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Summon Night 5 gives players bonus points to distribute when you level up. You can distribute these to stats like attack, magic attack, defense, and so forth. Felistella gave players a way to change their characters in the middle of the game and the secret is a "demon elixir."

 

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This drink levels your character down. Why would you do that? Well, to respec your characters and switch those parameters around. The other reason to drink a demon elixir is so you’re not overly strong when a new character joins the party. New characters come in at an average level, which makes it difficult to level newcomers if you focus on leveling a core team.

 

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Summon Night 5 also has a fortune telling system which shows you your relationship status with other characters. Relationships change which story branch you go on and eventually the ending.

 

One neat feature for Summon Night 5 fans is a built in illustration gallery. Players can flip through art, listen to the games music, re-read evening conversations, and see endings they unlocked. Summon Night 5, like the Summon Night 3 and 4 remakes for PSP, has an option to choose either normal or easy difficulty.

 

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Summon Night 5 is out now for PSP in Japan.

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