Sony re-mastered God of War with HD graphics so how about doing the same thing with a Final Fantasy game? Yoshinori Kitase, Producer of Final Fantasy XIII, and director, Motomu Toriyama, Director, shared their thoughts with Europe’s PlayStation Blog.
We don’t know the details about the HD remake of God of War. If it’s just a case of attaining high resolution graphics, only, then that wouldn’t be that difficult, but if we were to achieve the same graphical standard as in XIII with a PS1 title, then that would be a huge, huge task. Almost unrealistic. Even with a PS2 title it would be difficult. In the case of God of War, there weren’t really that many characters in the game — the main character and some monsters, maybe ten people or so. That would not be unachievable.
As with Final Fantasy titles in the past, like on PS1, even just the main characters amount to around 10 people. Then you have all the NPCs, you’re probably looking at about 200 characters total. All with individual textures for the skin, plus costumes, facial features and everything. That would be a really tricky job.
Tricky now, but will it be tricky forever? OK, how about we settle for something less intensive, a Final Fantasy VII, VIII or IX remake with top notch PlayStation 2 quality graphics. Square kicked around the idea back in 2001 and the PlayStation 2 was barely out the door then.