Dragon Quest XI’s New Screenshots Give Us A Better Look At Its Zone And Co-op Skills

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We recently learned that Dragon Quest XI will have a sweet Chrono Trigger-style “Co-op Skill” system as well as a “Zone” mode that is similar to Final Fantasy IX’s Trance. Here’s a closer look with new screenshots from the game’s official website.

 

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Zone is a new battle feature that happens when a character’s concentration is at its best, temporarily increasing powers. Zone is characterized by its blue aura and it triggers while taking damage from enemies and such.

 

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The effects of Zone can carry over to the next battle, and having several party members in Zone mode can certainly bring out the damage.

 

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However, you’ll want to be careful, as monsters can also enter Zone status, and they’ll be tougher than ever.

 

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When the protagonist goes Zone mode, he’s able to pair up with a party member or more to perform “Co-op Skills” that brings a variety of powerful mash-up abilities to the table. These vary according to what spells, abilities, and the number of Zone-active party members you have.

 

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This one shows Sylvia using his fire breath to power up the protagonist’s sword.

 

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The protagonist and Camus about the bust out “Shadow Attack.”

 

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Monsters can go Zone, so that means they’re also able to pull off their own “Co-op Skills.” It looks like we’re going to have to be careful with these ones.

 

Let’s take a look at some more Co-op Skills:

 

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The protagonist and Camus’ Co-op Skill “Falcon Dance.”

 

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Sylvia, the protagonist, and Rou’s Co-op Skill “Rose Hurricane.”

 

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The full-party Co-op Skill “Giga Burst.”

 

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Martina and Rou’s Co-op Skill “Matou Enbu” or “Magic Fists Display.”

 

Dragon Quest XI releases in Japan on July 29 for PlayStation 4 and Nintendo 3DS. The game is also in development for Nintendo Switch.


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