GameStop reported this week that their holiday period sales, ended on December 30, saw a 10.6% year-over-year increase to $2.77 billion. [Thanks, Game Industry!]
GameStop’s interim CEO Dan DeMatteo commented on the growth, saying that it was driven by strength in the Nintendo Switch and Xbox One X, as well as an increase in collectibles. In fact, the two consoles pushed new hardware sales by 38.3%, while new games sales rose by 7.3%.
The Nintendo Switch further boosted gaming accessory sales, but on the other hand, used games sales decreased by 8.1%. On the general technology brand side, iPhone X shortages and changes from AT&T caused GameStop’s technology brands division to go down by 18.6%.