Shin Megami Tensei IV Reaches Europe In Q3, Persona Q In 2014 [Update]

By Ishaan . June 10, 2014 . 12:04pm

Shin Megami Tensei IV has finally been given a release window in Europe. The game will be available in Europe in Q3 of 2014 and will be self-published by Atlus via the Nintendo eShop as a download title.


Atlus also confirmed that Shin Megami Tensei IV will only be released in Europe in English, no other languages.


Additionally, Nintendo of Europe have also announced that NIS America will release Persona Q: Shadow of the Labyrinth in 2014 in Europe.


Update: Atlus USA have confirmed the SMTIV information and clarified that it is a download game.


Many thanks to Siliconera reader Douglas for the heads up!



Read more stories about & & on Siliconera.

  • And so Champagne bottles popping were heard across Europe.

    • British_Otaku

      Across Europe? I would be peeved if this was just a digital release.
      This is going for the full AAI1 European release with stunted language options plus Persona 4 Arena with a delayed release and region lock (not that this could be helped with how Nintendo handle their things).

  • Stephen Mc Devitt

    That game WASN’T released in Europe yet? Whatever, I’m aiming my eye on Persona Q anyway.

  • digitaldevil0

    Digital only.

    …damnit, whatever. Finally getting to play this.

    • Kris

      where does it say “digital only”?

  • Go2hell66

    better late than never i guess. although my hype for this game died a couple of months ago

  • AuraGuyChris

    At last, European people will witness Jonathan’s fluffy hair.

  • DeAndre Atchison

    Dear Europe,

    Bout time atlus acknowledged you guys enough to give you this.


  • Mirai

    Finally about time for the Europeans to get SMT IV. Also good to hear that Europeans will get to play Persona Q this year as well. I thank you NISA.

    • TheRealMalek

      I think Nisa is really a great ray of hope in term of localisation :p

      • Mirai

        Without a doubt. NISA is a localisation company people can rely on.

  • Jack Frost Hee ho

    I’m not saying its taken too long.
    But its taken way too goddamn long.

  • Ninten

    I’m expecting an apology from Atlus, because this was REALLY ridiculous.

    • Someone must sound entitled. I was expecting you to jizz over this announcement.

      • darke

        It’s got nothing to do with being entitled. It’s got to do with being disrespected as a second-rate customer because we don’t live in the right ‘region’, and on top of which we pay more for the ‘privilege’.

        If this console didn’t have a shitty region lock it wouldn’t be a problem.

        • NimbusStev

          Atlus has no control over the fact that Nintendo region locked their console.

          • mikebrand83

            Actually, it is in fact Atlus’ control whether to region lock SMT IV (as they did with P4 Arena), as the 3DS Guide: Louvre has already proved that region locking on the 3DS is technically optional.

          • British_Otaku

            Interesting, how did the 3DS Guide Louvre prove this?
            Years of region locked titles gets you to assume that it is a forced region lock and not a single publisher could be to blame… Now it could be all of them. >_>

          • Mr_SP

            They do have control over worldwide distribution, though. Just as Persona Q proves, it doesn’t *need* to be distributed a year later as a digital title. If it really isn’t their fault, it’d be nice to hear why, just so we don’t think it was.

          • Saphira

            No they don’t. Persona Q is a different case- it’s being published by NIS America (which is kind of Atlus’ partner for publishing in Eu as of late). Atlus doesn’t have a European branch, so it’s difficult for them to release their games there, which means they rely on your local publishing companies. ‘Releasing products’ in foreign country is a difficult task, it involves a lot of legal preparations as well as sales projections and the like. Since Atlus is now self-publishing the game, I assume no local company is willing to take SMT IV- which led them to this last resort of a digital only release.

            Also, I dunno if this is true, but it’s just stuff I’ve read around the net, but earlier, I think SMT IV was confirmed for Eu release right? It was supposed to be Nintendo working on the publishing there, but somehow, they backed out or something? It’s just a rumor, but that might be the cause of the delay…

          • shadowind

            They may not have a European branch but it doesn’t give them the right to treat European gamers or the likes of Ghostlight like shit whereas the likes of XSeed and Aksys have always treated the European market with respect.

          • Saphira

            Uhh… what does Ghostlight have to do with this? I know Ghostlight published some of their games in Eu, but uhh… what are you trying to say?

            But this one: ” it doesn’t give them the right to treat European gamers”

            No, just no. This is not about respect, this is about capability. Remember, aside from not having a European branch, Atlus is also a small company, therefore, they may not have the capability of localizing the game themselves. As said in a post below me: ” it’s more of licensing and legal issues that tripped them, a common case in the EU.”

            Yeah, I’m gonna assume that’s the case. In addition, I doubt you people are aware how hard it is to make a product release, especially to a territory you’re not familiar with. I’m talking about this in a general international business perspective. Undertaking international business is no small feat and involves a LOT of risk. If they simply attempted to just release it to Europe with no experience, background or research, that may cause them profit loss. They’d have to have contacts with local European retailers as well as make a viable distribution channel and as mentioned before, legal issues. Companies like XSeed and Aksys (and NIS), I’d assume they already have retailer contacts, a properly set up channel and experience handling said issues, therefore, leaving it in the hands of a third party publisher is safest choice for a physical release.

            After all this long, why do you think did they finally took it upon themselves to release SMTIV DIGITALLY? Well, yeah, I’m guessing whichever publisher called dibs on SMTIV had complications, OR, not publisher was willing to adopt SMTIV. So, they opted for a digital release where they can finally release the game in the untapped market that is Europe, while at the same time, minimizing their costs for the release thereby maximizing profit. The same must be the case for Conception II.

            So either…
            >hope that a third party publisher takes Atlus’ games and that they’d release it early…


            >receive early self-published releases… but digital only.

            Welp, these are just my assumptions for this business case… It’s not like I know about their system and how the videogame industry works.

          • Mr_SP

            Of course they do. Doing it personally may be something they are not equipped to do, but they have access to companies that are equipped to do so, like NISA, which have long been friends with Atlus.

            I’m not saying that Atlus were being malicious – I cannot conceive of a reason for SMT IV to be delayed other than “major problems” – but that’s not same as believing that localisation is a magical process where a stork eventually comes and delivers games without any interaction between anyone. Atlus are where the process begins, and either the Japanese or US branches (or both) are the ones who sign the paperwork with the local publisher to get things done. And when this process gets screwed up, you’d expect the companies making profits from it – Atlus JP and Atlus USA – to make some noise.

            If they made arrangements with an EU publisher like Ghostlight or Nintendo, who then backed out of the deal without doing the honorable thing and reverting publishing rights back to Atlus, then that is something that’s difficult for Atlus to get around… but also something that would nice to let concerned fans in about.

            Personally, I kinda suspect this is Ghostlight’s fault. They may have had a long-term agreement with them about the SMT brand, considering the number of SMT games they’ve released, and repeated waits of up to 18 months. And Atlus is just getting it released as fast as they can. But even so, it would be really nice to be in the loop.

          • Saphira

            Well, yeah, that’s what I meant that they don’t have control -personally by themselves- cause, yes, while they may have access to other companies like let’s say NISA- the final decision is still NISA’s whether they’ll localize the game or not.

            Anyway, if the case really is a third party backing out on the localization, I doubt that they’ll shed some light into that cause… that *might* hurt the other party or something aaaand… yeah… that kind of thing sounds confidential…

          • Jisgsaw

            “I assume no local company is willing to take SMT IV”

            I don’t believe that for a single second.

          • Saphira

            Yeah, hard to believe, but it’s still a niche title, maybe production costs still exceeded projected sales. Who knows?

            That or like I mentioned, a company did pick it up and stopped midway. That’s what I’ve pieced up from discussions all over the net. I saw people saying Nintendo announced before that they’ll handle SMTIV’s Eu localization… then somewhere midway, someone said that Nintendo finally replied that they’re not in charge of the localization. Something like that.

            But hey, I’m just a bystander from all this… I just really like reading these kinds of articles and discussions XD

            though, I don’t like how some people are just bashing all around and complaining without trying to analyze how the situation came to be -_-

          • Aaron K Stone

            That is a different issue.

        • keithmaxx

          Why should a publisher’s business decision make you feel second-rate? If they have publishing issues then would YOU as an individual have went out of your way to clear them up? I’d make a guess that it’s more of licensing and legal issues that tripped them, a common case in the EU.

          • darke

            It’s got nothing to do with ‘feeling’ second rate; I don’t own a 3ds, so this delay doesn’t impact me. It’s simply a business fact. You’re treating the European customers as second-class customers, since you’re prioritising the US ones. It doesn’t matter if there’s business reasons; you’re treating them as less important because you’re not releasing it at the same time as the US.

            There’s always the option of delaying the US release until it’s ready for release in the EU as well, that would be treating both sets of customers equally! But of course, since due to ‘business reasons’, it is important to not delay the release in the US due to the EU, and thus… you’re still giving higher priority to the US customers over the EU ones.

            The haves, the have nots. The important, the unimportant. The first, and the second rate. it’s a business decision, but it doesn’t mean that people aren’t ‘entitled’ to be annoyed at it, which is why I made the comment in the first place.

    • Go2hell66


  • Slickyslacker

    Atlus Travel Log:

    June 10th, 2014

    Finally, we’ve reached that “other part” of the western hemisphere. The indigenous peoples have been found to be intelligent and self sustaining.

    Let’s give them SMT IV!

    • flameraver64

      I believe they call themselves “oorope.” or is it “europe?”

      • Slickyslacker

        “Yoorop” is the correct spelling, I believe.

        • Amagidyne

          Otherwise known as the ‘Eeeee Yeww’

    • These impure gaijins…!

  • Liamv2

    YES YES YES!!! Now all we need is rune factory 4 and I can die happy.

  • pepsi

    Is it really digital only?
    That sucks, especially when it’s probably going to be 45€

    • Chersea

      It probably won’t be that expensive. Conception was around £30, IIRC?

  • Looking forward to Persona Q.

  • SaveTheDay


  • SupaPhly


  • Egil

    Nintendo stop touching my wallet!!!

  • Timovisch


    I am awake! -TEARS OF JOY-

  • digitaldevil0
    • MillerKun

      That sucks but you’re still getting the game though.

    • Amagidyne

      Just as a curiosity, because I’ve honestly always wondered: what benefit does it pose to a gaming company to have physical releases in one territory, yet digital releases only for another? Why do this? Is it easier to give the EU digital releases for some reason? Or harder to get them done for the US?

      • Slickyslacker

        Easier on their budget. Not having to produce physical copies significantly reduces the total cost of publishing the game.

        • Amagidyne

          Then why not do digital everywhere then? If it reduces the budget and it’s (for them) a viable option, why implement it only in the EU?

          • Romored

            Digital-only release also significantly decrease their sales expectations. And Atlus does this because they don’t have either an European branch, nor some sort of agreement with European manufacturers (like NISA have).

          • Amagidyne

            Aah…that makes an awful lot of sense as to why they constantly throw digital only releases at just us. Thanks for the info!

          • Farid Belkacemi

            You’re talking about Atlus but in Europe, Nintendo is the publisher for SMT IV… That doesn’t make any sense.

          • Romored

            In fact, they’re not publishing it anymore.


            “ATLUS will be self-publishing SMT IV in Europe as a digital download release on the Nintendo eShop for Nintendo 3DS™.”

            If it was Nintendo, they’d have never published such an enormous game as an eShop title.

          • Farid Belkacemi

            Ok now I’m really confused… A Nintendo France rep said a few weeks ago that SMT IV was being translated in French…

          • Romored

            I know it as well. That’s why the situation is really strange. Something must have broken between Nintendo and Atlus, in these last weeks.

          • It also has to do with mentality; at this point europeans will jump on anything when gaming companies throw a bone at them (sad really) so they aren’t as judgy about digital/physical as long as the game is localized.

    • SupaPhly

      At least NISA will actually respect europeans and release Persona Q physically… right?

      • Mirai

        NISA also published Persona 4: Golden for Europeans and they were physical copies, so I don’t believe you need to worry there.

      • physical = respect
        digital only = disrespect

        you people…YOU PEOPLE.

        • Couldn’t have sait it better. Internet cookie for you Kai!

          • Damn right I deserve a cookie.

        • persona_yuji

          Reverse the roles.

        • Mrgrgr and Unacceptable World

          I feel ur pain there.T_T Everyone go buy PHOENIX WRIGHT on Eshop

          • *shrug* I imported my copy. I was being sarcastic lol

        • SupaPhly

          digital only is less respect, not disrespect, meaning that they at least bring the game over

  • Dennis M

    Too bad it’s gonna be digital only. I want my physical box!

    • Tehen

      I wanted a collector edition :(

  • JMaster3000

    I don’t want to burst anyone’s bubble but SMT IV is eShop only.
    For some deal breaker for some not… i’m in the deal breaker party cause of some circumstances i’m in right now….

  • Astraye


  • Shane Guidaboni

    Are you all happy now?!?!?!!

  • SirRichard

    SMT IV is eShop only, from what I’ve heard, which is heavily discouraging. Waiting on a sale for that one, I doubt the starting price will be kind.

    Persona Q being picked up by NISA means that’ll likely be a box copy, but I’m iffy on that release date; past precedent suggests they’ll get the run-around for months and months. Still, at least we’re getting them, I guess.

  • James Enk

    finally great news

  • Guys, don’t let the digital-only thing put you off. SMTIV is an incredible game.

    • Leon_Tekashi

      At least they’re getting it than not getting it at all. Better than nothing. ;)

    • Adrián Alucard

      SMTIV have P2W elements (DLCs that allows easy leveling and stuff) so it is not that incredible.

      • Uhh… it’s called making the game accessible to people with lives and jobs and responsibilities. You don’t need any of that stuff to complete the game. I completed it without buying a single piece of DLC until I was done with the story.

        • Same here. The DLC also gives me the opportunity to “mod” the starting facilities of the game for future replays.

        • mirumu

          Making it accessible for those with lives and jobs is a good thing for sure. I barely have time for games myself. It’s a bit off to make them pay extra for that however. If that was really the reason then those options should have been in the base game.

          From a cynical perspective it looks like Atlus knows that specific market has more disposable income so they’ve tried to pull in some extra cash there.

          • Sure, but it’s not like it’s that expensive, you know? It’s a couple bucks, which isn’t bad at all when you look at how much you paid for the base game. It cost $50, and it took me over 75 hours to complete. I think that’s really good value for money, personally.

    • Tiredman

      I enjoyed it, but the enjoyment went down as the game plodded on. Not sure, but just couldn’t seem to care about the story or the environments, and it just didn’t hold my attention like the console versions did. I think it is mainly due to everything being so stream lined, and not quite as epic as an “in your face” big demon encounter on a television.

      The only other thing is something most games don’t understand, how sound can affect gameplay. In Nocturne, just hearing the punches the main character put out made it sound like there was real power behind them, and made combat a good deal more satisfying. That is missing in most other SMT games.

      • SetzerGabbiani

        I respect your opinion on this, but I beg to differ on the “epic” part of the equation simply because it’s on a portable.

    • Sentsuizan_93

      32GB SD cards are cheap. And I got ample room in said 32GB card.
      Eh, better late than never, I guess…

    • shadowind

      If Atlus don’t want my money by making his digital-only in Europe then I’ll just wait until somebody comes up with a fully-working way to get rid of the region lock on a 3DS so I can import a copy instead.

  • Namuro

    Oh, it’s finally coming? Cool, I’ve been waiting for this. :)

  • Adrián Alucard

    Do not want.
    I don’t buy games tied to a system, so I won’t buy SMT IV

    • revenent hell

      Well then you are missing out on a lot of good games.

      • Adrián Alucard

        If the console broke, get lost or simply buy a new one I’ll miss them anyway
        Also, calling Nintendo and say “Hey! change my games to a new system” It’s also a expensive phone call

        Nintendo is not very “customer friendly”

        • revenent hell

          The number for calling Nintendo is toll free as far as I am aware and they can/will only transfer content under certain circumstances (stolen, lost or broken device)otherwise you have to do the transfer of data device to device.
          Personally I don’t have an issue with this as being back in my time if something was stolen/broke no one would give you your games back for free (if they where in the device at the time) you would have to buy them again anyways so I don’t really see how people can be upset by it. And for everything else there is the device transfer system which I was still able to operate after dousing my 3DS in Dr. Pepper. I got lucky there.

          • Adrián Alucard

            Here in Spain the number for calling Nintendo it’s the same type of those erotic lines, so it is very expensive (I don’t know how to explain it properly XD)

          • revenent hell

            Nope, that explained it quite properly! and that’s awful. I hope they at least give a happy ending after that call…..

  • s6_miller

    They’d better release it with all of the DLC already installed to make up for the wait.

  • Inergio

    Is there at least a slight chance that Persona Q will have dual audio ? I really cant go back to english dub with Persona. Or at least option to turn voices off ?

  • Pedro Tavares

    Thanks NIS AMERICANA! I’m hyped!

  • DizzyGear

    Wow. Just wow… After this rediculous delay they the have the gall to release it as digital only. And let me guess; they will charge full price for this year old game as well?

    • Considering the game never came out in Europe, it’s perfectly understandable for the “full price”.

      • persona_yuji

        Perhaps, but when Persona 4 Arena in Europe came out, it came full price, despite the delay and that really put an halt to my wish of buying the game. It was only recently that I bought it when I found it on a store sale.
        Else where, the game is still full price in phsysical format (Where I live at least.)

        • People has the choice to purchase so if they decide to wait for the price to reduce then so be it. You just have to wait longer to play it and that’s on YOU not the publisher or the developer.

          • persona_yuji

            Not saying the contrary. I’m just trying to say that the price of a delayed game CAN be a deal breaker

      • DizzyGear

        We get to play it one year later than the rest of the world. Get no psysical copy and just because we could not play it because of that misrable region lock charging full price is “understandable”? No wonder the game industry gets away with more and more bullshit these days with people like you.

        • Dude that’s fucking insulting. You must feel really entitled to a lower price just because it’s a digital only and the fact that it comes out a year later. We couldn’t do shit because the 3DS is region locked so yeah why not take advantage of that and sell it at full price like every other new game that release in the territory?

          If you were in their position then maybe you could do sell it at half price but you won’t get much revenue out of that so yeah, let’s reward Europe for waiting so long while hurting the business.

          • DizzyGear

            No shit we are entitled to a lower price because we get no psysical game and had to wait one year because of the region lock.
            But if you think a region lock justifies charging full price for a digital copy of a year old game than more power to you.

          • If you feel so entitled, why don’t you do something about it? Yeah thought so, you can’t do shit beside either waiting for the price to reduce or simply not buying it. That’s on you if you complain that you can’t play the game because you feel it’s “too expensive”.

          • DizzyGear

            I cant do shit? Its perfectly possible to import a NA 3DS so one does not have to put up with bullshit like this anymore.
            There are also ways to get around the region lock but it only works on a certain firmware.
            But If you like being ripped off just because a single line of code prevents you from playing an NA copy on a PAL 3DS, good for you.

          • This wouldn’t be the first game to arrive a year late. Kirby Super Star Ultra springs to mind. To us, it’s just another new game. It’s also a brand new release for us.

            But to begin with, being hyped for a niche title and not getting a console from a region where niche titles are somewhat popular (US, of course) is ridiculously stupid. Over 20 years of video gaming history should’ve taught us that Europe is simply shit-tier and no one should bother with it.

            I am also from Europe but I simply won’t be getting consoles and games from this region ever. But that’s a bit off-topic.

            We got it a year late, so? It’s still a (supposedly) awesome game. What, a game isn’t worth full price to you, just because it was late? You sound like the type of guy who would gladly pirate games just because they are free on the Internet.

          • DizzyGear

            No. A year old game is not worth the price of a new game simply because it was released in another territory.
            Also a digital copy should never ever cost as much or more than a psysical copy.

          • Again, it is a new game here. You are not American or Japanese, so why would you get a new game discounted? Just because you know about the existence of said game? That’s just stupid.

            I’m against digital gaming entirely, so I’m not going to comment on the pricing. :D

          • DizzyGear

            Uh because its not a new game? Pre internet era where the EU was oblivous to what the US and JP was playing they could get away with it and a late release could count as “new”. These days we know what the rest of the world is playing so we know its not a new game.

          • idk, it’s only a year old, that’s still pretty new. :V

            That and there’s nothing confirmed about the price. They are still “working” on it. I wouldn’t mind paying full price for it… if I didn’t HATE digital gaming and didn’t HATE Europe to begin with. :P

          • It’s still a new release in our territory. Japan got a 4 months delay for the PS4, does that mean they deserve a price cut? NOPE

          • revenent hell

            Going buy this argument every game released first in one territory should be discounted everywhere else because its already had its “first” release and then is considered “old”.
            Silly argument is silly.

          • brian

            Were you pissed about Xenoblade being released at full price a year after Japan got it?

          • Istillduno

            Because the full price is the price of a proper game card with a case which doesn’t take up space on any storage media you may have had to buy to put it on.

            If we aren’t getting the physical copy than we shouldn’t be paying the same price as a bloody physical copy.

          • Landale

            Shouldn’t, but that’s how it typically is.
            You seem to be repeating yourself on this matter quite a bit, and are being quite aggressive about it. I’m going to have to ask you to drop it and calm down please.

        • Sentsuizan_93

          Are we really gonna play the blame game of “People like you are the reason why x happened”?
          I’m disappointed about digital only as well, but at this point, it’s better than nothing at all. (looks at Rune Factory 4)
          Also, nothing wrong with getting a 32GB SD Card if you’re concerned about space. They’re relatively cheap.

          • If £15 for a 32GB class 10 SD card is expensive then wow…there really be no point in talking about this any longer lol.

          • Sentsuizan_93

            Better than £40+ for a Vita card of the same capacity. Just saying….

        • NimbusStev

          It’s a good thing you didn’t play games in the 90s, because us Westerners played nearly EVERY Japanese game a year after they did.

  • SetzerGabbiani

    Superb game. It’s a very meaty experience with a decent story. Glad Atlus is finally releasing it for our European friends.

  • XaviIniesta


  • Zoozbuh


  • SMT

    This better be priced right… It’s a game that constantly goes on sales in the US eShop, and even had that awesome “Buy Fire Emblem: Awakening and this, get 30$ for eShop purchases”. With “Phoenix Wright: Dual Destinies”, to compensate for digital only release, we got a very fast localization and a good price… the ship has sailed on the former, it’s not too late for the latter.

    After such a huge delay, they owe us as much.

    With that said… OMG HYPE! I’ve been wanting this game for so long, I practically lost hope and I’m not nearly as excited as I thought I’d be…

  • amanojaku8

    What pish is this? Delayed a year and then a digital only release?

    I’ll pass, much like I did on the region locked Arena.

    • MaidKillua

      Arena is good, if you wanna play it but don’t wanna support Atlus’ shitty treatment of us, buy it used like I did

  • artemisthemp

    NISA you are my hero :)

  • Tom_Phoenix

    Ok, at first, I wanted to get really upset at this news, but now I’m actually confused. This article directly contradicts the statement of the general manager of Nintendo of France, Stephan Bole, who said that they were working on a french translation of SMT IV:

    “Nous travaillons activement sur la traduction française de Shin Megami Tensei IV, un autre jeu de rôle japonais.”


    I mean, you could chalk up his statement as a mistake…but that’s an awfully specific mistake to make. Either way, both of these articles can’t be correct, which means one of the sources is wrong.

    EDIT: Also, in case someone thinks the french interview is old or something, it was published less than 20 days ago.

    • Göran Isacson

      This is true, and rather confusing. Another possibility might be that they WERE working on a French translation, but then Atlus crunched the numbers and decided it wasn’t worth it and canceled it. Not saying it has to be that way, but I’d prepare for disappointment if I were you.

      • Tom_Phoenix

        That’s the thing, though. If NoF was/is working on a french translation, it’s unlikely that they would be doing so for any publisher other than Nintendo of Europe itself. That would mean that the game is being published by NoE, which also directly contradicts this Siliconera article.

        Plus, if Atlus USA was publishing all along, chances are that they would have never bothered with a multi language release to begin with.

        I’m prepared for disappointment, but something doesn’t add up here.

        • Göran Isacson

          Man, that IS pretty darn mysterious. One hopes that someone on the show-floor is grilling them about this, because this is starting to sound like there’s a lot of left hands clueless about the right hands actions.

    • Lynx

      It’s one of the things that I’m not understanding.

      Even if it was a multiple translation for the different languages, it shouldn’t have been treated this way.

      It just reeks something fierce.

  • Göran Isacson

    Oooh man. I have to admit this is kinda darkly hilarious. Now to cover my own ass: SMTIV is, according to what I’ve been told, a HUEG LIEK XBOX game, massive undertaking to translate and localize it, and Persona Q seems a fair bit smaller and lighter work-load. But still, one game get’s released, what, a couple of months after it’s release in Japan and the other get’s dragged out for over a year and then get’s a digital only release. One is a Persona game, the other isn’t. I get that there’s probably a hundred different reasons for this, but this really does feel like the kind of news that could cause a perfect shitstorm amongst a certain clientele, and I’m just about ready to batter the hatches and prepare for it best as I can.

    • amanojaku8

      But you see the English translation has been done, it’s absolutely bullshit that they can’t box and ship to the UK. Besides, even if it has to be digital if it is anything close to full 3DS RRP that is unacceptable.

      It’s not like SDKs have to be produced is it? More BS from the company that region locked PS Arena.

      • Göran Isacson

        Just a question- what does “3DS RRP” mean?

        • amanojaku8

          3DS = Nintendo 3DS console

          RRP = is recommended retail price, which in the UK is about £35 (about $58.63).

          Atlus imho should pass the savings they make in not having to manufacture, package and distribute the game to retailers onto the end consumer, but given their track record I doubt it.

        • amanojaku8

          BTW Smash tourney on Nintendo’s feed right now!

  • DeadLineDance

    As an American: You poor bastards. I’m so glad you’re finally getting this game. It’s so damn good.

  • Alestaos

    I may have to pass and i was so looking forward to this game. I dont have any room on the card and cant afford another, anyways they kinda should give us the game in physical for the duration we have had to wait for them to figure out Europe can handle there product.

    Looking forward to Persona Q thanks NIS for already comitting to bringing ir to us EUers, lets hope you dont forget the box either xD

  • Guest

    Well, I don’t have the memory card capacity to store this game and am not paying for an extra one to play it. A shame too since I really wanted this. I refuse to spend extra cash just because Atlus insist on fucking us time and again. Looks like SMT4 is officially dead to me. How disappointing

  • MaidKillua

    I find it a little sad that people are actually going to buy this simply because if it does well here, it will send a message to Atlus that it’s ok to keep doing this. And I for one refuse to accept that. But of course it would be pointless to ask everyone to boycott this because they simply won’t, I for one have plenty of valid reasons not to buy it despite my love of these games. Such an enormous shame too

    • Christoph

      Problem is though that if we boycott this game Atlus may look at it as their games not being popular enough to warrant an european release in any form instead of people not wanting it because its a download only title. So if we boycott it we might do more harm than good as we might not get any later games at all.
      Well I am going to buy it even as a download game because even though I would prefer a physical version I am happy to get any version of this game.

  • Hexodious

    So, to sum up about the update.

    Atlus finally found out that Nintendo of Europe is full of shit and decided to localize it on their own? About time.

  • Prithivi

    I’m happy that the game is released over here and I’ll get it day one, but… Digital-only and untranslated after all this waiting? No comments…

  • Astraye

    fuck atlus…

  • shadowind

    And why am I not bloody surprised that it’s a download-only release for SMT IV? I swear Atlus must get some sick pleasure from pissing us European gamers off so much…

  • Chersea

    I just want to say that, if people in Europe don’t buy this, that decreases the chances of them releasing MORE SMT games in Europe. Then they’ll regret their decision and decide that they don’t make enough money in Europe to justify a localisation (though that mainly counts if other languages are included, since it was already translated to English….)

    • Haganeren

      Yeah, but i’m tired of this… Like, really.

      I have bough all Atlus games until now in order to support them. Even Soul Hackers was on a physical release but the fourth numbered episode of the original Shin Megami Tensei not . Digital Only ? English Only (I’m French) and after one year ?

      No, really, that’s too much and i’m tired of all that, there is a lot of games to do but i will never support them on that one, it’s too easy ! They COULD have released it, it’s not a matter of “But the market is not ready” since a lot of other company do that. I will wait patiently to have a US 3DS very cheap or even play it on emulator in ten years ! Yes, i can still do that after all !

      I’m tired of giving money to a company which don’t care at all.

      • Chersea

        I’m in Europe too. I understand your pain. but there isn’t much else we can do but stop buying, and that means Atlus publishes less of their titles in Europe. I’d rather get physical than digital, but I think that getting a game digitally is better than not getting a game at all.

        The main difference between Atlus not releasing SMT 4 physically and Capcom not releasing AA5 physically is that Atlus doesn’t have a base in Europe, so they can’t get anyone to manufacture physical copies. Perhaps it would be better for Atlus not to publish/localise games in Europe so a company that can distribute physical copies (like NIS America or Nintendo) does.

    • Ninten

      The fact that a lot of people hate DD-only games in general has already decreases the sales of this game in Europe, so the blame should be on Atlus’ decision.

      • Chersea

        It is Atlus’s fault, I agree. All I’m trying to say is that we’ll get fewer Atlus games (or fewer games localised by Atlus themselves; it depends) if we boycott/don’t buy this. It’s likely that they’re using SMT 4 to test waters, you could say. It’s possible Atlus would leave localising to other publishers or the games wouldn’t be localised at all, if the sales are bad, but Atlus may even open up their own EU branch if they find Europe to be profitable.

        It’s better to think of the consequences a decision might have before choosing. Then again, I suppose some might prefer having no SMT games at all than only being able to get them digitally.

        • MaidKillua

          Everyone buy the physical release of Persona Q. They see there’s a market here. They notice their digital release didn’t sell. If they can’t piece that together they don’t even deserve to run a business

          • Chersea

            Except that NIS America is localising Persona Q. Atlus wouldn’t have data about physical releases since they aren’t localising it.Their data would say that we don’t want their releases instead of we don”t want their releases -digitally-.

          • MaidKillua

            I’m sure they would be aware of how successful the game does regardless. I know NIS are publishing it but I doubt they’d refuse to show Atlus the sales figures, and i’m sure Atlus wouldn’t just refuse to try to find out either. Regardless i’m not supporting SMT4’s release and am proud of everyone else who’s joining me. Takes a lot of willpower to resist a great game we waited so long for, but it’s the right thing to do

  • Postnjam

    Yes! Cannot wait!

  • Julien_N

    At first I was kinda relieved to see that the game was finally confirmed for release in PAL regions, and then I saw it was eShop only, and the one year delay was defintely not related to FIGS translations of the game. What happened to Nintendo translating and publishing the game in PAL regions?

    More than a year late, digital only and no translation efforts. I have no problems with English, but it shows the PAL version is going to be the same as the US one (aside from bugs, who knows).

    Sorry to sound snarky but that’s a disappointement. I know the game is great and all, and that digital-only is better than nothing, but after the NIS partnership and Soul Hackers’ physical release in PAL regions, I expected Atlus to do better than that.

  • Ash_Riot

    But I will buy Persona Q to support a PHYSICAL release in EU. No idea why NIS America passed on SMT IV – makes no sense since they gave us Soul Hackers…

    • Landale

      NISA is working on several games, there’s a limit to what can be done though. Just because they handled some Atlus games doesn’t mean they will, or can, handle them all.
      That aside, a few of your comments in this article could definitely have done without the aggression. Please try to be a little more civil from now on, thanks.

      • Ash_Riot

        SMTIV should come before any of the other games they’re releasing, it is a mainline SMT game, that was my point.

  • Timovisch

    As much as it sucks that this game is only going to be digital. I hate digital games but if this is the only way to play it then I’m still going to buy it! I’ve waited like a year to hear any update on this title. This will probably be one of my most favourite 3DS games. The only games that I own right now are Soul Hackers, Devil Survivor, Etrian Odyssey IV, Tales of the Abyss and Pokemon Y.

    Since there’s nothing else interesting for me on the 3DS I’m happy to still have a chance to play the game and later on Persona Q.
    Thanks ATLUS and NISA! I am not going to thank Nintendo since they did almost nothing.

  • Ric Vazquez

    It took too damn long, but europeans are getting their wish.

  • FaulPern

    So when do we get a date?

  • MaidKillua

    I would genuinely rather pay MORE to buy a used NA 3DS and used copy of this game JUST to avoid supporting Nintendo and Atlus’ insistence on shoving a cactus up Europeans asses and asking us to pay for the pleasure

  • James

    If there’s no physical copy then it’s a no buy for me.

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