After watching at this combat video it doesn’t look like Spectral Force Genesis is going to have players scribbling all over the touch screen. The combat system differs from other strategy RPGs because you aren’t moving characters on an isometric grid. Spectral Force Genesis has players draw paths for squads on the bottom screen while all fighting is displayed on the top screen. Take a look at how it works in this demonstration video, which makes unit paths magically appear.
Interested? Then see another trailer with much less combat, make that no combat, but plenty of touch screen menus and character customization.
Images courtesy of Idea Factory.