Double Jump? Air Dash? Azure Striker Gunvolt Lets You Customize Your Moveset

By Ishaan . July 2, 2014 . 4:31pm

Azure Striker Gunvolt will let you develop new equipment with the use of materials that you collect throughout the course of the game. At the Results Screen after every mission, you’ll be rewarded with materials based on your score and rank, and you can use these at the Store Screen to create over 70 equippable items in the game.

 

There are five ranks you can earn at the end of each mission in Azure Striker Gunvolt—C, B, A, S and SS, each one dependent on your score. Each rank comes with a certain amount of materials and credits. In order to get a higher score, you’ll need to keep an eye on your Kudos and your completion time. Setting a new completion time record for a mission will award you with a 50% score bonus.

 

Here’s a few examples of the equipment you can develop using materials:

 

Ring of Flight: Allows GV to jump once in mid-air at the cost of 150 EP

Ring of Double Flight: Allow GV to jump twice in mid-air using 100 EP

Ring of Airwalking: Allows GV to dash in mid-air for 150 EP

 

Feather Pendant: You start with this item. It allows the use of Afterimage

Pendant of Stoicism: Prevents stun when hit

Pendant of Wrath: Increases Lightning Ring damage, but raises EP cost

 

Vitality Lenses: Healing and recovery items restore more than usual

Control Lenses: Lightning Ring costs less EP

Prodigy Lenses: Recover SP (Skill Points) faster

Cobra Lenses: Reduces time needed to charge “King Cobra” attacks

 

Equipment that you create can be equipped or removed at any time from the Pause Menu during a mission.

 

Two more things to note with regard to materials: First, Azure Striker Gunvolt has optional quests that you can complete in each mission, and doing these will reward you with additional materials and credits. Up to three quests can be accepted at a time, and these are entirely optional. Failing them doesn’t penalize you.

 

The second is that each mission in the game Medals hidden throughout. Each Medal you find will give you more materials and credits at the end of the mission.


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  • 하세요

    Awesome, glad it’s not just a game to blaze through and played the same way each time.

  • DeAndre Atchison

    Will I be able to do all 3 at once?
    I want to triple jump and dash

    • Captain Levi

      And shooting lemons.

      • 하세요

        Jump N’ Shoot Striker

        • DeAndre Atchison

          Ridin on trains

  • Ganali Castillo

    I just want this released now ! PLLLEEAASE !!

  • bearmon2010

    I can’t wait. I must have it. It is like Megaman. Might No 9 and this game is a must for me!

  • IndigoRift

    Oh lord, the ranking system. I can only hope that it isn’t as imposing as it is in MMZ3 for me. In the majority of my MMZ3 playthrough, I got locked away from so many invaluable EX Skills and couldn’t do anything about it because I virtually could not salvage my rank no matter how good I played. It sounds worlds different so far in Azure Striker though, so that’s cool.

    Since I didn’t see any mention of the ranking carrying over from mission to mission, this will add a lot of replay value for me. Rankings also give the Kudos score a much more rewarding incentive than the first impression it gave. At first, I didn’t see the point in taking bigger risks to simultaneously take out 3 enemies, but the ranks and gear make this sound far more enticing. I’m really liking the depth this has, considering the genre. Equipment is sounding a bit like the equivalent of the armor sets in MMZ where some armor sets gave some substantially unique abilities (like erasing minor projectiles with the Z-saber).

  • Mika Moreno

    I want this game already! :P

  • D. Collins

    Wanna play!!!!

  • Solomon_Kano

    Game just keeps sounding better and better.

  • Kornelious

    Any game that allows you to TRIPLE JUMP is automatically a 20/10 :D

    • God

      Triple jump is too mainstream, air double dash is the future of gaming.

      • Kornelious

        B-But, but the physics! :(

        • God

          Screw physics i have a 3DS!

  • Zazon Zenzy

    Don’t tease us too much, Inticreates. You know that we’ll buy the game RIGHT AWAY!

  • Namuro

    Love it! I just love the customization system like this, and not to mention that the skills must be earned through…your skills!

    At this point in time, I’m more excited about this game than the Might No.9!

  • Slickyslacker

    I’m seeing this game as a cross between Mega Man, in terms of gameplay, and Touhou, in terms of speed and replayability. As silly as that sounds, ASG just looks like a fast paced, more intricate Mega Man.

    Body status, ready.

  • LonelyGamer

    What about wall jump ? I love that mechanic since the X series

  • ShawnOtakuSomething

    This game sounds amazing!

  • British_Otaku

    Hype. Just release it on the Japanese 3DS eShop already.

  • J_Joestar

    King Cobra?

  • Ric Vazquez

    HYPE! I NEEEEEEEEEEEEEEED THIS NOW! JUST RELEASE IT ALREADY! XD

  • Nobody

    I don’t like there being a cap on my mobility. I want to be able to jump and dash how and however often I want.

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