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Here’s How Sonic Frontiers Combat Gameplay Looks

Here's How Sonic Frontiers Combat Gameplay Looks

People can now get a first look at Sonic Frontiers combat gameplay. The latest video features about six minutes of Sonic the Hedgehog facing different enemies in the open-world game. All of them look futuristic and robotic, with none of them resembling past foes from the series. [Thanks, IGN!]

Things kick off with Sonic facing an enemy that is a cluster of robotic, illuminated balls. It reshapes itself as Sonic kicks and punches it. As they fight, he eventually wears it down until only a core, which explodes, is left. At the 1:45 mark, Sonic encounters another foe that has a circular, armored shell it uses it protect the legs and body underneath. However, it can also send it out to attack. He needs to race around it in order to cause the armor to fly into the air so he can deal damage to it. Some smaller foes show up at the 3:30 point. At the 4:30 mark, we see gigantic foes Sonic will need to take down.

Here’s the full Sonic Frontiers combat gameplay video. The actual first fight begins at the 35 second mark.

This is the second “IGN First” Sonic Frontiers segment. The first one focused on gameplay as well. However, it was more about the exploration elements. It began with Sonic climbing up a tower using things like bounce pads and grind rails. After that, it showed off a bit of the surrounding area. Toward the end of that showcase, Sonic solved a few simple puzzles.

Sonic Frontiers will appear on the Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and PC. There’s no exact release date yet, but it is expected to appear around the 2022 holiday season.

Jenni Lada
About The Author
Jenni is Editor-in-Chief at Siliconera and has been playing games since getting access to her parents' Intellivision as a toddler. She continues to play on every possible platform and loves all of the systems she owns. (These include a PS4, Switch, Xbox One, WonderSwan Color and even a Vectrex!) You may have also seen her work at GamerTell, Cheat Code Central, Michibiku and PlayStation LifeStyle.