Dragalia Lost has been live for a bit over a month since launching September 27, and director Hiroki Matsuura shared a message along with a gift to all players.
Here’s the message from Matsuura:
To Everyone Playing Dragalia Lost,
Nice to meet you.
My name is Matsuura, and I’m the director of the game.
Thank you for the time you’ve spent playing Dragalia Lost.
It’s been a little more than a month since the game released on 9/27, and I hope you’ve been enjoying it.
The raid event Kindness and Captivity is currently running, and we’ve implemented all kinds of adjustments based on your feedback and gameplay of October’s raid event, Loyalty’s Requiem. You can find the details of these adjustments in the update notifications, so I hope you get a chance to check them out.
As things stand currently, it will still take some time before the game balance reaches the level envisioned by the development team. We’ll continue using your feedback to help us get to that point.
I know you’re all having fun leveling up the different adventurers and trying out different team formations, and since I’d like you all to read each of these characters’ stories to the very end, we’re looking into ways to make adjustments for you to raise characters from level 1 up to the midpoint of their max level.
In order for that to happen, we’ll be making some adjustments to how character-upgrade materials (such as rupies, mana, and crystals) work and how much of each you’ll need to perform upgrades. It may take some more time before these adjustments become reality, but we like to think it will be worth the wait.
We’ll have details on this in an update sometime later this month.
All players who started the game by November 4 at 10:00pm PT will receive 50,000 Mana, 100,000 Rupies, and 30 Gold Crystals.
Dragalia Lost is available on iOS and Android.