ARMS 2.1 Update Adds Training Exercises And Adjustments To Fighters And Arms

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ARMS just got its 2.1 update that adds a variety of exercises to training mode as well as adjustments for Master Mummy, Mechanica, Kid Cobra, Byte & Barq, and a bunch of weapons.

 

Here’s a look at the patch notes from Nintendo:

  • Moved “Training” to the top menu.

 

  • Added five exercises to “Training”, and added difficulty level indications.

 

  • Adjusted the way the rush gauge fills, decreasing the amount gained for punches that do not connect with the opponent.

 

  • When 3-4 players start a battle, instructions on how to switch targets will now be displayed. A cursor will also be displayed above the current target for a set time.

 

  • Adjusted hitbox sizes for fighters, improving issues where hits were not registered despite looking like hits.

 

  • Changed the pause, results, and replay menus in “Training” to be more convenient.

 

  • For “Best Stage” in Stats, made it harder for less frequently played stages to be selected, even if you have a high win ration on them.

 

  • Corrected issue that caused the game to hang-up when the ending was skipped at a particular time.

 

 

The following adjustments are for fighters:

  • Master Mummy – Increased dash speed. Increased movement speed when jumping.

 

  • Mechanica: Increased movement speed when jumping.

 

  • Kid Cobra: Adjusted floatation when performing a jump attack.

 

  • Byte & Barq: Trained Barq to get up quicker.

 

 

Here are some weapon adjustments:

  • Boomerang

Increased speed when throwing in a wide curve.
Increased extension speed.
Increased homing.

 

  • Coolerang

Increased extension speed.
Increased homing.

 

  • Revolver

Increased extension speed.
Improved curving performance.
Increased retraction speed.
Shortened the time needed from starting a rush to firing the first shot.

 

  • Retorcher

Improved curving performance.
Increased retraction speed.
Increased expansion rate when extending.

 

  • Parasol

Increased expansion rate when extending.
Increased retraction speed.
Decreased expansion rate for charge attacks.

 

  • Megawatt

Improved curving performance.
Increased retraction speed.

 

  • Slamamander

Increased homing

 

  • Tribolt

Increased extension speed.
Decreased rush damage.

 

  • Triblast

Increased speed of charge attacks.

 

  • Homie

Increased rush damage.

 

  • Guardian

Made it so the electric shock when a charge attack connects lasts longer.
Corrected odd behavior that occurred when a rush attack connected with a wall or platform.

 

  • Blorb

Corrected odd behavior that occurred when a rush attack connected with an opponent that was not targeted.

 

  • Seekie

Increased retraction speed.
Made it so the electric shock when a charge attack connects doesn’t last as long.

 

  • Ramram

Increased retraction speed.
Decreased expansion rate for charge attacks.
Decreased speed of charge attacks.

 

  • Cracker, Popper, Hydra

Increased retraction speed.

 

  • Bubb, Buff

Decreased extension speed.
Decreased expansion rate when extending.

 

 

ARMS is available on Nintendo Switch.


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