Magnacarta 2’s battle system is nothing like Manga Carta: Tears of Blood. To recap, players control three characters and fight monsters like this flame spouting creature in real time.
Each swing and spell increases a character’s stamina meter. Take Crocell, the fire throwing mage, as an example. When his stamina meter fills up he needs to take a break, but you can immediately switch to another character like Juto with the D-pad.
While Crocell is resting Juto gets a chain combo bonus. If you can raise Juto’s stamina meter and dish out a special attack before he runs out of juice you complete a “chain break”, which instantly resets both character’s stamina meters.
The chain break system is designed so you can relentlessly attack bosses down without resting, if you line up your attacks correctly.