 3DS because there was no weight on my fingers, but the XL has weight to it. So please don’t assume that I somehow don’t know how to hold my handheld I’ve had since around launch (original 3DS on launch and XL a month after it’s release).

  • ZEROthefirst

    I get that, but it is the most uncomfortable way of play to have the 3DS resting in my palms instead of my pinkies. I have to anchor my hands towards me and then it’s difficult to hit any of the buttons.

  • KnifeAndFork

    Tekken 3D: Prime Edition for 3DS runs at a steady 60 FPS in 3D

  • ZEROthefirst

    There is a very big difference between a cramped control scheme on a portable system and a console controller that is spaced out more and has a bit of the boomerang layout for you to fully rest your hands in.

    Not trying to argue with you here, people like me with big hands find the 3DS XL a bit uncomfortable due to the cramped layout and weight of it. I still love my XL, but Nintendo did not design this thing for comfort with large hands.

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