Devil’s Third Designer Wants The Game To Have Unique Online Elements

By Sato . July 23, 2014 . 8:29am


During E3, Nintendo and Valhalla Studios announced that Devil’s Third, a game being led by former head of Team Ninja, Tomonobu Itagaki, will be a Wii U-exclusive title. Itagaki recently shared more about the game in this week’s issue of Famitsu magazine. [Thanks, Hachima.]


When asked about Nintendo, who will publish Devil’s Third, Itagaki stated that Nintendo loves games more than anyone. Not only that, but they love to play. Being able to make this game with Nintendo is what he sees as a huge opportunity.


He is then asked if Devil’s Third will have some sort of special elements on the Wii U.


Itagaki replies: “It is our policy to make full use of the hardware’s characteristics. I’m currently thinking along the lines of having something other than having you press down on the Wii U GamePad, and something that will make you say, ‘Oh, I see!’”


According to Famitsu, Itagaki previously stated that he would like to include elements we’ve yet to see in an online multiplayer game. While we still don’t know what they are, Itagaki mentions that the game takes place in North America, where you’ll participate in a campaign to fight until you’re the last one standing.


At first, you’ll start out as a simple citizen with weapons like iron pipes and regular pistols, but as the civil war breaks out, you’ll be able to continue fighting as a lone wolf or build your own organization to fight alongside.


Devil’s Third will have up to 16 players for its online mode, and Itagaki also mentioned that they’ll continue building on it after the game is released.


So far,  Devil’s Third has yet to get a release window. During E3, Nintendo featured the game on their Treehouse Live stream, with a good deal of in-game footage of the work-in-progress title. You can watch this above.

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  • James Enk

    if there is one thing that got my interest about this game, is the way multiplayer works

    • Codename: D.A.V.I.D.

      My interest was piqued when they announced the level editor.

  • NintendoPSXTheSecond

    Well multiplayer definitely seems promising. Now I hope we can get that same promise for the work-in-progress main story.

  • SetzerGabbiani

    “Continue building on it after the game is released” DLC already confirmed.

  • idrawrobots

    I hope this gets some polish from the e3 showing. But it actually surprised me at how fun it looked.

    • James Robert Thompson

      The game hasn’t even been given a release window yet, it’s going to have plenty of polishing time…

      • TrevHead

        This years E3 reveal didn’t impress me at all however a lot has to do with the confusion of them showing the MP side of it only which is totally different to older trailers, I was like “WTF is this the same game?” Little did I know that the SP portion of the game was where all the content from the old trailer was at.

        I do agree though more polish is needed.

  • PowerSerg

    The multiplier actually seems really cool based on the treehouse footage.

  • ShawnOtakuSomething

    i’m intrigued

  • Crimson_Cloud

    Someone called this title as ”Devil’s Third Nipple”, and I could not unsee it ever since… *sigh*

  • Princess_Eevee9

    Hopefully this title will get more info.

  • SaiyanJedi_Trunks

    Now this is a game that I would like to know more about. It is similar to how I felt about “X” when it was originally revealed. This one certainly has an edge and fun factor emanating from it in my opinion.

  • uPadWatcher

    Nintendo SPD (development studio in Japan) and Valhalla Game Studios have once again pushed the envelope in adding 16-player online gameplay in DEVIL’S THIRD! I can’t wait until this over the top fun-tastic game to launch next year as well as NSPD add the finishing touches to the full HD graphics!

  • Brimfyre

    I usually hate bald tatted up protag’s but I’m excited about this game. It looks tongue in cheek at least with that ridiculous looking main character.

    • idrawrobots

      When I heard the origins of the character’s design it made me actually like it.

      • Brimfyre

        Yes, the fact the tattoos have a theme and aren’t just tribal tattoos makes it cooler.

  • Personally, as a fan of Itagaki’s work on DoA and NG I had always had an interest in how this game would turn out, although once this was first shown it seems a lot of people thought it looked terrible, that is at least until the multiplayer was shown off in the treehouse segment. Well that segment also got me more interested, but even before that I was still interested. I can’t be the only one who actually thinks the story and scenario looks really cool, can I?

    It seems to me that once most people saw the new protagonist and his bald head that they made up their minds about that aspect of the game, lol. To me, he seems like a pretty unique mix of Japanese and Western ideas (the baldness actually makes me think of him as a kind of futuristic warrior-monk, lol… not only space marines are bald). He also kinda reminds me of Snake (must be the smoking). I’m actually very intrigued by the mixture of so many elements from east and west in the game’s story so far, such as the use of the Kessler Syndrome and the ancient Japanese ghost story of Hoichi the Earless. It all just sounds so awesomely crazy, I can’t wait to see how the single player plays out, honestly.

    And I’m not even mentioning my interest in the multiplayer. Really, I’m almost as hyped about this already as I am about Bayonetta 2. The Wii U has another big exclusive here, imo.

    • idrawrobots

      When they talked about the mythology behind the game’s story it sounded incredibly interesting to me.

      • The music too, I forgot to mention anything about that. Gotta love that shamisen.

    • anonymunchy

      You’re not alone. Together with X, Bayonetta and Hyrule Warriors you can see Nintendo is really starting to branch out. Can’t wait to get my hands on all of these.

      • TrevHead

        I must say as a lover of mid tier Japanese action games Nintendo has earned a hell of a lot of respect from me for bankrolling and saving games.

        I just wished more gamers shared these feelings. However I think most of the haters haven’t quite twigged onto the fact that the market for these types of games is a corpse of what it once was. They probably figure this console cycle will have as many titles as last gen (most of those bombed even back then) and these type of games will be abundant on every platform.

        I wish I was wrong but the fact is that most of the upcoming titles have been funded by Sony,MS & Nintendo as exclusive carrots for their consoles rather than 3rd party which is what would be happening if the industry was healthy.

    • Matthew

      But there’s more to a game than just it’s back-story. The gameplay looked really bad. It looked very, very early 2000s PS2 era. Graphics were pretty sub-par as well.

      • Huh? My post basically said “Everyone says the multiplayer looks fun, but there’s more to the game than just fun multiplayer, like the back-story”. Did you miss the part about the fun multiplayer? lol. Yeah a game is more than just back story, that’s why the gameplay also looks like fun (even if it’s not exactly pushing any boundaries) and the multiplayer does look crazy with its level editor that lets you drop a Japanese castle into the middle of a modern setting, fight all over it, and then allow your rivals to call in an airstrike to blow it up. Also, cat heads and chickens.

        Let’s say you’re exactly right, and that the gameplay/graphics really is PS2 era. So what? I love PS2 era games and still play them today, even preferring some of them over most games today. Some remain among my favorite of all time. It’s the same case with 8-bit games, which are purposely still made today by choice of the developer (and receive acclaim for doing so). And even if the graphics don’t hold up against the latest graphical leaders, that’s made up for by style and atmosphere (which is fueled by that back-story). Not everyone has been spoiled by the latest graphics.

        And, if Itagaki’s track record is anything to go by, the very last action game he made was high quality and tough as nails. If this game doesn’t have a satisfying difficulty (which, imo, is rare among games these days) then it’ll be a first for Itagaki.

        Maybe you’re not impressed yet, but that doesn’t mean others can’t be. We all have different perspectives. You might not be sold on the game yet but that doesn’t mean it’s not a good game… we’ll know that once it’s out.

  • SauriansMaster!!

    Gotta say that the gameplay looks a little generic and not what I was expecting. IIRC the reveal had you jumping of buildings and shooting mid air, kind of like a hong kong action flick. This looks very bland, at least the kill animations are nice.

    • uPadWatcher

      To each his own, hater.

    • PreyMantis

      It’s the lack of too much CGI, isn’t it?

  • brian

    @7:39 all this patriotism is painfully cheesy.

  • Tincho D

    And i wish Devil’s Third was available for a system with a bigger userbase and perhaps a greater preference for competitive online multiplayer games and buff dudes with assault rifles, but c’est la vi.

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