Dissidia Final Fantasy NT’s Story Takes Place After The PSP Games

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We got to check out the latest gameplay footage of Dissidia Final Fantasy NT at E3 2017 and Square Enix had more to share in an interview in this week’s issue of Famitsu magazine with producer Ichiro Hazama and director Takeo Kujiraoka. [Thanks, Hachima.]

 

The PlayStation 4 version of Dissidia Final Fantasy has the story and world-view of the arcade version of the game. Again, there won’t be a mode that’s just for the story, as the versus mode is still the main attraction for Dissidia Final Fantasy NT. Think of it as a story that unravels on its own as you go through battles.

 

Dissidia Final Fantasy NT’s story takes place far after the events of the battle from the PSP games. That said, it’ll help players understand why the battle of gods continues on arcade even though its story was thought to have wrapped up on PSP.

 

Since it’s a continuation of the PSP games, the characters won’t be meeting each other for the first time. In the PSP Dissidia games, all the characters lost their memories from their respective titles and arrived to this world, but this time they’ll all have their memories from their Final Fantasy games as well as their memories of the events that transpired in the PSP games. Furthermore, most of the characters are in the condition they were at the end of the original games.

 

As for cloud from Final Fantasy VII, it’ll be the cloud after the events of Final Fantasy VII: Advent Children. For this reason, Cloud and some other characters will have different outfits in their stories from what we see them sporting in the arcade version of Dissidia Final Fantasy. Both arcade and PS4 versions of the game take place in the same world. There will be a proper explanation as to why players are fighting in the arcade version.

 

Everything from playable characters, stages, EX Skills available in the arcade version will be available on the PS4 version at launch. And of course this doesn’t mean Square Enix will neglect the arcade version, as it’ll still get updates first and will arrive on the PS4 version after some time passes for each update.

 

While battling is the main attraction of Dissidia Final Fantasy NT, they’re making it into a game that can be played by those who aren’t the best at versus games. You’ll also get to choose the CPU difficulty, as well as rules that give it more of  party game feel and can only be done on PS4.

 

Dissidia Final Fantasy NT launches in early 2018 for PlayStation 4. Development is currently 40% complete.


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