Treasure went back and tweaked Bleach: The Blade of Fate before Sega released it internationally. Changes were made to the blocking system and the ability to jump between fighting lines in on-on-one matches was removed. Projectile sidestepping fights went out the window. Bleach: The Blade of Fate is like Bleach DS 1.1. Bleach: Dark Souls isn’t Bleach DS 2.1.
I asked a representative from Sega if Treasure refined any game mechanics. They didn’t since the fixes in the US version of Bleach: The Blade of Fate were implemented in Bleach DS 2nd: Kokui Hirameku Requiem when it came out in Japan. Anyone who purchases the US game gets the same experience with easier to understand English text and English voice actors.
Images courtesy of Sega.