Super Smash Bros. Player Figures Out “Aerial Death Combo” For Little Mac

By Ishaan . January 4, 2015 . 12:27pm

 

When the new Super Smash Bros. was first released, Little Mac was considered to be one of the more overpowered characters in the game. This quickly made him a popular choice among online competitors who felt that their chances of winning would be higher, were they to pick Mac over other fighters.

 

In the weeks that followed, though, players began to figure Little Mac’s tricks out, and extensive research has since laid bare his strengths and weaknesses for all to see. Of course, given how deep a game like Smash Bros. can be, players are still discovering new things about the various characters, including Mac, who, it now appears, has an “aerial death combo” that lets him air-juggle an opponent all the way to the top of the screen, despite being one of the most weak characters in mid-air.

 

Vine user Takajin discovered the trick, and YouTube user ZeRo explains how it works in the video embedded above. ZeRo notes that the trick is easier to perform against larger characters like Donkey Kong and Bowser, while being significantly harder against smaller ones like Sheik and Fox.

 

Via: Smash Bros. Reddit


Read more stories about & & & & on Siliconera.

  • PotatoPower

    that horrible mic

  • Raymond

    My main is olimar so that’s never going to me. Plus every little mac player will never do this because it dose not take much to win with him. XD

    • AkuLord3

      And at the same time, pretty easy to beat (depends on the player).

  • hahaer

    The trick was not discovered by ZeRo. He merely explains it. The source is the vine given in the youtube description.

    • KonjikinoSora

      I was a little upset that he didn’t bring more attention to that vine.

    • I didn’t notice that; thanks for pointing it out. I’ll include a link to the Vine in the post, too.

  • TheGioG
  • Pinwheel

    You ain’t no air fighter Ma-

    …I redact my statement.

  • ZEROthefirst

    Too bad that’s hardly ever going to be possible against actual opponents. While useful for Little Mac players, it’s just too easy to get around him and get him off the stage. Obviously people who know how to use Little Mac can do much better than the average online player, but all it takes is one TINY mistake with Mac and the other player won.

    • dam4rus

      Yeah, i call his forward B move the suicide bomb. More Little Mac player killed themselves with that move, than i actually KO’d.

      • Codi Schumacher

        The standard special really leaves him open for a while also.

        • British_Otaku

          It’s okay when it is charged to 50% but otherwise, it is a pretty bad move on all counts.

    • HarakiriKami

      Good Little mac players actually know what he can and cant do in the air and use it.

      • ZEROthefirst

        I know, the problem with Little Mac is he’s not that great. He’s not really fast and while some of his smashes are fast and have super armor, most others can easily out maneuver him or easily read his moves and make some sort of counter to it. Little Mac isn’t a bad character, but 1v1 he just has to much going against him, he’s more of a team or FFA fighter.

        There’s a good reason why most competitive players avoid him, he just has to many un-favorable match-ups.

        • HarakiriKami

          Well yeah.

          But its not like competitive players really learn characters they’re not familiar with.

          It takes people with certain metal to elevate with certain characters or they go missing.For instance, Axe with pikachu, aMsa with Yoshi, Boss with Luigi.

          Nobodies ever going to try and use the Wii Fit Trainer or Olimar to the best of their abilities in a competititve settimng because they have certain lags on moves and that puts people off even experimenting with them along with the community developing their metagame.

        • HarakiriKami

          Well yeah.

          But its not like competitive players really learn characters they’re not familiar with.

          It takes people with certain metal to elevate with certain characters or they go missing.For instance, Axe with pikachu, aMsa with Yoshi, Boss with Luigi.

          Nobodies ever going to try and use the Wii Fit Trainer or Olimar to the best of their abilities in a competititve settimng because they have certain lags on moves and that puts people off even experimenting with them along with the community developing their metagame.

          • ZEROthefirst

            That’s how the competitive scene works though. You play to win, and if a character has a lot of flaws or all around isn’t the best they’re going to ignore them for the most part. I’m not saying people shouldn’t use who they want, I use Ike, Mega Man and Toon Link as my mains and I have no issues playing against others using them (started Palutena recently as a 4th, and am having some trouble with her though).

            Like you said it takes time to get into a character, especially ones that have drawbacks or a lot of unfavorable match-ups. The competitive scene for any fighter always tends to aim for the high tier characters with the occasional lower tiers added in.

          • HarakiriKami

            But thats actually what makes smash’s metagame so interesting. We see a lot of different character match ups.

            Even in melee’s small roster there’s been so much evolution in terms of playstyle, thats what keeps it fresh.

  • triablos

    The thing that annoys me the most about Mac is the combination of speed, power, counter and most importantly, that freaking super armour he has on every god damn move.

    • Jettythesunfish

      Yeah I have to agree. Even though he has his glaring aerial weakness, that doesn’t really seem to balance out the fact that his strengths outweigh them.

      • HarakiriKami

        It probably would in melee.

        but smash 3DSWiiU is stronger in terms of the ground game compared to melee which was more about air game.

        Thing is little mac has only 1 or 2 combo’s he can do in the air and very few of his attacks can actually kill in the air.

        The only thing he can do is this combo and beating characters downward

      • DaiRaiOh

        His insanely bad recovery balances it out. Any half decent player can KO mac from very low percentages on account of Mac not being able to to use any real variety in timing on his recovery moves.

      • BlackC#Bro

        Shiek -> Grab -> Sidethrow -> fair -> dolphin kick = dead little mac at any percent

        Oh no he’s op

    • HarakiriKami

      To be honest the mii fighters are better than he is

  • TempestTwin

    I don’t get why siliconera are posting articles on combos that can’t really be preformed against a real life player. This combo can be easily executed against a CPU in training mode or a player not touching their controller at all. There are heaps of combos like this surfacing around the internet, but in a real match, good luck doing something like this on a character thats not even donkey kong (who people don’t really main anyway).

    • Asura

      This can be executed on humans, the hard part is setting it up to actually start it.

      Also the combo is cool for Smash4, but is lame anyway compared to Melee possibilities.

      • Haganeren

        Which is why Smash 4 is so cool. It have a lot of combo possibility but not enough to be like Melee and his 8 top tiers character.

        I’m so happy to see diversity on the competitive sphere right now !

        • Asura

          Hold your horses. The dust usually settles after a year and settles on the top 5 or whatever.

          Also you graciously gave Melee a top 8. It’s probably closer to top 4, haha.

          • Haganeren

            Yes and no.

            What i’m was thinking was more : “because it’s new, we have a lot of variety and things to discover which make the game really interesting”.

            So in one year or two, i think it will be different for me too… (I hope some patch will extend that) But i would still not be a fan of the combo and gameplay in Melee anyway. (Never was, never will)

      • TempestTwin

        yeah good luck executing this on a tournament player. If someone can fall for something like this then they deserve to lose that match, and should learn how to play smash bros properly.

        • Asura

          Well if you get the set-up, the tourney player isn’t leaving the combo. That’s the point – it’s an actual combo.

          But yes it will be rarely seen. And if it’s ever pulled off it will be hype (even if I dislike Smash4, it would still be hype in a real tournament).

    • Ultimaniacx4

      Because it’s interesting, for good or bad, enough to draw clicks. You’re here. It worked. Not difficult to understand….

      • TempestTwin

        yeah I clicked on the article and then I watched the video and questioned why it was an article made to begin with. I don’t see other video game sites make articles like this just to “draw clicks”.

        This is not a broken combo, it is something that shouldn’t have even been brought to anyone’s attention. If it’s interesting to you then nice bro go play training mode on SSB for hours I’m sure you will get such a kick out of that by preforming unrealistic combos!

  • MinakoArisato

    I don’t get why people are so eager to find combos in that game. Its simply not made for that kinda stuff, just play as you should…

    • Kelohmello

      …Because competitive players look for every advantage they can get? This is playing as he should. Who cares if it was “made for that kinda stuff” or not, if it’s possible, it’s possible.

      • Fallen_Persona

        Then you’re implying they need to nerf the crap out of these games? Oh, I agree. Because competitive players will look for every advantage they can get. The fighting game community is pretty consistent with this, so to keep the game fun it’s required to rain patches a bit.

        • Kelohmello

          Awful mindset to have. The people who can do these kinds of difficult and hard to find in the first place sort of tricks have no interest in playing with you, so unless you illogically get extremely upset that people play games differently than you this has no bearing on how you enjoy the game whatsoever.

          • Fallen_Persona

            That has nothing to do with anything. I’m not talking about myself personally I’m talking about the difference from the paramount on play to the average user.

            I agree because I believe there should be variety, and I don’t think that Smash is a game that was best played by utilizing combos in the first place and was interesting because it required a player to win many individual encounters instead of winning only a few, (for instance in games like MvC3, where most paramount-level combos equal death of a character).

            “These games,” was referring to any game that you want to follow the pattern I laid above, not every fighting game. The idea is that, as you said, there’s a variety of types of players, so it’d be nice if there was a variety of types of games. Combos are not what made Smash the popular game that it currently is.

            It has nothing to do with whether these people are interested in fighting me or not.

          • Kelohmello

            Just to clarify, by “… have no interest in playing with you”, I was trying to say that Competitive level players and casual players just don’t mix to begin with.

            In any case, I don’t really agree with nerfing like that. Mostly because it’s fun to have difficult and cool but rare tricks like this in games. When the developer keeps taking away the fun tricks that separate characters (smash 4 has already done this several times in my opinion) the game starts to get alot more bland.

            That being said I do understand where you’re coming from now and while I can’t agree with the nerfing, making the game with a certain core vision in mind and sticking to it does make sense.

        • Kelohmello

          Awful mindset to have. The people who can do these kinds of difficult and hard to find in the first place sort of tricks have no interest in playing with you, so unless you illogically get extremely upset that people play games differently than you this has no bearing on how you enjoy the game whatsoever.

    • Aaron K Stone

      If it’s not made for that kinda stuff then why is it in there?

      • Codi Schumacher

        Thats like saying FF7 was made for the gold saucer. Its in the game but it wasnt made for it now was it :P

        • Ultimaniacx4

          There’s so much wrong with that train of logic… This is a mechanic, GS is an area. A better example would’ve been solo lvl 1 Yuffie vs Ruby Weapon. An argument can be made that a game can be made for the mechanics, especially when they went ahead and excluded any story mode. An argument can also be made that a game can be made for environments even though GS is definitely not one of them. It’s really hard to cohesively explain how wrong that random allusion of yours is….

          • Codi Schumacher

            You clearly understood my explanation so its not wrong in fact you understanding it proved me right.

          • Ultimaniacx4

            “Understanding how something is wrong proves it right.” More broken, nonsensical logic. I won’t even waste anymore time on that.

        • Haganeren

          Well, it was made for a lot of thing included the gold saucer…. So if you only enjoy Chocobo race, it is made for that as well as the one which only enjoy the main story.

    • Jettythesunfish

      There’s always gonna be that one person who;ll attempt to try a tactic like this though.

    • Jettythesunfish

      There’s always gonna be that one person who;ll attempt to try a tactic like this though.

    • SlickRoach

      Tell that to the dataminers and tryhards of any game community. Even something as simple as Smash Bros. isn’t safe.

    • Ultimaniacx4

      Yeah, everyone. Stop learning how to play the game.

    • Haganeren

      It’s really made for that kinda stuff. NoA really push Smash 4 on the competitive sphere like the EVO for example.
      Also, there is a lot of depth in this game which beg to be used.

      It’s as competitive as a Street Fighter for me…. Ok, maybe not for everyone, it’s a LOT MORE competitive than Marvel vs Capcom 3 for me.

    • Terpsichore

      *facepalm*

  • I think this is a cheap ass trick. I mean, it’s cool to do this with your friends and even in For Glory online but I hope this type of fuckery isn’t allowed in a tournament because it’s almost cheating to me.

    • ZEROthefirst

      Most competitive level Smash players won’t fall for this aside from once in a blue moon. It still won’t be a problem or something that shows up since most competitive players avoid Little Mac because he has terrible match ups and all around isn’t as good as some people make him out to be.

    • Asura

      It’s the exact opposite of cheating. Because it’s not cheating, which is the opposite of cheating.

      Cheating is smacking the other player’s controller out of their hands.

      • Please note that I said it was “almost” cheating. I stated that it was a dirty tactic more than anything else. But yeah, like others stated it isn’t a very valid combo for human opponents. So -shrugs- who cares.

        • Asura

          It’s not almost cheating.
          Unless having both hands is also almost cheating.

        • British_Otaku

          Dirty? It is a pretty technical and legit move which reminds me of the stuff Bayonetta can do if you use light rising attacks combined with jumping on heads.

          While most characters in the game can jump and short hop and fast fall to create quickly to create tons of flexible possibilities, this is one of Mac’s only specialities and it is only effective at specific percentages and on some characters with good timing.

      • Please note that I said it was “almost” cheating. I stated that it was a dirty tactic more than anything else. But yeah, like others stated it isn’t a very valid combo for human opponents. So -shrugs- who cares.

      • Black Heaven

        Why do I feel like that comment speaks from experience? :P

        Anyways, you guys know if Palutena’s good for competitive rounds? I played too much as a Mii Brawler so Im waaay behind practicing for glory. My cousin pretty much beats me often after fighting for glory a thousand times.

    • BlackC#Bro

      Or you can, you know, not get hit by it.

  • Mind0105A

    That won’t work with most (75%) players. But, it’s a good idea.

  • Little Mac is the character I have the least fun fighting against in this game. He may not be quite as overpowered as people once thought, but he is annoyingly fast and powerful, especially for someone like me who isn’t very skilled at online battles. I almost feel like people use him just because they think they can get easy wins with him.

    The best moment I ever had fighting a Little Mac was when I knocked him off early in the fight and he couldn’t recover, then he immediately did his side B accidental suicide. I don’t usually get that much satisfaction from winning, but I certainly do when stuff like that happens.

    • I love playing as Doc Mario and reflecting his side b!!! LOL. Off the stage Lil’ Mac goes.

      Ah…I just love it.

      • SlickRoach

        Yeah, he can beat Mike Tyson, but he’s no match for a Breezy Sheet!

    • And also, the easy wins come with Sonic spamming the homing move. >_>

      fuckers.

      • Ultimaniacx4

        That’s always such a weird complaint to me. If you know the character is spamming a move then that just makes it easier to counter. Knowing “he’s about to do this” is the biggest advantage anyone can ever have in a fighting game.

        • I can see it coming but it is fast as hell. I use Peach and Dr. Mario. When I try to punish him he runs away – I know I can shield block it and I do that but when I try to grab he is gone. Lol or he is grabbing me only to spam the move again. Helpppppp

        • Ciethe

          Depends on the move. Wasn’t that simple with Pikachu in brawl.

      • Haganeren

        Well, no, i just avoid the attack and strikes back… Quite easy in fact… And this attack isn’t that quick anyway.

        • Ok, I will be more defensive next time then. A turtle I shall be. A very aggressive turtle that will punish him when he spams that move.

    • Tiredman

      I use him because he is a blast to play. Even use his amiibo because I enjoy him so much. Can’t stand to use him on small stages though, I have killed myself so many times since a lot of his moves tend to go a pretty good distance and I am also not the greatest at this game since it is my first Smash Brothers experience.

  • Ixbran

    Welp its official, Little Mac is SSB4’s Meta Knight. Can’t wait to watch the competitive SSB gamers argue amongst them selves over weather or not he should be allowed to participate in tournaments now. Since because of this video, every little mac user is likely going to plan on spamming this to hell and back.

    • Haganeren

      Ah ah ah ah.

      No seriously, Little Mac is medium tier at best. Too many character overpower him. I have to remind you that the chain grab of Ice Climber was also quite horrible and it’s a lot more easier to pull on a real match… And Ice Climbers was no match for the horrible Meta Knight.

      No, really, don’t worry about that. I’m far more concerned with Diddy Kong you know.

    • British_Otaku

      It works best on bulky and heavy characters and at a specific percentage, it isn’t the type of thing which is easy to pull off as well when someone will manipulate their trajectory to be out of reach.

      Most Macs will settle for Smashes or the “Forward A” One Two, but I am interested in the opportunities that this move can offer for recovery.

      Usually footstooling is done once but Mac can use it to recover assuming that someone is mad enough to chase him when he is basically good as dead. There’ll be at least one good video out there showing it off.

      • :….assuming that someone is mad enough to chase him when he is basically good as dead.”

        Yeah I think it is pretty easy to see the salt in this game. I had some very interesting matches…

    • Elliot Roman

      Ha! As if half the players on smash4 could even footstool, this isn’t spammable at all, good luck doing this on a Mario or smaller characters, Lil Mac is mid tier at best

    • TempestTwin

      um no. he isn’t “SSB4’s Meta Knight”. A good player can beat him with ease, like I can. It’s just a matter of who can launch who off stage first when playing against little mac, and when little mac is the one to be launched off stage, guess what, he is the one to instantly lose because his recovery is garbage.

  • Jero

    Little macs are okay, unless they go full defense and as soon you move they retreat. As a ness player I don’t have that much of a trouble since his pk fire can stop macs and then grab and throw them. Sometimes if the player is not good you can end matches in 30 secs to 1 minute.

    As opposed to toon link players. They take forever to kill since its hard to aproach them with a slow character like ness.

  • Venks Dunson

    This isn’t a real combo. Anytime Little Mac goes for the Foot Stool you can avoid it by using any move. This only works if you’re not pushing any buttons.

    Though it still has some applications I’d love to point out for those who are interested. Zero’s video is full of misinformation about the attack string: http://berathen.com/learntosmash/little-mac-staircase-combo.php

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos

Popular