At its core, Child of Eden is all about hope & happiness. The game takes place in the distant future where Eden (read: the Internet) contains an entire archive of all human memories. Viruses have taken over the mainframe and it’s your job to purify the mainframe.
After one of Ubisoft’s Fragdolls blasted through a spherical boss, reminiscent of the Earth[Giga] in Rez, the girl from the Heavenly Star music video appeared. She’s Lumi, a human personality of sorts for Eden.
Wait, I’m getting ahead of myself because there was a whole on-rails level of fluorescent sea creatures before reaching the boss. Players can use three weapons to shoot enemies down. There’s a lock-on shot which is activated by waving a hand over enemies and then flicking your wrist to fire. Players can also switch to a rapid fire shot where you point and spray bullets. Changing weapons in Child of Eden is as simple as clapping. The final weapon is a smart bomb called a “happy bomb”. Hold both hands up (as if you were about to throw a spirit bomb) to toss one of these screen clearing blasts.
The demo I saw was Kinect only, but a representative from Ubisoft said Child of Eden has regular controls too. PlayStation Move controls are being “considered” for Child of Eden.
Child of Eden has five archives (the game’s term for levels) to explore. All of them have background music created by the Genki Rockets. Child of Eden is scheduled to come out on Xbox 360 and PlayStation 3 in the first quarter of 2011.