Nintendo of Europe Lays Off A Large Number Of Employees

By Ishaan . August 29, 2014 . 4:25pm

Amidst today’s New Nintendo 3DS excitement comes some rather unfortunate news. Nintendo of Europe have laid off 130 employees that worked for the company full-time, and another 190 people that worked for them through a leasing agency.


The situation regarding the 130 full-time employees was reported back in June, but the other 190 are a new development. Kotaku reports that the lay-offs are effective as of this week, and that all 320 people will be affected by August 31st.


In an e-mail to Kotaku, Nintendo of Europe, stated, “As previously communicated in June 2014, approximately 130 permanent employees will be released by Nintendo of Europe (Germany) at the end of August 2014 as part of a set of measures to better enable the European business to adapt to the rapidly changing business environment.”


The localization and testing duties handled by these employees will now be outsourced, Nintendo of Europe said, adding that it notified the affected employees in June 2014.


Traditionally, Nintendo has tried to avoid lay-offs in the past. Nintendo president Satoru Iwata stated last year that he is vehemently opposed to the idea of lay-offs for short-term benefit, so it’s unfortunate that this situation has arisen now. We hope the affected employees land on their feet.

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  • Slickyslacker

    This isn’t at all because NOE isn’t faring well – somewhat the opposite. I suppose the “localization and testing” departments simply had unneeded talent that they didn’t want to manage.

    To lay off hundreds of employees at once is definitely worrying.

    • HarakiriKami

      They had two headquarters so they had a bunch of employees they had no use for. Some will get transfered. The rest will be laid off.

  • Codename: D.A.V.I.D.

    Most of them probably were from the administrative staff, maybe it is inevitable when merging offices.

    Hopefully they find a new job pretty soon.

  • idrawrobots

    For Europe’s sake I hope that doesn’t mean NoE gets as bad as NoA as a result.

  • NintendoPSXTheSecond

    Ouch. Well, at least Main Branch and NoA are doing relatively fine on the employee front.

  • SupaPhly

    welp, it was bound to happen I guess

  • Göran Isacson

    Those are some harsh layoffs. I do hope that this won’t lead to the quality of their localizations tanking (and of course that the people fired find new employment), though I do wonder what down-sizing will do for them in the long run. Not as many games coming out in the future that need translating?

  • Guess i should start importing nintendo consoles and games from america since the future here is pretty doomed. And it’s also cheaper thinking about it.

  • SaiyanJedi_Trunks

    “outsourced” – oh that’s nice. The industry has been full of layoffs, but Nintendo has normally steered clear. This is very sad.

  • David García Abril

    I used to work there for many years, so this hits REALLY close to home. -_-

  • Money?Muney??All my luveee!!!

    Sad sad day.T_T

  • Nonscpo

    Glad Siliconera covered it now I don’t have to read it at Kotaku.

    • Juan Andrés Valencia

      To be fair, after all that’s been happening with Kotaku I’m actually shocked that it’s still standing.

      • Skye Johnson

        …dare I ask what’s happening with Kotaku? I can’t say it’s a website I frequent.

        • PreyMantis

          Search Quinnspiracy if you want to know.

    • Kango234

      That was literally my first thought when I saw Kotaku.

  • Skye Johnson

    I hope the laid off employees will find work quickly. I wish the best of luck to them.

  • gquain

    Because of the severe lack of localization here in Europe, I aspired to become a full-fletched game localizer, currently studying for it.
    I want to use my lifetime for a videogame globalization.

    I have no idea what they want to do in order to help with the mountains of titles yet to be localized or even planned to be released here and missing communication is also a point worth talking about.

    I am speechless.

    • デ オオカミ

      Outsource it to other companies I reckon. It’s a shame, because NoE had a lot of vacancies lately, but most of those vanished the moment they moved their HQ.

    • Kornelious

      Y’know I kinda wanted to localize games….I figured it was a good start on working my way to something bigger….I didn’t know there were places you could study for that though, So your a pretty cool aspiration :)

    • dam4rus

      Severe lack? It’s not THAT bad. SMT4’s delay was Atlus’s fault. Also, without NoE we wouldn’t get the Operation Rainfall games. We also get better promos and bundles, than the USA.

      OT: Good luck with that. Seriously. We need determined people like you.

      • Haganeren

        SMT 4 wasn’t localized though… Or maybe only for the United Kingdom but that’s cheating a bit.

        • dam4rus

          It has a release date in September. We just don’t know the exact date. It can pop up on eShop any week now!

          • Haganeren

            When you work on a localization, i think it means you do a little more than just making the game available… Marketing, Translation, Box.

            But here, we have no translation, no marketing and no box… Sorry, i can’t call that “localization”, i can call that “bringing the US rom on the EU shop” though

      • gquain

        By severe lack of localization I didn’t really mean Nintendo in particular but the border between Japan and the rest of the world. I am tired of the apparent disparity that I decided to at least save the future generations.
        “I am gonna drag the Yakuza series out of Japan even if it meant going digital-only”

        We also get better promos and bundles because of the lack of customers and lower Nintendo presence. All those free-game-specials by Nintendo? Register your 3ds to get game X?
        There’s an underlying answer to everything.
        But I hold dear to your encouragement, thank you.

      • Go2hell66

        But it is that bad!

        • dam4rus

          Care to explain?

    • TalesOfBS

      Still better than NoA.

  • XypherCode

    I believe what Iwata said last year was only for their Kyoto HQ. Business operations and philosophy differ greatly by region and/or base, even if he personally handles some operations globally. And it’s up to each base’s higher management to solve their own problems. So I think his statement doesn’t really relate to the current issues surrounding NOE. Of course, I might be wrong though.

    • HarakiriKami

      NoE had two headquarters rather close to each other, so they’re shifting all resources to the mainland

      Anyone who didnt move was let go

  • Schiller

    I don’t get all this Kotaku hate O__o

    • BizarreJelly

      Rampant click baiting articles.

    • Jim Ford

      SJW gobbledygook articles.

      • Spider-Man

        I love you.

    • Revyatheworldeater .

      I think it’s the mix of click bait articles and lack of news specifically targeting video games. I go there for the comments section for the most part.

    • Anime10121

      Honestly… I didnt mind them either before the redesign…but even then, they were kinda going downhill once Jesus hair guy left…

  • Pedro Tavares

    Bah, so part of those are the localization teams, we will be getting even less games now it seems.

    Best of luck to all of those that lost their jb though.

  • CirnoLakes


  • Last time I heard about this most of the Lay-off was because the people didn’t want to move in the new town where their job have been relocated in the same country.

    I wonder if it’s the same case here.

  • At least it’s nowhere near as bad as the Microsoft layoffs. Always sad to hear about people losing their jobs.

  • Hexodious

    I hope NoE runs out of business and Nintendo give those people a place in their other departments.

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