Hideo Kojima of Kojima Productions shared what they’ve been up to in an interview with Famitsu magazine. [Thanks, Hachima.]
After leaving [Konami] you immediately opened a new studio, but did you actually want to take some time off?
“I did want to get some rest, but taking some rest means my life tempo will go out of order, and nobody would forgive me for that. I’ll need about a year to warm-up. As for now, we made the logo and webpage, been at the temporary office.”
About the logo
“I can’t say yet, but the secret is found in the logo. The whole body [of the logo] actually looks super cool, and we’re planning on making it into a figure.”
The reason for making the first title with SIE (Sony Interactive Entertainment)
“I’ve had offers come from all around the world, but they all work in Hollywood method, and I didn’t feel like doing any kind of detailed presentation. That’s when I was wondering who would trust me in me with just a rough concept, and that’s when I found SIE. They’re giving me a vast amount of freedom, which makes it very easy to work with.”
About the new title
“It’s an amazing game. Along with the plot, characters, and game system, I’m brainstorming everything equally. Some parts are very new, so I’ll need to experiment with it.”
“I won’t say that it’s an open-world title, but those that enjoy playing today’s AAA titles such as The Division and Uncharted will be able to play it smoothly. When it gets announced some may thing that it’s not as way-out as they had expected, but I’m sure they’ll understand once they play it. The genre is action.”
“I’d like to make something for it, but we don’t have anyone. I believe VR holds a key to game development.”
“VR gave me a close sense of when I played on the Famicom as a child. I definitely believe that a new world will be born,” added Kojima Productions artist Yoji Shinkawa.