Team Ninja has an enhanced version of Ninja Gaiden 3 for Wii U and even though Yosuke Hayashi said he was considering Ninja Gaiden: Dragon Sword style controls swipes weren’t in Ninja Gaiden 3: Razor’s Edge.
The first thing I noticed was how bloody Ninja Gaiden 3: Razor’s Edge was. Players can chop off limbs and enemy soldiers will crawl on the ground after losing their legs. Team Ninja upped the gore level for Wii U and yes Nintendo is publishing this game in North America.
Ninja Gaiden 3: Razor’s Edge could be played with the Wii U Pro Controller, which looks pretty much like an Xbox 360 controller. Holding it doesn’t feel as comfortable since Nintendo switched the right analog stick and the face buttons. I wonder how the setup will work for fighting games since the d-pad and the buttons are at the bottom of the controller.
I had no problem slicing through enemies in the desert using the scythe and claws, two of the downloadable weapons in Ninja Gaiden 3. A representative said there will be six weapons to choose from and new ninpo so you won’t always see the same fire dragon animation. Ninja Gaiden 3: Razor’s Edge also has a character development system where you can use karma points to enhance weapons and Ryu’s HP.
Ninja Gaiden 3: Razor’s Edge can also be played with the Wii U controller. You can use the touch screen to equip weapons and view Ryu’s combos with a Dead or Alive: Dimensions style menu.
A Nintendo representative said the enemies in Ninja Gaiden 3: Razor’s Edge would be harder to defeat than the original game. Enemies ganged up on Ryu instead of working solo and it felt like they took more hits to kill in the demo. My weapons weren’t leveled up though so it’s unclear how a souped up Ryu would fare.
Ninja Gaiden 3: Razor’s Edge is slated for release this holiday season.