Dragon's Dogma 2 Will Include Variable Framerate Options
Image via Capcom

Dragon’s Dogma 2 Will Include Variable Framerate Options

Director Hideaki Itsuno confirmed through a post on his social media that Dragon’s Dogma 2 will support variable framerate at launch. Itsuno hasn’t specified which framerate modes the game will offer or how it will work on different platforms yet.

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The post shared by Itsuno included an English and Japanese caption. While the English caption mentions “uncapped framerate,” the Japanese caption specifies that the game will support variable framerates.

At the time of writing, it is unknown how Dragon’s Dogma 2 will handle the variable framerate options. One possibility is that the game will include different modes that prioritize higher framerates and higher resolutions in PS5 and Xbox Series X consoles, similar to other recent RE Engine games like the Resident Evil 4 remake. Meanwhile, the PC version should be more flexible in how to customize the framerate options.

You can check out the original post by Director Hideaki Itsuno here:

During the January 2024 Sony State of Play, Capcom revealed new details about Dragon’s Dogma 2, like a new Warfarer vocation that can use all weapon types and abilities from other Vocations, as well as information on the Dragonsplague and Vocational maisters.

Dragon’s Dogma 2 will come out for the PS5, Xbox Series X, and PC via Steam on March 22, 2024.


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Daniel Bueno
Daniel is a staff writer and translator from the Spaghetti Western land of Andalusia, Spain. He got his start writing for Xbox Outsider in 2022. His favorite genres are RPGs, survival horrors, and immersive sims. In truth, he is a Dragon Quest slime in a human suit.