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Review: Exstetra Embraces Its Kissing JRPG Concept

Review: Exstetra Embraces Its Kissing JRPG Concept
Image via FuRyu

Back in the day, we used to get a ton of unusual JRPGs that played up relationship mechanics or romantic elements in unexpected ways. I’m talking about titles like Thousand Arms, Chulip,and Conception. Exstetra follows in that tradition by being the JRPG where kissing allies grants them new powers and fighting alongside them builds affections. While it’s a little finicky on the PC when it comes to controller compatibility and running right (I got it working eventually), it also feels like a good goofy indulgence. 

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Exstetra is something of an isekai tale in addition to staring down Chulip for bragging rights as the kissing game. Ryouma Narusawa wakes up in another world named Amazia with a sword and amnesia. Before enemies can attack and take advantage of him, a Escure priestess with a spear named Selene appears and directs him to fight. It’s during that battle that the two realize he is capable of absorbing the EXS of the fallen enemies, a sign that he’s a rumored Prisma who could use that power to strengthen his Prisma Knight allies and save the world from the Despoil that threaten it. After happening upon Mizuki Hoshino, his apparent classmate also brought to this world, they come to realize that this world of Amazia is also fused with their own and other people they know are here as fellow warriors.

The Exstetra story is generally serviceable, especially when Studio Saizensen occasionally embraces the fact that a JRPG about kissing will naturally sometimes be silly. It isn’t some elaborate work with amazing lore and involved backstories. We’re getting excuses for Ryouma to snog somebody. The localization is fine, though I found it gets a little more flavorful and fun once the necessary introductory exposition is out of the way. I’d say the general narrative quality is on par with some other FuRyu JRPGs, so if you enjoyed titles like The Legend of Legacy or Unchained Blades, you’ll probably find this entertaining too! The Prisma Knights characters especially can have their moments and some interactions amongst themselves that can be genuinely funny.

Likewise, the dungeon-crawling is generally fine. It’s very easy to find your way around, especially with the ever-present map in the bottom left corner. Textures are fine, though generally the spaces are a little bland and unexciting. It reminds me of a late PS3 budget JRPGs, in terms of execution and structure. Which, I mean, you could argue it is given this started as a 3DS and Vita game. They won’t be the most exciting areas you’ve ever explored, but it doesn’t feel like they’re intended to be. Again, considering the age of the original title, it’s pleasant enough.

This leaves the kissing and combat as the most exciting elements in Exstetra, which is something you’d probably expect from this JRPG. Though, in both cases, they tend to be something that can drag on a bit. (You can speed up the kissing element as an option in the menu.) Ryouma is an equal-opportunity smoocher who will plant one on any person in the party. The reactions to the act varying, naturally! While the ensuing relationship development isn’t as fully fledged as something like Angelique, Thousand Arms, or Real Rode, there is a system tied to these overtures that can lead to certain responses, character events, and even endings tied to the male and female Prisma Knights. It’s charming, in its way, and makes the game feel a little more like a lite dating sim.

I also found the combat in Exstetra interesting due to the teensy bit of tactics tossed into it. You can set formations and arrange rows your characters are in, and enemies are in their own rows as well. So positioning matters, since it affects who you might hit or could make it more tactically advantageous to put ranged units like Akari or Miyuki in the back row. There’s an interesting system tied to the equipment runes you can pick up tied to things like bows for an archer like Miyuki. By strategically assigning them to the folks who need them, you can turn characters into helpful powerhouses who could deal more damage on their turns or pile on potential passive effects. Likewise, building up the EXS does lead to the ability to use EXS Arts abilities that can deal damage and also affect stats. I found it at its best during boss fights, during which I’d really need to think and get involved. But for general fights, I found myself relying on the Auto-Battle and its No MP Usage option to more quickly get through hordes of inconsequential foes. 

The only bit of weirdness I encountered with Exstetra on PC is that it initially had an issue with both my Lenovo Legion Go and a Windows laptop. However, after FuRyu shared the troubleshooting tip in the Steam Discussions forum, I found the Xinput(Xbox) in-game option cleared up the issue with compatibility. However, I will note that on both Windows 11 devices, I couldn’t play in full screen as it would occasionally crash as of time of writing. Playing in Windows mode seemed to alleviate that issue, but it’s something to keep in mind. I wouldn’t be surprised if that issue is also eventually remedied via a patch as well, considering FuRyu’s activity on Steam. But there is a workaround that I found sufficed for getting through things. 

I’m glad Exstetra finally got localized as it’s always great to see a lost JRPG reemerge and appear worldwide. The kissing concept can get entertaining. The combat system has its moments too, especially when stronger enemies are involved. I will say some other parts are a bit bland. Not to mention the disappointment that can come from needing workarounds to get around a full screen issue. 

Exstetra is immediately available on PCs, and it will come to the Switch, Switch 2, and PS5 on September 3, 2026. 

Exstetra

6

If you want to know more, check out Siliconera's review guide.
Jenni Lada
About The Author
Jenni is Editor-in-Chief at Siliconera and has been playing games since getting access to her parents' Intellivision as a toddler. She continues to play on every possible platform and loves all of the systems she owns. (These include a PS4, Switch, Xbox One, WonderSwan Color and even a Vectrex!) You may have also seen her work at GamerTell, Cheat Code Central, Michibiku and PlayStation LifeStyle.