Babylon’s Fall Trailer Highlights Exploration and Gameplay

Babylon's Fall Gameplay Exploration Trailer

Square Enix uploaded a new Babylon’s Fall trailer now that the demo is available on PlayStation 5 and PlayStation 4. The trailer highlights how general gameplay, combat, and exploration will function in Babylon’s Fall. It also shows off several different weapons. You can get a look at the sword, hammer, bows, and rods. The individual abilities linked to these weapons are demonstrated throughout the video.

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Additionally, shields will be available in Bablyon’s Fall, and, similar to the other weapons, they will have a unique ability. The shield will allow for players to perform a parry or taunt, and protect their allies from dangerous attacks. Players will also be able to make use of Dynamis Abilities to traverse various levels and even pull themselves closer to enemies.

You can watch the Babylon’s Fall gameplay trailer below.

https://www.youtube.com/watch?v=7e6xT6DEXAA&ab_channel=%E3%82%B9%E3%82%AF%E3%82%A6%E3%82%A7%E3%82%A2%E3%83%BB%E3%82%A8%E3%83%8B%E3%83%83%E3%82%AF%E3%82%B9

As mentioned previously, a demo is available for Babylon’s Fall. It lets players explore the introductory area of the game. Additionally, players can carry over their data into the full release of the title.

During the NieR: Automata 5th anniversary broadcast, Square Enix revealed a collaboration between NieR: Automata and Babylon’s Fall will be held sometime in the future. Players will be able to obtain 9S, 2B, and A2 cosmetics in Babylon’s Fall. Additionally, NieR: Automata inspired areas will appear in the game during the collaboration event.

Babylon’s Fall will release for the PlayStation 4, PlayStation 5, and PC on March 3, 2022. Those who pre-order the Digital Deluxe edition will receive early access to the game on February 28, 2022. A demo is available for PlayStation 4 and PlayStation 5.


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Kazuma Hashimoto
Senior staff writer, translator and streamer, Kazuma spends his time playing a variety of games ranging from farming simulators to classic CRPGs. Having spent upwards of 6 years in the industry, he has written reviews, features, guides, with work extending within the industry itself. In his spare time he speedruns games from the Resident Evil series, and raids in Final Fantasy XIV. His work, which has included in-depth features focusing on cultural analysis, has been seen on other websites such as Polygon and IGN.