Blaster Master Zero 2 Update May Make Planetoid C-2 More Manageable

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Fire up Blaster Master Zero 2, as there is a major update waiting for you! Inti Creates has released Blaster Master Zero 2 update 1.2. Unlike the first patch, which just said “various types of bugs have been fixed,” this accounting is much more detailed. Most notably, planetoid C-2 has been tweaked.

 

The Blaster Master Zero 2 planetoid C-2 offers a bit of rebalancing. The overall difficulty in this area “has been adjusted.” This means some might find it a bit more manageable than before. As a reminder, if you complete this area, you are rewarded with a Life Up.

 

Here is the full list of all the Blaster Master Zero 2 update 1.2 changes, taken from the official website.

 

Ver.1.2 (April 01, 2019)

Various behavior and stability issues have been fixed, including the following:

  • Fixed an issue where control configuration would be reset.
  • Fixed an issue where the map and various enemies in Area F would disappear.
  • Fixed an issue where the game would not auto-save when entering some top-down planetoid stages.
  • Fixed an error where collecting some items would not be properly reflected on the mini-map.
  • Fixed an error where the player could get stuck in Dungeon 4 on planet Montoj under certain conditions.
  • The difficulty of planetoid C-2 has been adjusted.

 

Blaster Master Zero 2 is available for the Nintendo Switch.


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Jenni Lada
Jenni is Editor-in-Chief at Siliconera and has been playing games since getting access to her parents' Intellivision as a toddler. She continues to play on every possible platform and loves all of the systems she owns. (These include a PS4, Switch, Xbox One, WonderSwan Color and even a Vectrex!) You may have also seen her work at GamerTell, Cheat Code Central, Michibiku and PlayStation LifeStyle.