Don’t Make Love has players becoming a mantis on the verge of becoming intimate with its partner, an act that will likely leave the male dead. They must talk their partner through this situation, even though there are few good outcomes that can come of it.
Players won’t be talking through things using pre-selected dialogue in Don’t Make Love. Instead, the game responds to what the player types for themselves, having them work through this situation for themselves. The game is not designed to understand anything the player might say, but will respond to many player attempts to keep their relationship intact as it heads to a deadly end. The other mantis will also react in dynamic ways, working to create the sense of a real conversation.
Depending on how the player proceeds, the game can shift through various moods with its music, as well as reach several different conclusions. However, there are few good outcomes to this situation, but players can do their best to keep their relationship in balance based on what they say, or choose to tip it in different directions depending on whether they want intimacy or survival.
Don’t Make Love is available now on Steam.