Jet Set Radio Composer Will Create Music For Hover: Revolt of Gamers

By Ishaan . April 29, 2014 . 4:30pm

Hover: Revolt of Gamers, the indie game heavily inspired by Jet Set Radio and Mirror’s Edge, has just hit its third stretch goal, and that means it’s getting a new mode and a fantastic composer to make music for it.


Hideki Naganuma, composer of Jet Set Radio and Jet Set Radio Future, will be working on Hover, now that the game has hit the $60,000 mark on Kickstarter. In an update on the game’s Kickstarter page, Naganuma states: “It was love at first sight. Hover has hot graphics and a cool worldview. At first glance, I felt like I’d love to make music for Hover. This feeling’s been a long time since Jet Set Radio Future.”


Meanwhile, the new mode is called “Graffiti Mode”. The Graffiti system will be used on two occasions—during a classic mode, where you’ll spray graffiti over the background during special anti-propoganda missions, and during graffiti tricks, where you’ll leave graffiti on surfaces while performing tricks on them.


Once you’ve left your graffiti on a surface, you and your allies will gain either a jump or speed boost when they go over it.


Hover’s next stretch goal is at the $80,000 mark. Reaching this stretch goal will allow the development team to make the city twice as large with the addition of a new district. A stretch goal after that, at the $100,000 mark, will allow for a Wii U version to be developed with features designed around the Wii U GamePad.

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  • colorblindnightmare

    Wicked! Happily contributed to this! game will be all the better with Naganuma in the mix! (Pun most definitely intended

  • harmonyworld

    Sad that it takes an indie developer to make a NEW jet set radio type game because sega simply won’t touch it anymore
    hope this becomes super popular and wish it all the luck :3

    • TheHolypopeofgaming

      Sega is listening something may be int he works

  • GameTaco

    Yay! I knew they’d make it this far.

    Now to cross our fingers on them getting close enough to consider a Wii U version while I weigh my budget and consider chipping in a pledge of my own~

  • psycho_bandaid

    holy crap I hadn’t even heard of this game! to the kickstarter page!


    Who the hell are these guys, even? Why should I trust that they really have Naganuma on board? If the only confirmation they have is some claimed quote from him, I’m very skeptical.

    • NimbusStev

      I’d say this plug for the game on Naganuma’s Twitter account is confirmation enough.

      • CRUSHING

        Thanks bro. I’m still a little groggy, can’t believe I didn’t think to check his twitter.

    • Asura

      This is about equivalent to saying why you should trust the Kickstarter in the first place.

  • Quizler

    Sweet, I hope they end up hitting the WiiU Stretch goal. If not it looks like I’ll just end up listening to the soundtrack..

  • This game was already a multiplayer Mirror’s Edge. And now it became a full-on Jet Set Radio Spiritual Successor? What’s next? For this to also become a Crazy Taxi successor? Because that will totally sell it for me.

    • colorblindnightmare

      I just pictured yoyo driving a taxi powered by spray paint. I need to get thay commisioned!

  • AceEsper

    Life is beautiful. I feel like I understand the concept of love. Naganuma is love! Naganuma is life!

    • Naganuma is Life, The Universe and Everything.

  • CozyAndWarm

    Why on earth is the Wii U stretch goal so high? I’m still waiting on that one, hopefully they make it.

    • Curan_Altea

      It won’t be easy for them to port it and they’d have to do a lot of work from the ground up for it.

    • mikebrand83

      1: Because the Wii U having weaker hardware means that it’s not an identical, one-button port that all the other platforms are getting.
      2: Because the Wii U version the devs *wants* to make with that stretch goal, will actually be made specifically to take advantage of the hardware for local multiplayer and asymetrical gameplay.

  • Jettythesunfish

    While I don’t have much of an interest in this game, I do wish them luck!

  • chroma816

    Yes. Yesyesyesyesyesyes.

  • Mir Teiwaz

    I get that people want to get paid, but it just came off as silly to me that the guy wanted to make music for the game so badly and it had to be a stretch goal. It makes me wonder if he would have done it anyways if they hadn’t reached it.

    • He would’ve been in the game regardless. But I’m sure the stretch goal was a test made by the composer himself to see if others also saw the potential he saw on this project, too. Good thing it all went well!

  • almostautumn

    Cool stuff. That’s the only stretch goal I was hoping they’d make.
    Bigger city would be cool, but I actually like games that are more confined and easier to 100% recognize anymore these days.

  • Göran Isacson

    Wow. I think I’m actually starting to pull for this game now. Mostly it’s the Naganuma qoute, there’s just something heartwarming about a designer rediscovering his passion after having done… man, what HAS he been up to lately? Anything even half as exciting as a Jet Set game?

  • Leonard Norwood Jr.

    Sweet news. Now this game has got a familiar composer who did the music works on JSR, who wants to work on the music for this game. Looking forward to the music along with the game itself. It has gotten this far, but there’s no telling how much support on this game could take it further. It is just a thought on my part. I did wanted to see a Jet Set Radio game in the works, but it never surfaced…well I hope for the best for the developer and the composer.

  • Chee Yang

    Hope it gets a Wii U release, because it would be awesome with the gamepad.

  • 60hz

    hideki’s sound cloud…

    • Kitestwinblades

      That explains so much… I always thought Air Gear was like Jet Set Radio and I even liked the music. Never knew it was the same guy though xD That explains the all of the random sounds.

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