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Last Hades 2 Early Access Patch Is 11

Last Hades 2 Early Access Patch Is 11
Image via Supergiant Games

Supergiant Games announced that Patch 11 is the true final patch before Hades 2 leaves the early access phase and enters its full 1.0 release. Most additions involved Nocturnal Arms and the Boons & Blessings present in the game. The developer also noted that Void Lens and Zodiac Sands will turn into Prestige when the 1.0 patch arrives. The true ending will also debut at that time.

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The three Nocturnal Arms and abilities changes in Hades 2 patch 22 involve Black Coat, Moonstone Axe, and Umbral Flames. The Umbral Flames projectiles’ size and speed changed, and their aspects change for different individuals. For example, Melinoe will have a higher chance of performing a critical with it. The Black Coat is better at blocking during Omega Attack, and its Omega Special bounces for larger AOE damage in certain circumstances. Moonstone Axe’s attack is higher, and with Thanatos has a higher critical chance. 

Here are the full Hades 2 patch 11 notes that cover the last early access changes ahead of 1.0. As usual, spoilers are present. The developer also included some changes based on feedback, with many of the ones in the “miscellaneous” section involving requested adjustments and more than half of the bug fixes being based on issues reported.

General Gameplay

· Notice: In preparation for our v1.0 launch and forthcoming story sequences surrounding the True Ending, please note that any Zodiac Sand or Void Lens resources you have when you load your save progress at that time will automatically be converted to Prestige. For now, you may continue earning these if you wish.

Nocturnal Arms & Abilities

· Umbral Flames: increased Special projectile size and orbit speed

· Moonstone Axe: increased damage of Attack sequence

· Black Coat: improved responsiveness of blocking while channeling Omega Attack

Aspects of the Nocturnal Arms

· Sister Blades (Artemis): reduced recharge time for Riposte effect, so it can be used more frequently

· Umbral Flames (Melinoë): increased Critical damage chance

· Umbral Flames (Eos): using Special no longer cancels other Special projectiles; improved target tracking of Daybreaker projectile

· Moonstone Axe (Thanatos): increased Critical chance ramp-up and upper limit

· Witch’s Staff (Anubis): increased Magick cost of Omega Special

· Umbral Flames (Supay): reworked Special creates a second projectile; reworked Attack timings and Omega Attack; shots no longer stagger foes; reduced Rush Boon damage bonus; breaks Urns more easily

· Black Coat (Shiva): reworked Omega Special bounces several times in the target area; reduced Destructive damage bonus to compensate

Boons & Blessings

· Storm Ring (Zeus): increased damage

· Arc Flash (Zeus): increased damage

· Tidal Ring (Poseidon): reduced damage

· High Surf (Poseidon): reduced area of effect

· Solar Ring (Apollo): increased damage

· Hephaestus: increased damage of Blast effects, such as Smithy Rush; increased Glow bonus from Rarity

· Tough Gain (Hephaestus): effect now activates even if you are protected by Paid Dues (Hermes)

· Molten Touch (Hephaestus): increased damage to Armor, increased bonus from Poms of Power

· Heat Rush (Hestia): slightly reduced duration of damage trail

· Ares: Plasma can no longer provide a speed bonus greater than • 100%, which caused various issues

· Golden Rule (Hera x Poseidon): cut from game; replaced with…

· Ripple Effect (Hera x Poseidon)new! Your effects from Fine Line (Hera) and Ocean Swell (Poseidon) have a chance to fire twice

· Seismic Hammer (Poseidon x Hephaestus): cut from game; replaced with…

· Seismic Servo (Poseidon x Hephaestus)new! Any Boon effects that recharge over time recharge faster

· Room Temperature (Demeter x Hephaestus): cut from game; replaced with…

· Cryo Pounder (Demeter x Hephaestus)new! Your blasts from Hephaestus deal more damage to Freeze-afflicted foes

· Rude Awakening (Apollo x Hephaestus): increased bonus damage

· Chain Reaction (Hephaestus x Hestia): increased timing window of Double Blast effect

· Travel Deal (Hermes): reduced Gold discount

· Harm for the Afflicted (Medea): increased how frequently this can deal damage

· Suffering on Sight (Medea): increased average damage

· Old Herbal Remedy (Circe): fixed an issue causing this effect to not be reduced by Vow of Scars (Oath)

· Protective Coating (Icarus): increased Armor

· Volatile Coating (Icarus): increased Armor and blast damage

Daedalus Hammer Upgrades

· Inverted Spark (Flames): improved compatibility with more Aspects

· Helheim Charge (Skull): now fires your Omega Attack an additional time in succession

· Chakra Collider (Skull): increased Power Shot timing window

· Awakened Rockets (Coat): increased Magick cost

Hexes & Path of Stars

· Reduced start-up time of most Hexes, making them faster to use

· Godsent upgrades now can appear on subsequent uses of the Path of Stars, if you meet the required Olympian after prior uses

· Confluence (Night Bloom): now makes your raised servants appear in your Casts, not after you Sprint

· Improved menu navigation of the Path of Stars while using gamepad controls

Keepsakes

· Olympian Keepsakes such as Cloud Bangle (Zeus) activate more reliably in Thessaly

· Ghost Onion: restorative effect is no longer reduced by Vow of Scars (Oath)

· Crystal Figurine: now activates an additional random Arcana Card

Animal Familiars

· Toula the Cat: improved bonuses from Familiar Bonds, and innate movement speed, pounce accuracy, and active time between naps; she is also less prone to getting stuck on obstacles

· Removed Attending a Faithful Beast (Cauldron) , along with associated bonuses from Resting your Familiars

Foes & Dangers

· Encounters on Olympus now have slightly fewer foes

· Encounters with Icarus have slightly fewer foes at the same time

· Encounters on the Summit now have slightly fewer foes; some smaller foes have slightly increased Life

· Foes from Moon Monuments now have more Armor in later Regions

· Typhon: reduced speed and damage of main eye blast; reduced duration of some projectiles; reduced frequency of cyclone attacks in second phase

· Prometheus: reduced tracking speed of uppercut

· Unrivaled Cerberus: no longer also drops magma on top of his attacks

· Unrivaled Scylla: the guest artist fires fewer projectiles than before

· Unrivaled Hecate: fixed an issue causing the real Hecate to be easier to distinguish from the other two, unlike in the standard Encounter

· Master-Slicer (Erebus): reduced Life

· Lurker (Oceanus): attacks can be blocked more reliably using the Black Coat

· Shellback (Oceanus): Elite now shoots a larger bouncing projectile instead of a triple-shot

· Holeheart (Fields): thrown bomb no longer deals direct damage; Elite no longer throws multiples at once

· Brush-Stalker (Fields): reduced maximum targeting distance for ranged attack

· Lycaon (Fields): pounce attack now is slower to start

· Goldwraith (Tartarus): slightly reduced appearance rate

· Tempus (Tartarus): slightly reduced appearance rate

· Sandskull (Tartarus): slightly reduced appearance rate

· Satyr Hoplite (Olympus) : Elite throws fewer projectiles at once

· Satyr Vierophant (Tartarus): adjusted summoning behavior; reduced duration of fireball and its damage trail

· Shambler: all varieties have reduced tracking speed

· Bronzebeak (Ephyra): adjusted attack behavior

· Lubber (Ephyra): fixed an issue causing their flames to sometimes destroy your projectiles

· Eidolon (Ephyra): Elite no longer throws multiple projectiles at once

· Droplet (Thessaly) : reduced move speed

· Stickler (Thessaly) : reduced projectile speed

· Boozer (Thessaly) : reduced lunge-attack distance and accuracy

· Harpy Talon (Thessaly) : removed cyclone attack

· Auto-Seeker (Olympus) : removed self-destruct attack; reduced number of shots but increased damage

· Auto-Forcer (Olympus) : reduced move speed during whirlwind attack; increased recovery time

· Sky-Dracon (Olympus) : removed flame-breath attack

· Mega-Dracon (Olympus) : updated flame-breath attack

· Satyr Goldpike (Olympus) : Elite throws fewer projectiles at once

· Satyr Sapper (Olympus) : reduced speed and range of rocket attack; Elite fires fewer rockets

Level Design & Environments

· Several Locations on Olympus now have more places to take cover against enemy fire

· Improved pathing and collision in several Locations

Book of Shadows

·  Improved sorting of Path of Stars upgrades for Selene after the Incantation Insight Into Offerings

Art & Visual FX

· Further adjustments to visual FX of various strikes and abilities to improve visual clarity in combat

· Other minor fixes and improvements

Voice & Narrative

· Updated voiceover for Athena

Music & SFX

· Improved audio feedback for Power Shot effects

· Updated sound effects for Umbral Flames (Supay)

· Other minor improvements

Miscellaneous

· You can no longer lose all your Life in the brief time it takes Athena to arrive once she is on her way

· You can no longer lose all your Life between clearing a Chaos Trial and being sent back by Chaos

· Your raised servants now show damage numbers when their strikes connect

· You can no longer Deflect raised Tempii attempting to heal you in the Encounter against Chronos

· Improved feedback on some Boons or items whose Life restoration is reduced by Vow of Scars

· Clarified that Gift Gift Gift (Echo) requires switching Keepsakes to take effect

· Updated Credits with additional contributors

· Updates and fixes to translations in some languages

Bug Fixes

· Fixed an issue causing the Rush Boon bonus from Umbral Flames (Supay) to affect indirect Boons such as Beach Ball (Poseidon x Apollo)

· Fixed an issue causing Blast effects from Hephaestus to gain ‘strike foes from behind’ bonuses

· Fixed Ionic Gain (Zeus) Aether Fonts appearing in unreachable places in the Unrivaled Eris Encounter

· Fixed Blinding Rush (Apollo) or other Daze effects not affecting Typhon

· Fixed interaction with various Aspects and Exceptional Talent (Apollo)

· Fixed Buried Treasure (Poseidon) or Quick Buck (Hermes) items sometimes being out of reach

· Fixed Whispered Prayer (Artemis) not improving with Rarity

· Fixed interactions with Witch’s Staff (Anubis) and Wave Strike (Poseidon) or Cardio Gain (Hestia)

· Fixed Purification (Phase Shift) destroying your projectiles from Black Coat (Shiva)

· Fixed Gigaros Dash (Hades) amplifying damage other than Attack and Special

· Fixed Full Service (Icarus) not improving Rapid Slash (Daedalus – Axe)

· Fixed Mega Blaze (Daedalus – Flames) not affecting Omega Attack as described

· Fixed Garmr Gaze (Daedalus – Skull) reducing range unexpectedly

· Fixed Ambition (Sky Fall) not working against Guardians as described

· Fixed a rare case where Typhon could remain impervious indefinitely…

· Fixed Unrivaled Scylla sometimes stage-diving into the walls and getting stuck…

· Fixed Chronos sometimes speaking over the Pause Menu even while absent in the Typhon Encounter

· Fixed various issues with foes summoned by Typhon

· Fixed several cases where Olympian effects could appear on impervious foes

· Fixed Voice of Truth Prophecy missing a requirement for Gold Gold Gold (Echo)

· Fixed text not fading out as expected during the narrated Homer outcomes after a successful clear

· Fixed various voice lines and story events playing unexpectedly or not playing when expected

· Fixed occasional visual issues with Magick Indicator while using Black Coat (Nyx)

· Fixed several text errors

· Other minor fixes

Hades 2 is in early access on the PC, the last early access patch 11 is out now, and the 1.0 final build will be on the PC, Switch, and Switch 2.

Jenni Lada
About The Author
Jenni is Editor-in-Chief at Siliconera and has been playing games since getting access to her parents' Intellivision as a toddler. She continues to play on every possible platform and loves all of the systems she owns. (These include a PS4, Switch, Xbox One, WonderSwan Color and even a Vectrex!) You may have also seen her work at GamerTell, Cheat Code Central, Michibiku and PlayStation LifeStyle.