ARMS recently got its version 3.0 update that adds Lola Pop as a new playable fighter, as well as the new “Via Dolce” stage, several new Arm weapons, various fixes and adjustments. Here’s the latest from the full patch notes: Version 3.0
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- New fighter Lola Pop can now be selected.
- New ARM Funchuk added.
- New ARM Biffler added.
- New ARM Clapback added.
- New stage Via Dolce added.
- Customize Controls menu added.
- This allows you to freely customize button mappings.
- Access by pressing X on the fighter select screen, or from the pause menu in battle.
- Condition for unlocking Ranked Match has changed from clearing Grand Prix on Level 4 to clearing Grand Prix on Level 1.
- Stun charge attacks will now immobilize fighters for longer.
- Fire charge attack damage has been reduced by 10.
- After landing a hit on an armored opponent, there will now be a momentary delay before the ARM starts to retract.
- In modes with multiple opponents, removed function where the targeted opponent would automatically switch to another opponent when the targeted opponent was knocked down.
- Fixed issue where bomb blasts would not knock down players during their rush attack.
- Fixed issue where bomb blasts could not be guarded when playing 1-punch KO
- Fixed issue where, under certain conditions, after connecting a wind type rush attack follow up attacks would be impossible.
- Fixed issue where even in the process of shooting an ARM it was possible to charge-up when on a trampoline.
- Fixed issue in Hedlok Scramble where if a communication error occurred at a specific time it would become impossible to grab the Hedlok powerup.
- Fixed issue where fighters would sometimes go out of bounds during fights against Hedlok.
Adjusted some fighters and ARMS below.
- Master Mummy – ARM size has been increased thanks to intense training. Now holds a charge for longer.
- Mechanica – Increased movement speed when jumping. Increased movement speed when air dashing.
- Max Brass – Decreased movement speed when buffed up.
- Sparky – Increased extension speed. Increased retraction speed.
- Revolver/Retorcher – Increased speed of charge attack. Shortened firing interval
- Boomerang – Increased speed when thrown with an outside curve. Improved homing ability. Adjusted path traveled when extending.
- Coolerang – Increased expansion rate when extending. Increased speed when thrown with an outside curve. Improved homing ability. Adjusted path traveled when extending.
- Megaton – Increased extension speed. Increased expansion rate when extending.
- Megawatt – Increased extension speed. Increased expansion rate when extending. Increased retraction speed. Increased speed of charge attack. Increased charge attack damage.
- Parasol – Increased speed of charge attack. Increased expansion rate of charge attack. Improved homing ability.
- Homie – Increased retraction speed. Improved homing ability.
- Slamamander – Increased speed of charge attack. Improved homing ability.
- Tribolt/Triblast – Increased extension speed.
- Hydra – Increased retraction speed.
- Chakram – Increased extension speed. Increased speed of charge attack.
- Guardian – Increased shield bash range. Fixed issue where movement became impossible when both hands were disabled. Fixed issue where it was possible to pass through parts of the stage to attack.
- Roaster – Decreased extension speed. Increased retraction speed.
- Nade Popper – Decreased retraction speed.
- Cracker – Decreased extension speed. Decreased damage from charge attack. Decreased damage from rush attack. Increased retraction speed.
ARMS is available on Nintendo Switch.