Sakaguchi’s most recent blog details an e-mail discussion about the battle system with a “Mr. M.” “We started to talk about the moment of ‘stillness’ in the battle near the final stage of the game. Starting from the growth of the magic and also about the U.I. operation. I’d like to incorporate an elaborated element, but I don’t want to slow down the tempo of the game… We discussed it quite intensely. I’m not sure if this is the right word, but it was ‘fun’,” Sakaguchi wrote after musing about a cloud that looks like a dragon.
Cryptic, but the post hints that magic is part of character development. And who is this “Mr. M?” Unfortunately, the Japanese version doesn’t offer anymore clues like a kanji character or even a hiragana syllable.
Mistwalker and Nintendo haven’t announced the development studio either. Artoon, Brownie Brown, Feelplus, Racjin, and Tri-crescendo worked on past Mistwalker projects.