Guillermo del Toro Talks About His Role In Death Stranding

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Guillermo del Toro worked together as a co-director with Hideo Kojima for P.T., but the film director shared in an interview with IGN that this time he’ll take on a smaller role in Kojima Productions’ upcoming PS4 title, Death Stranding.

 

Here’s what del Toro had to say during the phone interview:

“I’m involved as a character. Kojima-san called me and said, ‘I want you to be a character in the game,’ and I said, ‘Gladly.’ He’s discussed his ideas so I could understand the character, but other than that I’m not involved, creatively, at all.”

 

“This is entirely Kojima-san’s game. I think it’s gonna be a fantastic game, 100%. But this is him and his ideas. I’m just a puppet in his hands. My contribution is limited to being a cheerleader for his ideas and being scanned for long hours at a time. That’s about it.”

 

He also elaborated on the process of performing motion capture work for the game:

“We did incredibly detailed scanning. It took about seven hours or so, just for the scanning alone. We did it with almost three time the number of cameras you normally use for medium or close-up models. I’ve done scanning myself in my movies, and I know that what he did allows me to be a real character in the game, for sure.”

 

Death Stranding is in development for PlayStation 4.


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Sato
Gamer, avid hockey fan, and firm believer in the heart of the cards.