Armored Core 6 Fires of Rubicon Patch 1.02
Image via Bandai Namco

Armored Core 6 Patch 1.02 Fixes Save Issues, Balances Weapon Units

FromSoftware and Bandai Namco released a brand new patch and notes for Armored Core 6: Fires of Rubicon. It improves gameplay stability and makes balance adjustments for various weapon units on all consoles and PC. For the Patch 1.02 update, FromSoftware stated it is aiming to allow players more diverse builds for their AC in the early and mid-game segments. This patch has also introduced a fix for the reported save issue that caused the game to not save properly if the player put their PC or Xbox console into sleep mode.

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In order for players to continue using online features, they must install this patch to their copy of Armored Core 6: Fires of Rubicon. Also, if owners of the console version of this game have their game set to boot to offline mode, the patch update will not be downloaded even if they apply the update to the game through the console’s update function. Players will need to set the game to online mode in the Network Settings inside of the System Menu in order to apply this update

The patch notes for Armored Core 6: Fires of Rubicon Patch 1.02 can be viewed below:

Balance Adjustments

  • Weapon Unit balance adjustments:
    • MA-J-200 RANSETSU-RF: Increased attack power/rate of fire, decreased reload time.
    • LR-036 CURTIS: Increased attack power, decreased reload time.
    • RF-024 TURNER: Increased attack power/projectile speed, decreased reload time.
    • RF-025 SCUDDER: Increased attack power/projectile speed, decreased reload time.
    • MA-J-201 RANSETSU-AR: Increased attack power/projectile speed, decreased reload time.
    • MG-014 LUDLOW: Increased attack power/total rounds/projectile speed, decreased recoil and reload time.
    • DF-MG-02 CHANG-CHEN: Increased attack power/total rounds/projectile speed, decreased reload time.
    • MA-E-210 ETSUJIN: Increased attack power/total rounds/projectile speed, decreased reload time.
  • Adjusted certain attacks performed by the enemy units AAP07: BALTEUS, IA-13: SEA SPIDER and IB-01: CEL240.

Bug Fixes

  • Fixed a bug that prevented certain weapons from dealing damage to the boss of the mission “Destroy the Weaponized Mining Ship”.
  • Fixed a bug that caused the boss of the mission “Prevent Corporate Salvage of New Tech” to be unable to detect the player.
  • Fixed a bug that caused certain enemies to not be displayed correctly during the mission “Survey the Uninhabited Floating City”.
  • Fixed a bug that caused certain enemies and background objects to be displayed incorrectly during the mission “Attack the Old Spaceport”.
  • Fixed a bug that caused vertical missiles and certain coral weapons to deal unintended amounts of damage.
  • Improved camera controls when spectating online arena battles.
  • Fixed a bug that caused the punch animation to not be displayed correctly on the opponent’s screen during online arena battles.
  • Other bug fixes.
  • [Xbox One / Xbox Series X|S / Steam] Fixed a bug that caused the game to enter offline mode and unable to save progress after the device recovers from sleep mode.
  • [Steam] Fixed the text displayed onscreen after selecting “Quit Game” from the System Menu on the title screen.
  • [Steam] Fixed a bug causing certain bosses to be rendered incorrectly.

PvP-related patches will come at a later date.

Armored Core 6: Fires of Rubicon is available on the PS4, PS5, Xbox Series X, Xbox One, and PC.


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Arielle is a freelance writer for Siliconera, but has served as the Senior News Editor at Kingdom Hearts Insider for over a decade and currently freelances for Nova Crystallis. Has a knack for playing RPGs to exactly 80% completion before getting distracted by another one. When she isn't working as a government wheel turner by day, you can find her transforming into book-hoarding dragon by night.