PlayStation 4

Nioh Releases The Results From Its Demo Survey

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Nioh_Aug172016_08 Koei Tecmo has recently shared the results of its survey for Nioh’s demo, revealing the various improvements that will be made to the final game based on player feedback they have received.   In addition, they also announced that players would be able to delete the Nioh beta demo game data and save data, as doing so will not affect the “Mark of the Conqueror” and “Mark of the Warrior” downloadable content attainable from playing it.   Below is a look at the results from both the alpha and beta, separated by region, showing player feedback on the game’s various elements, such as controls, graphics, difficulty and more.   graph_01 graph_02 graph_03 graph_04   Next is a look at the various improvements the development team will be implementing based on the feedback from Nioh’s demo.   ■ Overall  

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  • Fine tune the game balance and pace

 

  • Adjust RPG elements such as player growth and armor parameters

 

  • Further improvements to clarify the interface and make it easier to use

  ■ Details   Tutorials  

  • Implement a training stage for tutorials on basic controls and core game actions.

  Action & Controls  

  • Revise the TPS controls

 

  • Add and adjust samurai skills

 

  • Adjust the player damage/defeat

 

  • Adjust the methods and performance of lowering the enemy stamina

 

  • Adjust the weight and agility of armor

  Level Design / Stages  

  • Adjust position of enemies including the Twilight Missions

 

  • Adjust enemy detection issues

 

  • Adjust collision such as dropping edges

  Enemies  

  • Adjust strength and attack power of enemies

 

  • Adjust the AI tracking ability and groupthink

 

  • Add Boss attack variations in the Twilight Missions

 

  • Revise superarmor (stagger/no stagger) and homing abilities

  RPG  

  • Expand the maximum number of items (overall and per item)

 

  • Adjust the amount of armor items dropped

 

  • Expand the functions of the Blacksmith, adjust the requirements of Re-Forge and Soul Match

 

  • Implement items when player level is reset

 

  • Revise each type of reward

  User Interface  

  • Improve each type of interface and usability

 

  • Expand the tutorial

  Camera  

  • Improve camera behavior in areas of bad visibility and inclines

 

  • Add the ON/OFF option for camera autocorrect

  Online  

  • Adjust Revenant drops

 

  • Improve the enemy attack behavior during co-op play

 

  • Fix enemy transparency bugs

 

  • Allow movies to be skipped after the Boss is obliterated in co-op play

  Other  

  • Stabilize the frame rate of image optimization

 

  • Fix various problems and bugs

    Nioh is scheduled to release worldwide for the PlayStation 4 on February 9th, 2017.

Casey
About The Author
Former Siliconera staff writer and fan of JRPGs.