Comcept Also Delays Mighty No. 9’s Trial Version

This article is over 8 years old and may contain outdated information

Recommended Videos

Comcept has delayed the arrival of Mighty No. 9’s trial version due to a problem with the distribution method.


It was supposed to roll out on September 15th – the day the full game was initially supposed to be released – as a way to apologize to its Kickstarter backers for pushing back the game’s release date into 2016.


Before this delay, Comcept an email sent out to its backers that read (as revealed by NeoGAF user khaaan):

We are releasing an exclusive Trial Ver. for all of our Mighty No. 9 backers!!!
The team at comcept and all of our partners are currently working on solving the online issues with Mighty No. 9, however the single-player content is in a complete state. We would like our backers to have a chance to play the near-complete game, so we are releasing this Trial Ver. which has more volume and functionality compared to the original beta test we conducted. The release of this Trial Ver. is planned for September 15th, so make sure to clear your schedule! We will start sending out codes to our backers a few days earlier than the actual release. This Trial Ver. is planned to run for a full month after release, but will be taken down after that.


Then, on September 15th, an update on Comcept’s website announced the delay: “Finally, we know that all of our fans are looking forward to the Special Demo Version we are preparing, and we just ask that you be a little more patient. The team is working on it, but some issues popped up regarding the distribution method so there is a good chance it will not be ready to launch by the 15th. We are really sorry for the inconvenience.”


Despite these issues, some backers received the trial version early, around September 11th. You can see one of them playing it in the video at the top of this article. Hopefully, this trial version of Mighty No. 9 will roll out for the rest of the backers soon enough.

Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Image of Chris Priestman
Chris Priestman
Former Siliconera staff writer and fan of both games made in Japan and indie games.