The monochrome world of Evangeline steadily fills with color as players explore a story of love, death, grief, and loss, following the budding colors as they lead deeper into the narrative.
Evangeline places the player in a barren, empty neighborhood that has been drained of all colors. Over time, colors will reappear in places, leading the player along as it drops hints to the game’s story, letting them piece together the touching story of this quiet place.
Evangeline came about from the developer dealing with the loss of his grandfather, and his wondering about what he would have said to him if he’d only had one last chance to speak with him.
Evangeline is a brief experience, only expected to take fifteen minutes to play. It is available for free from the game’s site.