I tried the demo’s single fight – Ragna vs. Jin – and BlazBlue on Vita felt just like BlazBlue on consoles. Part of the reason is the graphics, the original arcade sprites were used for this version. Also, the Vita’s d-pad is smoother than the PSP’s, which is quite rough on thumbs.
BlazBlue: Continuum Shift II Plus will have online play and maybe 3G wireless play too. The development staff is testing latency over 3G. Arc System Works is also considering to add touch screen controls to the Vita version, but specific features have not been discussed.
The "plus" in the title refers to an additional six scenarios not found in BlazBlue: Continuum Shift II. Aksys confirmed they will bring BlazBlue: Continuum Shift II Plus to North America, but don’t have the game pinned down with a release date.