Narrative game Nostation has the player boarding a mysterious train filled with unique strangers, letting them get to know these people and make decisions as they ride the rails. By the end of the game, though, some people will be stuck on the train forever.
Nostation, which is working its way through Steam Greenlight, introduces the player to an array of different people on each playthrough. In an effort to ensure that the game’s story is different on each playthrough, the developers have created a procedurally-generated train that will match up various story elements as the player guides it through decisions.
Nostation is set to release in July 2016.