By Ishaan . May 8, 2014 . 11:02am
During a financial results briefing with investors and analysts last night, Nintendo president Satoru Iwata outlined measures the company would take in order to work its way back up to profitability. He discussed the new NFP business, releasing more Nintendo 3DS games, and services like Mario Kart TV.
In addition to the aforementioned initiatives, Iwata also briefly touched upon the Wii U GamePad—the problem to which Nintendo have yet to figure out a solution. The GamePad is part of what makes the Wii U as expensive as it is, but with few games that make really good use of it, it isn’t enough of a selling point for consumers.
Addressing the issue of the GamePad’s appeal, Iwata stated: “At the Corporate Management Policy Briefing this January, I explained that the company would prioritize making and proposing Wii U software titles that can only be made possible with the Wii U GamePad. We are planning to disclose our progress on this at E3 (Electronic Entertainment Expo) in Los Angeles in June.”
Iwata is referring to statements that he made during the financial results briefing for Nintendo’s third fiscal quarter, back in January. At the time, he also shared that Shigeru Miyamoto’s software development department within the company was focusing on coming up with a singleplayer game that effectively used the GamePad.