Mega Man and Mighty No. 9 creator Keiji Inafune of Comcept recently shared some information in an interview with Kinda Funny Games on Mighty No. 9’s development, along with his thoughts on its differences with Mega Man, a sequel, and the Japanese games industry. [Thank, Game Jouhou.]
During the interview, Keiji Inafune shares some thoughts on the criticism behind Mighty No. 9’s delay, along with some of the ideas behind its development. He also talks a bit about what he sees differently in Mighty No. 9 compared to the Mega Man games that made him famous.
He then talks about making Mighty No. 9 into a franchise or series. Inafune explains that if he were still working for Capcom or any other big company, he wouldn’t be able to talk about it, but since he’s part of an indie company, and it’s his own IP, he can say that they’re already thinking about a sequel.
The director of Mighty No. 9 is already writing some of the scripts and gathering some ideas for the sequel. While they don’t know when yet, they say that there will definitely be a sequel.
Inafune then talks about his thoughts on the Japanese gaming industry, as he was previously pretty critical of it in the past, and is asked if his thoughts of changed on the matter. According to the Mega Man creator, he feels that Japanese developers must take on bigger challenges, but it requires courage. He feels that the challenge of “go big or go home” isn’t exactly quite there in Japan, and reiterates that it’s what needs the courage.
Mighty No. 9 will release in North America on February 9th, 2016, and around the world on February 12, 2016 for PlayStation4, PlayStation3, Xbox One, Xbox 360, Wii U, and PC.