One of the neat features in Disgaea 4: A Promise Unforgotten is its built in map editor, which lets players create and share custom maps. The Western release will include the map maker, but the feature has been nerfed.
Instead of freely placing blocks, players will have to use premade "landforms." You can’t stack multiples of the same object either. Geoblocks and characters are OK to stack, but other tiles cannot be placed next to or on top of each other. Also, character names, map names, and descriptions will be randomized. These changes are going to make user created scenarios or storylines really difficult to make since text can’t be edited.
“Regarding Disgaea 4’s map edit system, regulation differences between regions made it very difficult to keep in," said Jack Niida, NIS America producer. "However, thanks to all the help from our development team and SCEA, we were able to keep the system by making just some minor design adjustments. Players won’t be able to create a completely detailed map, but this new system is still a great way to expand the Disgaea universe and share your own creations with players around the nation.” says NIS America producer Jack Niida.
Just to be clear, this change effects the North American and PAL versions of Disgaea 4: A Promise Unforgotten. The Japanese release will not have these restrictions.