Final Fantasy Creator’s Next Game Is Terra Battle For Smartphones [Update]

By Ishaan . July 1, 2014 . 6:09am

Final Fantasy creator and The Last Story director Hironobu Sakaguchi is set to discuss his next game at Japan Expo this week, and Famitsu magazine reveals that it is indeed titled Terra Battle. Sakaguchi’s studio Mistwalker filed a trademark for the game earlier.

 

Terra Battle is, as many suspected, a new game for smartphones. Like many of Sakaguchi’s previous projects, it is a role-playing game. Famitsu conducted an interview with the director, covering topics such as the game’s production staff and more.

 

According to Game Jouhou, the possibility of porting Terra Battle to home consoles is also discussed during the interview.

 

Additionally, the interview teases that the Terra Battle team is in talks with a bunch of different creators for a “special something” they’re preparing for the game.

 

We’ll have further news on Terra Battle this week.

 

Update: Japanese blog Hachima Kiko reports that Nobuo Uematsu will be composing music for Terra Battle. The game will launch this September as a free-to-play title.


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  • Ann Weschenfeller

    I really hope it ends up in consoles, because well…smart device gaming just isn’t for me. I can see the reason behind it, sure, smart device gaming is becoming a monster there (and here in a lesser way), but…no thanks. I want to play on a console. I’m both old and old fashioned, I guess.

  • Kaetsu

    I guess I shouldn’t have gotten my hopes up :/
    It could still very well be a good game. I even think Rise of Mana looks good. The problem for me are touch controls. I guess before I complain any more I’ll just wait and see what the game actually looks like.

    • Ann Weschenfeller

      That lack of “mechanic feedback” IS a problem on most game genres allright…

      • Kaetsu

        Exactly this. When I push a button I want to feel like I’m doing something but on mobile devices it doesn’t feel rewarding to hit a button because you’re not getting that feedback.

        • Ann Weschenfeller

          Not to mention Touch Virtual D-Pads, no matter size, design, of screen sensitivity…are rubbish. No exceptions.

          • David García Abril

            Well, I think that turn-based JRPG is one of the few genres that can get away with touch controls, since they don’t require any precision. There are already some pretty good games from this genre in these devices, such a the “Chaos Rings” series.

            A physical D-Pad is still better, but touch controls are good enough.

            So, who knows? Maybe Sakaguchi can create something good out of this.

          • Ann Weschenfeller

            Don’t get me wrong, I’m not critizising the game itself, nor Sakaguchi’s decision (After all, he wants to make money, and nowadays in Japan money means Smartphones), but the platforms themselves. Yes, touch controls sure are enough for a turn based game, but…still, having to play on my phone or tablet rubs me the wrong way. It just doesn’t feel like I’m really playing. It is dumb, yes, and probable unjustified, but my brain keep telling me “Huh…can we go play a console now? Please? This isn’t really doing it for me.”

            …Yes, I’m strange.

          • Kaetsu

            Your not strange. I’m the exact same way when it comes to mobile games. I turn them on and then after 2 minutes I just shut it off for no reason.

        • karasuKumo

          There are ways of using controllers with smartphones.The problem then is portability which defies the point of something being developed for a smartphone.

        • darke

          Been tempted to get something like this for that reason: http://www.geekbuying.com/item/JXD-S7800-RK3188-1-6GHz-7-inch-Tablet-PC-GamePad-Android-4-2-Quad-Core-IPS-Capacitive-Touch-Screen-1280-800-2GB-8GB-318433.html

          At 7″ it’s only just barely pocketable (though you can get smaller ones). But it’s battery life is apparently as good as my Vita if not better.

          Reading through reviews and forums, it’s probably about 6 months too early though and I should wait for the next release, but at that price point I think it’d probably be worth getting.

          One nice feature that’s not obvious, but it has a built in until to map button presses to screen presses on a game-by-game basis, so the game doesn’t need to ‘support’ controllers to be used to it. :)

  • Go2hell66

    sigh well if we have to have smartphone games at least give us good ones…

    • http://forums.rpgmakerweb.com/index.php?/topic/25050-farm-mapping-contest/#entry239430 Chaos17

      wihtout microstransaction too.

  • Kaetsu

    Looks like Kimihiko Fujisaka(The Last Story, Drakengard) is doing the art for this game so that’s kind of cool. Also the part about them working with other creators is interesting. I’m getting ahead of myself but I’d love to see Yasumi Matsuno work on this project since he’s obviously working on something right now since he’s only overseeing Unsung Story.

    • Rayhan PromisedGallery

      http://www.blogcdn.com/www.joystiq.com/media/2005/12/cryon.jpg
      this remind me and wonder if we will ever see this game…..
      C’mon, Mistwalker x Cavia

      • Kaetsu

        What was this?

        • AokiShizuku

          A game that was supposed to be a sequel to Drakengard 1′s ending C.

          If I recall correctly Yoko Taro wasn’t the director for Cry On either. Don’t quote me on that one though.

        • Rayhan PromisedGallery

          it was a crossover of Mistwalker and Cavia, with Sakaguchi as director and Fujisaka as artist/character designer.

          And there’s a rumour that it was supposed to have connection with Drakengard

          • Stephen Mc Devitt

            I can already see it with the golem.

      • EtroAnime

        That game was cancelled a long time ago my friend. :(

      • Ann Weschenfeller

        That tittle is utterly ironic XD

        • gulabjamal

          Ann Weschenfeller your comment just made me die. LMAO

      • Jumbokitty724

        I’ve never even herd of this but I like the look of the character. What was it supposed to be and for what system?

  • Captain Levi

  • persona_yuji

    How the mighty have sunk… from the creator of Final Fantasy to creator of smartphone games… Well lets just hope that this game turns out to be decent.

  • ShinGundam

    Looks Terrable.

  • Rafael Martines

    Another Smartyphone game :(

  • Rayhan PromisedGallery

    Arcades lost eventually to consoles
    consoles losing to handhelds
    now handhelds are losing to mobile phone games

    what’s next

    • Kaetsu

      I think you’re looking a little to deep into this…

    • Ann Weschenfeller

      Considering most of the phone games success comes from Freemium low cost stuff…I don’t think so. I don’t see people playing triple A games looking at Smartphone games with any kind of interest, even less leaving their PS4-XBONE for it. Mobile is becoming gigantic, yes, but “regular” console players are still there, and won’t change their consoles for a phone anytime soon.

    • shytende

      The market is just diversifying.
      The future is with more optons for every type of gamers.

      The 3DS wouldn’t be the top selling console otherwise (and the DS before, and whatever will replace the 3DS).

      Phone games added mostly a new market (which is on expansion, and would become more important).

    • http://www.youtube.com/user/xxHiryuuxx Kaleido-Ruby

      I think we need a big resurgence in the arcade scene, myself…

  • Namuro

    I can smell the hate miles away… Let’s scroll down the comments and see.

    *GULP*

    I wonder though, what is the general reaction of the gamers in Japan to news like this. Maybe they’re over the moon right now?

    • TalbotAlligator

      considering one has to go back to Blue Dragon to find a game of his that has broken 200k sales in Japan and pretty much every Mistwalker game released intl has done better overseas than in Japan (and one should note, none of them have done well in Japan to begin with), i wouldn’t go around expecting to play some “well real JP gamers love it!” card.

      the fact of the matter that Western fans don’t seem to realize is at this point, Sakaguchi’s probably got more diehard fanboys in the West than in Japan.

      in other words, if it ends up good it ends up good, but if you’re thinking dropping Sakaguchi’s name means a whole lot, you’ll find dropping his name garners a lot more fawning from Western sites’ communities like here on Siliconera than it does from Japan.

      • Namuro

        Which is why I said “I wonder”.

        Oh, I also found a Japanese comment to this news, which says: “I’m not surprise. The father of FF’s fame has been on a decline as of late”.

        I guess they’re not too excited, either. Well, at least one of them clearly isn’t.

      • Domii

        The problem with Sakaguchi is that he chose the wrong platforms to put his past games on. Think about it. The Wii as great as it was there wasn’t a huge jrpg following behind it. The 360 in Japan? Well I don’t think there’s nothing more to say regarding the 360. So there you go. The man just has to be smarter in what consoles he puts his games on and where his actual customer base is.

        • Zero_Destiny

          It’s not necessarily that he’s putting his games on those platforms as his first choice. Sakaguchi and Mistwalker are smaller devs. Their budget is limited, and they often need the help of other studios and publishers to even manage to make their games.

          The reason Blue Dragon and The Last Story even exist is because Microsoft and Nintendo split the bill (and Nintendo’s Wii being a weaker system meant not worrying over the high prices of HD).

          Sure Sakaguchi could try other platforms like say, the PS3, but without a Publisher like Nintendo backing the project he wouldn’t get very far. Sony can in theory reach out to the man, and try to publish his work, but Sony isn’t hurting for RPGs, they already have plenty with Final Fantasy, Kiseki, and Tales to name a few. Sony isn’t really hurting for any attention ether like Microsoft was (where they hoped Blue Dragon might entice Japanese players towards their system). Sony really have no reason to try here. Now Microsoft and Nintendo making an investment in a Sakaguci game, that’s a lot more sense.

          The man can only go to where the money is, he’s sadly not really in a position where he can just choose whatever platform he wants. Mobile is working well for him now too, as it’s cheaper to develop for and has a large install base.

        • Shippoyasha

          I don’t think it makes any sense of him to helm a multi million dollar mega project though. That’s basically what all JRPGs are on home consoles. Money is sparse in the industry these days.

  • Yaro

    Moving along..

  • AlphaSixNine

    Can’t say I’m surprised. But it still disappoints me every time I see news like this.

  • Kuromadou

    announcing some latest JRPG for smartphones #JustJapanThings

  • KanjiLikesBoys

    pass

  • SaiyanJedi_Trunks

    Unfortunately, I am not interested. Although there is a market, I just have no interest in this style of mobile gaming. Hironobu Sakaguchi has to make money I guess.

  • Stephen Mc Devitt

    We’re getting Soul Saga and Project Phoenix for PS4 and Vita, so who needs Sakaguchi?

    • Paul Rodriguez

      I’m looking forward to playing Soul Saga. It looks like a fun throwback to 90s RPGs.

    • Godmars

      Well, it would be nice if he returned to consoles.

  • http://blackstar2661.deviantart.com/ SilverSpades

    WHERE IS YOUR GOD NOW!?

  • eilegz

    we all knew its going to be mobile game, we predicted it, but we couldn’t accept it we have hope that its not true…

    and its just happened… hopefully they release it on the west

  • Paul Rodriguez

    For smartphone. You don’t say. I. Am. Shocked. Shocked I tells ya.

  • Axel Villar

    And whats the issue? Smartphones are more powerful than the ps vita this days, and its not like you need physical controls for a jrpg. Its natural for turn based jrpgs that start moving slowly towards smartphones.

  • Zborno

    It’s certainly possible to make quality mobile games, but it’s the “free-to-play” part that pretty much dooms this game. I wish I could believe that this will be one of the few good ftp titles, but all I see are constant microtranscation nagging and getting 10 hours into the game only to discover it’s impossible to continue without spending lots of money.

  • Crystal Power

    I am just SO DONE! I can’t say I’m surprised but the disappointment still hurts. I should just stop expecting him to make anything that interest me anymore…

    Wow, The creator of Final Fantasy has come to this. *le sigh*

    • Ric Vazquez

      It’s depressing for me

  • Herok♞

    If the man wants to make a Cell Phone game thats his business, as long as its made with care and quality it doesn’t matter what system the game is on, which is something I feel most people don’t understand. Thats just where a market is and if that market gets us fun stuff for free who are we to complain.

  • Strain42

    I’m 100% fine with this game being a smartphone game. I really enjoyed Party Wave and Blade Guardian, and Mistwalker was always very nice to me whenever I reviewed their games (I even got an advanced copy of Blade Guardian) they make good games on a console that some “gamers” have a problem with. That’s all that it is.

    HOWEVER…I will say I’m a bit worried about the Free to Play aspects of this…even as someone who enjoys mobile gaming, Free to Play is usually done badly more often than well.

    • Zero_Destiny

      Yeah, I was totally on board myself until we got to the “Free to Play” bit. >___<

      Well, guess I'll be a bit more careful in how I approach it myself. It can still be good, but that really is kinda worrisome to me ……….

  • Bio438

    The only bit of news I’m worried about is the free to play bit. Other than that I’m happy that another RPG is coming to mobiles.

  • Splinter

    I don’t know why I had hope for this. Next!

  • Aoshi00

    I think deep down everyone alrdy knew this was going to be the 3rd and last of his 3 smartphone games, but say it ain’t so *.*;… I’m always excited for his next game and ready to support on any console, but smart phone, I really don’t play games on it.. on the plus side, it has Fujisaka Kimihiko as the artist again, but I think it’s talent wasted.. I know mobile is where the money is, but man.. even the name “Terra Battle” sounds so mobile alrdy :) was hoping it would be either something big for Wii U or the XB1, oh well.. I hope it’s a console title now his 3 smartphone games are done.

  • DamTheLad

    I really don’t know what to think of this…maybe he wants to get full of money from this one and spend it to do a next-gen game! Let’s stay optimist.

    • yomachaser

      Just…stop it. The mobile game IS the main project, the days of trying to cash in on mobile to make a “bigger” game are basically done.

      • DamTheLad

        You are such the dream destructor XD.

  • Warboss Aohd

    ‘repeatedly bashes head into desk’

  • WhyWai

    LOL so mch pre-announcement hyping. and it’s a mobile f2P crap.

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