Gungnir, The Next Title From Sting, Is A Traditional Strategy RPG

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Famitsu has more details about Gungnir, the next game from the makers of Yggdra Union. In fact, Shinichi Ito designer of Yggdra Union, Riviera, and Knights in the Nightmare is designing the game. Satoko Kiyuduki returns as the PSP game’s character designer.

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While Sting made unique gameplay systems for Knights in the Nightmare and Hexyz Force, Gungnir, as Famitsu explains, is a traditional strategy RPG. It appears characters have different classes too since screenshots show Elise as a "valkyrie" and Julio, the protagonist, as a "fencer."

 

Julio grew up in the destitute district of Espada. Starting at a very young age, he joined a resistance force known as the Esparenza. Now he’s a squad leader and holds Gungnir, a spear said to hold a war god. Despite his upbringing, Julio has a cheerful personality and always puts his friends first. The story begins after Julio rescues Alyssa who is about to be sold to another country by a slave dealer. Julio hijacks the sale and asks Alyssa to join the Esparenza. While Alyssa’s history is shrouded in mystery, she is said to have a timid personality. Like Julio, Alyssa wields a gigantic lance. Rangus is the leader of the Esparenza and Julio’s step brother. He is seeking revenge against the Gargantia Empire after his father was killed fifteen years ago. While he acts pragmatic and appears to be levelheaded, deep down inside Rangus’ emotions churn. He uses an axe in battle. Elise claims to be a messenger from the gods is indifferent to the war. She sides with Julio for some reason and joins the group.

 

Gungnir’s genre is simulation RPG meets military history fantasy. The game is slated for release on May 19 in Japan.


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