Brandish: The Dark Revenant Now Scheduled For Early 2015

By Ishaan . December 15, 2014 . 5:30pm

Brandish: The Dark Revenant won’t be released in 2014 after all. Xseed recently posted to their official Tumblr that the game is now scheduled for an early 2015 release.


The additional localization time is being taken to polish the game’s localization further, submit it to PEGI for a European rating, and make some control adjustments, too, concerning the swapping of the X and O buttons on PSP.


You can read the full localization update blog post here.

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  • ReidHershel

    I’m probably going to buy this in support, but this game doesn’t look that interesting :(

    • MrTyrant

      It’s a good game but if you dislike roguelikes games then it’s not for you.

    • wyrdwad

      If you like dungeon-crawlers AT ALL, you’re going to love it. It’s amazingly good. Think Etrian Odyssey, but darker and with more tightly-designed dungeon floors.

      • ReidHershel

        Wyrdwad! Good to see you again!
        I trust your opinion, I’m looking forward to this :3

    • SirStrongBeard

      I’m probably going to upvote your comment in support of your Xseed support, but this game DOES indeed look interesting :)

  • subsamuel01

    Wow, I’m surprised their actually localizing a PSP game. I know PSP is somewhat relevant in Japan but I swear its dead anywhere else.

    • The PSP was ‘officially’ retired earlier this year in Japan, but if it makes sense to, why not? We got the same reaction when Natsume announced Mystic Chronicles last year and End of Serenity this year, and both sold better than expectations.

  • PuppetMaster

    Really looking forward to play this. But next year looks more fun than 2014. I hope my wallet can keep up with all games that i want…

  • BrokenSkullZero

    Interested since it is a Roguelike and its Falcom and Xseed.

    Not enough roguelikes anywhere on consoles/portable these days.

    • wyrdwad

      I suppose it is kind of a Roguelike, but when I think of that genre, I typically think of randomized dungeons — and Brandish’s dungeons are NOT randomized. In fact, the clever dungeon designs and puzzles are very much a major part of what makes the game so wonderful.

      Fans of Roguelikes will probably eat it up, though, either way. ;)

      • BrokenSkullZero

        Hmm. That’s what i gathered from screenshots.
        Having a look at actual gameplay (didn’t even know there was a E3 trailer), it actually looks like an action game that is on the a roguelike grid. Kinda surprised i haven’t seen this combination before.

        • wyrdwad

          That’s a good way to describe it, yeah.

          I don’t want to oversell the game (especially since people are likely not to believe me, thinking I’m biased!)… but this is one of those games that I was just SO HAPPY to work on, because I genuinely love it to pieces. It’s one of those rare titles where I really have to struggle to think of even a single flaw — everything just works together so elegantly, creating a wonderful experience from beginning to end.

          It’s not for everyone, but if it clicks with you, it’s just a BEAUTIFUL experience. Really shows off what Falcom is all about, I feel.

  • MrTyrant

    They are delaying everything. I thought SC was delayed because of this game needed to come first aside from the typical scripts complain.

    • wyrdwad

      Hmm? No, SC isn’t really “delayed” at all — it’s just not done yet!

      It’s getting closer every day, though. The end is finally in sight…

      • MrTyrant

        For me it’s a delay, there were some prediction last year that it was suppose to be released sometimes in 2014 then they just said in winter 2014 by the end of the year now it’s for 2015. Officially it isn’t because it was never with an specific date but it hurts the same.

        • wyrdwad

          I understand, and yeah, we “guesstimated” winter 2014, which was probably a stupid move on our part. We should know by now that nothing about the Kiseki series ever goes that smoothly. ;)

          Sorry to keep you waiting!

          • MrTyrant

            Same with brandish. It was like twice the error :)

          • wyrdwad

            You have no idea how close we were to releasing Brandish on December 23rd, though! We were RIGHT THERE!! It’s so frustrating when that happens…

  • Keiji Johnson

    I’m still surprised that someone like Xseed is still willing to localize PSP games to the west. Makes me wonder why they didn’t try localizing something like any of the Bleach games released for the PSP over the years and have them available digitally on PSN.

    • wyrdwad

      We try for a lot of games. We just don’t always get them.

      Remember, simply wanting to work on a game isn’t always enough to successfully get the license! If it were, OH THE THINGS WE WOULD LOCALIZE. ;)

      • Onestfool

        We? Are you one of the people working on the localization? If so, then allow me to tell you that you are awesome.

        • MrSirFeatherFang

          That’s Tom! The same one in that localization blog link to tumblr lol

      • GH56734

        But, didn’t your company say anime games are too risky? I really wish you could talk more about those failed tries (perhaps some first party games in there too?) but I understand why you wouldn’t..

        When your CEO said they’ll consider the second Retro Game Challenge if the sales of the first got better, did it actually meet profitability or the 100K goal at some point? It was a labor of love, and it shows – regardless of what happened with the second game (nobody cares about mobile-tier junk third game though). It would be such a shame if it bombed :( Are PSN/WiiU DS VC rereleases options you’re considering for these games?

        • wyrdwad

          Whew! You’ve asked a mouthful.

          When you work for any game company, you always have to be careful what you say because it can easily be taken out of context or turned into much bigger “news” than it actually is. Usually I’m the one to put my foot in my mouth (I’m notorious for that!), but the “anime games are too risky” incident was our EVP, Ken, making a statement about a specific game that got blown up into an unintended statement about all games.

          Which then got back to our parent company and caused a minor “international incident” of sorts. ;)

          So, yeah… we all put our feet in our mouths every now and again. (Though I’m still the MOST guilty of that!) Heheheh…

          I do wish we could be a little more open than we are, even, but unfortunately, the video game industry is mired in bureaucracy, making it impossible to succeed if you practice 100% transparency. We try to get around this as much as possible, but sometimes that results in PR nightmares for us — like when we announced Grand Knights History long before any other localization company would’ve ever gone public with it, only to have the deal fall through and the game get canceled. We’re still living that one down. :(

          Retro Game Challenge, unfortunately, was not a very big seller for us, so… yeah… RGC2 was never in the cards, as much as we wish it could’ve been. I started at XSEED after the first game’s release, but I heard from my coworkers how much fun it was to work on, and I would’ve LOVED to work on the second.

          As for VC games, I don’t think there are any planned anytime too soon, but I’m sure we’ll look into our options there when we can.

      • aizen310

        I read above, so I just ask it now: the same Corpse Party games which got released on PSP will be released on Steam as well? Is that true? o_O

        Keiji Johnson actually got some point (at least, I think). Bleach: Soul Carnival 2 was a top-game for PSP in its time. It is also considered one, if not the best Bleach game for the system. Of course, when the game came out, US Bleach episodes were way behind, but now that the series ended in the US (well I don’t know, I’m not from there, but I saw BDs and DVDs with US dub), it may have enough fans and a good reason for a localisation to exist. After all, Bleach was rivaled with Naruto for a time, so it’s quite a high profile anime. In a financial point of view, being mainstream is kinda good, I think. The most concerning fact though is that its a PSP game. I don’t know if a digital release would be possible at all, for Vita for example.

        Look at me, seeking the possibilities, but one can only hope. You can’t really blame me, I’m just a fan after all :D Hahaha!

        Sorry for that. And keep up the good work ::thumbs-up::

        • wyrdwad

          Like I said, we can’t always get everything we want. Especially when they come from major anime licenses. Such things don’t come cheap. ;)

          In response to your first question, kiiiind of. The first PSP Corpse Party game was a remake of a Japanese indie PC game from 2008 (which was itself a remake of an award-winning indie PC game from 1996!). What we’re releasing is that 2008 PC edition. Because the PSP game came later, the PC game has much more of an indie feel to it — mostly the same, but with different art, different voice-acting and a few slightly altered scenes. And some of these differences are really fascinating — especially the two different takes on Kizami, both of which are equally awesome.

          What makes it most interesting, though, is chapter five. See, the PC game was released episodically, chapter by chapter… and while the first four chapters were out by the time the PSP game was released, chapter five was not. And since chapter five came later on PC, it’s actually got some notable differences from the PSP version — while chapters 1-3 are probably better in the PSP version, and chapter 4 is about the same, chapter 5 is arguably much more in-depth and interesting in the PC version.

          The PC version also features an exclusive extra chapter that served as the basis for Book of Shadows’ chapter 7, “Tooth.”

          So… not exactly the same game as on PSP, and you only get one of the Book of Shadows chapters… but yes, more or less, this is the same game as on the PSP, releasing on Steam. ;)

          • aizen310

            It reminds me of Ys I & II and its many iterations through the time. And while every iteration had the same plot, they were somewhat different.

            Nostalgia is a hard beast to beat. My first Corpse Party game was on PSP and I don’t think the PC version will top it for me (I’m thinking in an Ys Book I & II and Ys Complete relation here, Ys Book I & II is just pure art in my eyes :)), it’ll be nice to see the changes, more-so because of the changed plot/event after chapter 5.
            >Waits eagerly :)

            As for Bleach or any other anime we talked:
            I can easily see japanese suits being tight on their licences one way or another. That’s one thing they should work on. Being a little more open to the world can bring you so much success. And failure, but we don’t talk about those, haha ^^’

            Thank you for the answer and I wish you a productive new year.
            (Because obviously, that’ll mean more japanese gems for me, for us to own :D)

          • wyrdwad

            Oh, believe me, 2015 is already shaping up to be a hell of a year for us. HOO BOY do we have a lot of projects cookin’ right now. ;)

      • Juan Manuel M. Suárez

        But the want to localize Corpse Party: Blood Drive is so much that it will overlap everything thus the project will see a green light. Right? Right~?

        Sorry, sometimes I can’t help being “That guy” ™~.

  • Rose Meiling

    Still waiting for Corpse Party on Steam :(

    • wyrdwad

      Yeah, that game has proven to be quite a technical challenge, but it’s coming along. We should have an update for you guys soon(-ish).

      • Rose Meiling

        Can’t wait! Hopefully it is good news and not bad! D:

      • MrTyrant

        What about the other Corpse Party? I haven’t done my research but there was one called Blood Drive and the other Dead patient…I think that one hasn’t finished yet but Im not sure.

        • Robert Dexter

          Yes, Blood Drive came out in July for the Vita. Dead Patient is being released in volumes for the PC. Volume 1 came out last year and volume 2 is/was scheduled for Fall 2014.

          There is a translation patch of Dead Patient but it was stalled due to character limits in the programming.

          • wyrdwad

            Dead Patient’s chapter 1 is also being redone in… Unity, was it? As opposed to HSP, the same programming language used for the PC version of the first Corpse Party.

            And this is a good thing, because HSP is *not* fun to work with. ;)

            So Blood Drive is definitely something we’re interested in, but Dead Patient is a game we’re not going to be pursuing very heavily just yet — not until more chapters have been released, and until the conversion to Unity is complete.

          • Robert Dexter

            Yeah, just heard about Unity a couple minutes ago. This makes me very excited.

            I’ll be picking Blood Drive if you release it :)

            Yay, Tom replied to one of my comments~

          • Shippoyasha

            Hopefully us Corpse Party fans can help making the choice easier for you folks. Godspeed!

      • Aquarius

        Tom, as always, taking his time to answer fans directly.

        Even though I already completed Corpse Party with all endings and extras, I’m still waiting for that Steam release.

        Will buy it without a doubt to show support, and hopefully that can help getting Blood Drive localized. I already imported it but I’m making really slow progress translating all that text heavy narrative, so I’m placing that on stand by hoping for a localization.

        And of course, Brandish has always been on my mind, hopefully everything goes well for you guys.

  • MrSirFeatherFang

    I wonder what the price will be :X
    Gonna grab this and Suikoden 2. My 4GB Vita memory card needs them :V

    • wyrdwad

      Fortunately, Brandish is only 250 MB uncompressed (which means it’ll probably be even smaller on PSN), so your memory card won’t have to struggle very much at all. ;)

  • Falcom’s best PSP game in my opinion, can’t wait to play it in English

    • Nico

      There’s a 100% fan translation.

      • wyrdwad

        Oh, is that what you were talking about in the above reply? I knew a fan-translation had been started, but to my knowledge, the plug was pulled on it well before it had been finished. This is the first I’ve heard of a 100% fan-translation.

        Either way, to play a PSP fan-translation, you need a hacked PSP — whereas to play our release, you can use *any* PSP or Vita.

        …Plus, you get a translation done by ME. And not to toot my own horn, but… I’m pretty proud of my work here. ;)

  • Aquarius

    Delays for localizations are always a good thing, and XSeed always delivers so there is nothing to worry about.

    We dont want ‘busy with the penetration’ shenanigans here do we?

    • mockturtle

      Forgive my ignorance, but “busy with the penetration”?

      • DividedSeraph

        Refers to Sword Art Online’s google translate release.

  • Go2hell66

    if this is what happened to Brandish i don’t even wanna know what happened to TiTS SC

    • wyrdwad

      Hmm? The answer is, nothing at all, except COMPLETION ON THE HORIZON. ;)

  • malek86

    Expected at this point… I still want it though. Any news on the price yet?

    • wyrdwad

      Not just yet, but stay tuned. We’ll let you guys know as soon as we can.

  • zєxɪσи

    I believe we should cut them some slack . I think we should be grateful for their determination and taking the risk to bring this game to the west/English speakers in general .

    Thank you Xseed , you rock !
    Still *Mumble* Grand history knight :”)

  • I already played and beaten this game. Now, to play it and finish it in a language I can understand!

  • Any news on tits:sc?

    • wyrdwad

      Just that it’s still coming! Within 2015, for sure.

  • Kornelious

    Well I’m never to upset when extra time is taken to ploish a game, especially since XSeed already has they’re hands full with TiTS: SC :)

  • Nico

    I wish they localized stuff that isn’t already available in English.

    • wyrdwad

      Technically, this isn’t. The differences between the SNES game and this PSP reimagining are enormous. This might as well be a whole other game (and in fact has 13 additional floors not present in the original version).

      We’ve also localized much more closely to the original Japanese, retaining all the original character names.

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