Tales of Kenzera Sealed Gate
Screenshot by Siliconera

How to Open the Sealed Gate in Tales of Kenzera: Zau

After activating the waterworks in Tales of Kenzera: Zau, you’ll soon encounter a sealed gate blocking your progress. The only way to get past it is to find a new ability, Akida’s Spear.

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Screenshot by Siliconera

Where to Find Akida’s Spear in Tales of Kenzera: Zau

The sealed gate you encounter in the waterworks in Tales of Kenzera: Zau is next to a floor switch. However, all this switch does is lower a wooden door above the gate, which doesn’t help. The only way to solve this is to find a new ability from a Shaman Shrine.

Follow the path to the right of the gate and you’ll find an obstacle course of smashers. Wait for them to lift before progressing, but be aware that you’ll need to use one that comes from a wall as part of a wall jump sequence.

Eventually, you’ll reach a gate similar to the one blocking your progress. Look to the left of this gate to see a series of wooden platforms. This is where you’ll find a Shaman Shrine which gives you Akida’s Spear.

There’s just one problem now. On the way here, you had to drop down a pit lined with brambles, so you can’t go back that way. This is where you’ll get to learn how to use your spear. Head back down from the shrine to the second sealed gate. You’ll notice the ring above the gate is now glowing, so throw your spear at it to open the gate.

The path features a few of these gates. The second requires you to hit two targets in quick succession. One is on the left wall opposite the gate, while the second is on the right wall under the gate. Stand on the lowest level, slightly to the right of the left ledge, as this gives a good angle for hitting both targets.

The third gate requires some acrobatics. You’ll need to jump off the left wall and throw the spear in mid-air to hit the ring to the right above the spikes.

This is followed by a forced combat section where you’ll fight a series of Roho ya Rungu and Roho ya Mtupaji. You won’t be able to reach the latter, so take them out using either the Mask of the Moon abilities or your new spear. Completing this section opens a path that loops you back to the route you came from, so head left from here.

Screenshot by Siliconera

How to Use the Spear to Open the Sealed Gate

When you return to the path with the smasher columns, you’ll notice that there is a glowing ring attached to a cable. You’ll need to throw your spear at this and then find the door it opens before time runs out.

To start your run, wait until the horizontal smasher near the ring is extended, then throw your spear. This should give you enough time to quickly wall-jump past the smasher before it activates again. The route is fairly easy to navigate without being crushed from here. Past the columns, you’ll see the cable head upwards, so follow it up by wall jumping.

Behind this door, you’ll find a block and a drop that’s conveniently placed above the floor switch by the sealed gate. Push the block and allow it to fall on the switch, then follow it.

The block serves two purposes now. The wooden door from earlier now obviously contains a glowing ring at which to throw your spear, and the block’s weight keeps this door open. However, it also gives Zau the extra height needed to throw a spear at the ring. Do so, and you’ll finally open the gate.

Tales of Kenzera: Zau is out now for PC, PS5, Xbox Series X/S and Nintendo Switch.


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Author
Leigh Price
Leigh is a staff writer and content creator from the UK. He has been playing games since falling in love with Tomb Raider on the PS1, and now plays a bit of everything, from AAA blockbusters to indie weirdness. He has also written for Game Rant and Geeky Brummie. He can also be found making YouTube video essays as Bob the Pet Ferret, discussing such topics as why Final Fantasy X-2’s story is better than people like to think.