Dead Rising 3 Is Coming To PC This Summer [Update]

By Ishaan . June 5, 2014 . 8:15am

 

Dead Rising 3 is coming to PC, Capcom announced this morning. Originally released for Xbox One, the game will be available via Steam globally and also as a retail title in Europe.

 

The PC version will feature upgraded textures on characters, backgrounds and other in-game objets, and will support Steam Cloud, Steam Trading Cards and achievements. Capcom say you’ll be able to switch back-and-forth between a controller and the game’s keyboard/mouse controls on-the-fly.

 

Dead Rising 3 on PC is slated for release this Summer.

Update: Capcom have shared system requirements via Capcom Unity:

 

Minimum System Requirements:

OS: Windows 7 64-bit edition, Windows 8 64-bit edition
Processor: 
Intel Core i3-3220 @ 3.30GHz (or Intel Core 2 Quad Q9550 @ 2.83GHz) / AMD Phenom II X4 945 @ 3.00 GHz or higher
Memory: 6 GB RAM
Hard Drive: 30 GB free
Video Card: 
NVIDIA® GeForce® GTX 570 / AMD Radeon 7870 or higher
DirectX: Version 11
Controller: 
Keyboard (international and standard), Mouse (up to 4 buttons), Xbox 360 PC compatible controller or compatible gamepad
Connection: Broadband internet connection and Steam account required

 

Recommended System Requirements:

OS: Windows 7 64-bit edition, Windows 8 64-bit edition
Processor: Intel Core i5-4570 CPU @ 3.20GHz or AMD equivalent Memory: 8 GB RAM
Hard Drive: 30 GB free
Video Card: NVIDIA® GeForce GTX 670 2GB / AMD Radeon 7970 2GB
DirectX: Version 11.1 or greater


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  • Balalaika

    Nice! Thought for sure this was an Xbox 720 exclusive. Will be getting this on day one!

  • Altin

    Welp, so much for being exclusive again.

  • BalmungX
  • Mugiwara

    Called it! Ahh, I remember when I said to my friends that this game wouldn’t be an exclusive forever. :3

  • Raziel Kõbe

    Obvious… but I want Frank West again!

  • Tincho Kudos

    All of my YES!

  • xPhoenixMoon

    People are saying this isn’t exclusive but isn’t it still under Microsoft, meaning it technically is still exclusive only to Microsoft platforms.

  • Takane Shijou

    Now if we could only get a decent port of Dragon’s Dogma and some mod support, then the healing might begin, Capcom.

  • sangokas kakarotas

    Does Xbox1 have any good exclusives at this point?

    • Tatsuya1221

      Forza i suppose, though even for racers i’d say drive club looks like it will be better.

  • Junkogaf

    Now I can play Dead Rising 3 on PC but still use the X1 controller. :3

  • http://www.siliconera.com/ Ishaan

    It’s cool to see Microsoft allowing this. I think Phil Spencer was being sincere when he said they were looking to push PC. Hopefully we see more of their PC initiative this year. Getting some of the X360 backlog on there would be a really good start.

    • Solomon_Kano

      What I wouldn’t give to have Lost Odyssey on PC…

  • Somebodyissilent

    Well time to head over to IGN to see the xbox fans bash the game now.

  • KazukiNanbu

    buuu, why not a retail version in america??

    • http://www.siliconera.com/ Ishaan

      Capcom haven’t done retail PC games in America for years now. Sven would always say it wasn’t a viable business model for them.

      • Tyler Beale

        I guess Capcom really wants Comcast to bad me for using too much bandwidth…

  • eilegz

    next year or in 6 months ps4 version… with all the DLC

    • Guest

      Not gonna happened the game is published by Microsoft.

  • Roll Caskett

    Now we await Killer Instinct to be released on PC. After that there is no reason to purchase a Xbox One.

  • Göran Isacson

    Man, I wonder if this means it (and Xbox One) sold well enough that neither Capcom or Microsoft thinks it needs to stay on Xbox One to be an exclusive “ace up the sleeve” for them… or if it never actually needed to do that, and it was just all of us assuming that was the case.

    • Solomon_Kano

      You know what… that’s an interesting way to look at it. Most people take it in the opposite direction, it must not have sold enough and all that, but I suppose it is entirely possible that it already did what they were hoping for on Xbox One.

      • Göran Isacson

        I do admit, I would’ve gone there too if I hadn’t already read somewhere that it had sold decently enough that it had turned a profit for Capcom. As such the old “they have to go multiplat to cover expenses” chestnut didn’t even cross my mind.

        What DID is that this IS one of the few “exclusives” I’ve seen Xbox One tout though, so that’s where my mind was: if memory serves me right Microsoft bought this game for their machine, so I was curious as to maybe they would try to keep it there or if they were okay with it heading to Steam all along. Maybe they don’t consider Steam a “competitor” for Xbox One?

        • Solomon_Kano

          Well, the vast majority of PC users still use Windows and Steam is pretty much the biggest thing in Windows gaming, so I’m leaning towards them not seeing Steam as a competitor and as more of a boon as they work their way back onto PC.

          As Ishaan mentioned below, Spencer has said that PC is part of their strategy moving forward, so I don’t think MS sees PC in general as a form of competition for the X1. Rather, PC is a place where they feel they should have had a larger presence to begin with, so Steam is the best way to realize that in today’s market. Creating another competing service in the wake of GFWL’s demise and EA launching Origin is probably the furthest thing from their mind now.

          • Göran Isacson

            Hm. So it’s a case of them figuring that the more games they have available for PC the better?

            I guess that makes sense, even taking the other things I said into consideration. By now I guess the people who were going to buy a Xbox One for Dead Rising 3 have already done so, so it’s probably not a big loss for them to “spread” it to other platforms. Also, the people with the computers who CAN play Dead Rising 3 probably aren’t the people who, say, buy a PS4 but only own a servicable “it can access the internet” computer, but were rather owners of monster PC’s to begin with (and maybe didn’t even bother with next-gen consoles what so ever). So if that is the case, bringing it to PC probably isn’t a big deal at all.

          • Solomon_Kano

            Yea, I think that’s probably where Spencer’s headed here. Having eliminated PC as competition in their sight by the simple virtue of the more core PC gamers being less likely to invest in consoles at all, I’d imagine they see increasing their PC output as a win-win. As you said, the folks most likely to buy a system for a particular game will be the ones who buy soonest, so they don’t really stand to lose anything by the time they get to a PC release.

      • darke

        Yeah, generally that’s the way it works. It’s like how there was rumours a month or so of a Titanfall release on the PS4 due to lower than expected XB1 sales of it.

        There’s usually contract clauses in exclusivity agreements in relation to minimum sales targets, it’s just unusual for them to not be met from what I recall.

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