In Bit.Trip Core you blast bits to the beat by firing lasers with the d-pad. Remember Gitaroo Man? It’s sort of like the Colecovision version that.
Bits move past the laser in the middle of the screen on beat. The challenge is figuring out which direction the bits are going to fly from. Early on bits fly in predictable patterns moving from left to right or up and down. Midway through the level bits start faking players out by moving in one direction and switching to the other. Then the screen floods with bits from every angle!
Bit.Trip Core is difficult because it seems like it’s designed with two players in mind. In co-op mode each player controls a laser beam and since the levels are the same you should have a better chance of surviving. Just have one player focus on up and down while the other player hits beats flying left and right. Speaking with Aksys I learned Gaijin Games was considering to make Bit.Trip Core a four player game like Bit.Trip Beat. However, this plan was scrapped. The game wouldn’t work if four players controlled four laser beams.
I didn’t survive to see the boss level, but a staff member from Aksys hinted that the stage I played had something inspired by Missile Command. Just like Bit.Trip Beat, Bit.Trip Core has nostalgic surprises at the end of each stage.
Bit.Trip Core comes out on the Wii shop channel in just a few hours.